Player Matchup

Medusa
Medusa
Silver I
EMP Brutus
Medusa
Silver I
Level 124
God Stats
2W - 0L
1,521 SR
Queue Stats
4W - 3L
1,541 MMR
Party 2
Atlas
Atlas
Silver I
El_Cazador22345
Atlas
Silver I
Level 137
God Stats
6W - 7L
1,554 SR
Queue Stats
71W - 67L
1,458 MMR
Solo
Arachne
Arachne
Gold V
RubyKun
Arachne
Gold V
Level 128
God Stats
3W - 2L
1,884 SR
Queue Stats
12W - 7L
1,674 MMR
Party 2
Nu Wa
Nu Wa
Gold II
bwoolgrove
Nu Wa
Gold II
Level 118
God Stats
65W - 42L
1,670 SR
Queue Stats
226W - 231L
1,586 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
van456456
Sun Wukong
Gold I
Level 160
God Stats
11W - 21L
1,428 SR
Queue Stats
680W - 685L
1,600 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,611 SR
1,572 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 114
1,549 SR
1,564 MMR
Ne Zha
Ne Zha
Platinum V
A FaceIess Man
Ne Zha
Platinum V
Level 125
God Stats
34W - 35L
1,293 SR
Queue Stats
414W - 412L
1,640 MMR
Solo
Charybdis
Charybdis
Silver I
Reniverse
Charybdis
Silver I
Level 123
God Stats
0W - 1L
1,879 SR
Queue Stats
12W - 13L
1,380 MMR
Party 1
Artio
Artio
Silver IV
SilentSNAKE56
Artio
Silver IV
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 18L
1,456 MMR
Party 1
Fenrir
Fenrir
Gold II
finca_danado
Fenrir
Gold II
Level 128
God Stats
3W - 6L
1,416 SR
Queue Stats
401W - 402L
1,654 MMR
Solo
Poseidon
Poseidon
Gold I
theThundergogo
Poseidon
Gold I
Level 108
God Stats
14W - 8L
1,657 SR
Queue Stats
171W - 162L
1,690 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
EMP Brutus
Medusa
20
3 / 3 / 6
13,867
514
14,335
18,769
8,620
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
5 / 5 / 16
13,762
510
14,076
30,287
44,512
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Arachne
RubyKun
Arachne
20
10 / 3 / 7
15,255
565
22,753
29,565
15,966
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

Nu Wa
20
5 / 2 / 12
14,951
554
32,220
14,837
6,997
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
van456456
Sun Wukong
20
7 / 0 / 12
15,362
569
18,768
29,409
29,328
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
LancelotDa JiThorSusanoIzanami

VS

Bans
RatatoskrAphroditeKaliHeraLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 7 / 2
12,526
464
15,267
27,535
22,570
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Charybdis
Reniverse
Charybdis
19
5 / 6 / 3
12,851
476
19,499
25,373
10,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

15
3 / 5 / 5
11,396
422
10,779
34,482
46,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fenrir
16
1 / 8 / 3
10,704
396
8,506
28,605
13,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Poseidon
20
3 / 4 / 0
13,388
496
18,758
22,261
9,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
25
30
Kills
12
13
Deaths
30
53
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
W
Medusa
EMP Brutus
Medusa
3
3
6
2
W
5
5
16
2.6
L
Charybdis
Reniverse
Charybdis
5
6
3
1.08
W
Arachne
RubyKun
Arachne
10
3
7
4.5
L
3
5
5
1.1
W
Nu Wa
5
2
12
5.5
L
Fenrir
1
8
3
0.31
L
Poseidon
3
4
0
0.75
W
Sun Wukong
van456456
Sun Wukong
7
0
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,152
Damage
72,809
122,867
Taken
138,256
105,423
Mitigated
102,542
43,373
Healing
42,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,267
4,247
0
9,544
27,535
22,570
0
8,047
19,488
0
114,689
W
Medusa
EMP Brutus
Medusa
14,335
6,821
0
7,637
18,769
8,620
4,531
3,481
15,172
0
129,636
W
14,076
4,565
0
2,502
30,287
44,512
0
7,692
22,484
48,857
244
L
Charybdis
Reniverse
Charybdis
19,499
9,052
0
11,193
25,373
10,975
1,825
11,136
14,237
0
123,257
W
Arachne
RubyKun
Arachne
22,753
16,205
0
15,697
29,565
15,966
3,172
6,796
22,619
0
154,014
L
10,779
1,624
1,213
9,420
34,482
46,624
27
10,775
23,707
45,251
3,569
W
Nu Wa
32,220
7,409
139
6,069
14,837
6,997
1,732
6,467
8,222
143,113
0
L
Fenrir
8,506
2,492
0
3,675
28,605
13,267
0
7,136
21,469
0
88,066
L
Poseidon
18,758
1,841
0
7,393
22,261
9,106
324
9,383
12,878
166,571
0
W
Sun Wukong
van456456
Sun Wukong
18,768
3,210
0
11,329
29,409
29,328
805
7,465
20,909
0
109,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,197
Gold Earned
60,865
749
Minions Killed
812
0
Camps Cleared
0
2,690,524
Distance Traveled
2,446,903
42
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
12,526
464
190
7
0
540,587
2
W
Medusa
13,867
514
172
6
0
485,127
8
W
Atlas
13,762
510
49
2
0
510,905
3
L
Charybdis
12,851
476
186
7
0
414,575
6
W
Arachne
15,255
565
158
6
0
592,808
11
L
Artio
11,396
422
60
2
0
481,379
7
W
Nu Wa
14,951
554
200
7
0
487,401
8
L
Fenrir
10,704
396
103
4
0
487,225
0
L
Poseidon
13,388
496
273
10
0
523,137
5
W
Sun Wukong
15,362
569
170
6
0
614,283
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role