Player Matchup

Arachne
Arachne
ASAP Autism7226
Arachne
Level 108
God Stats
136W - 89L
1,631 SR
Queue Stats
331W - 296L
1,562 Elo+
Solo
Zhong Kui
Zhong Kui
MR BEBE LALA
Zhong Kui
Level 160
God Stats
21W - 7L
1,836 SR
Queue Stats
815W - 746L
1,585 Elo+
Solo
Cliodhna
Cliodhna
Phill mcball
Cliodhna
Level 116
God Stats
5W - 3L
1,611 SR
Queue Stats
371W - 354L
1,598 Elo+
Solo
Maui
Maui
TheImposingGamr
Maui
Level 109
God Stats
3W - 3L
1,726 SR
Queue Stats
110W - 88L
1,605 Elo+
Solo
Jing Wei
Jing Wei
Thunder_Raptor12
Jing Wei
Level 136
God Stats
10W - 13L
1,519 SR
Queue Stats
370W - 372L
1,569 Elo+
Solo
Team Averages
Level 126
1,665 SR
1,584 Elo+

VS

Team Averages
Level 130
1,644 SR
1,546 Elo+
Susano
Susano
 
Susano
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
AP0C_FreighTrain
Jing Wei
Level 160
God Stats
2W - 0L
1,874 SR
Queue Stats
156W - 140L
1,627 Elo+
Solo
Kukulkan
Kukulkan
BishopSmooth555
Kukulkan
Level 160
God Stats
7W - 5L
1,554 SR
Queue Stats
100W - 107L
1,549 Elo+
Solo
Atlas
Atlas
Im that jit
Atlas
Level 122
God Stats
21W - 11L
1,649 SR
Queue Stats
228W - 219L
1,535 Elo+
Solo
Cu Chulainn
Cu Chulainn
OnBulk
Cu Chulainn
Level 89
God Stats
24W - 23L
1,643 SR
Queue Stats
58W - 55L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 1
7,414
436
3,398
15,394
6,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
MR BEBE LALA
Zhong Kui
15
3 / 3 / 1
9,107
536
10,070
12,411
7,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cliodhna
Phill mcball
Cliodhna
13
2 / 8 / 0
8,068
475
6,266
16,622
6,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 4 / 1
6,768
398
3,774
18,208
9,885
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

14
0 / 1 / 1
8,300
488
7,249
14,821
5,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
16
11 / 0 / 3
10,449
615
9,975
11,010
4,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 0 / 4
9,422
554
8,500
10,223
3,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
16
5 / 3 / 9
10,039
591
16,556
10,151
4,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
1 / 0 / 14
8,733
514
11,819
15,533
15,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cu Chulainn
OnBulk
Cu Chulainn
16
3 / 3 / 6
10,069
592
6,147
12,247
9,130
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
58
6
Kills
22
22
Deaths
6
4
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
11
0
3
12.5
W
2
0
4
4
L
1
6
1
0.25
W
Kukulkan
5
3
9
3.17
W
1
0
14
8
L
Zhong Kui
MR BEBE LALA
Zhong Kui
3
3
1
1.17
W
Cu Chulainn
OnBulk
Cu Chulainn
3
3
6
2
L
Cliodhna
Phill mcball
Cliodhna
2
8
0
0.25
L
0
4
1
0.13
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,757
Damage
52,997
77,456
Taken
59,164
36,163
Mitigated
37,941
25,746
Healing
18,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
9,975
3,884
0
455
11,010
4,952
0
1,892
9,118
0
80,094
W
8,500
6,268
0
6,828
10,223
3,727
2,504
1,281
8,942
0
80,840
L
3,398
2,088
0
4,859
15,394
6,583
0
2,858
12,536
0
54,299
W
Kukulkan
16,556
611
0
2,542
10,151
4,990
0
3,309
6,842
94,300
0
W
11,819
4,534
0
4,821
15,533
15,142
0
4,313
10,934
24,881
1,862
L
Zhong Kui
MR BEBE LALA
Zhong Kui
10,070
595
0
4,420
12,411
7,731
760
4,200
8,211
70,064
0
W
Cu Chulainn
OnBulk
Cu Chulainn
6,147
1,714
0
3,467
12,247
9,130
0
3,758
8,489
0
73,981
L
Cliodhna
Phill mcball
Cliodhna
6,266
219
0
1,979
16,622
6,949
0
8,312
8,310
0
57,991
L
3,774
1,104
1,685
3,933
18,208
9,885
0
9,742
8,466
22,876
0
L
7,249
5,890
0
8,870
14,821
5,015
0
2,907
11,914
0
67,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,657
Gold Earned
48,712
499
Minions Killed
575
0
Camps Cleared
0
1,543,135
Distance Traveled
1,697,871
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
10,449
615
117
7
0
404,051
2
W
Jing Wei
9,422
554
145
9
0
316,824
3
L
Arachne
7,414
436
92
5
0
337,721
6
W
Kukulkan
10,039
591
146
9
0
313,075
4
W
Atlas
8,733
514
22
1
0
354,779
4
L
Zhong Kui
9,107
536
132
8
0
295,269
1
W
Cu Chulainn
10,069
592
145
9
0
309,142
5
L
Cliodhna
8,068
475
111
7
0
328,801
4
L
Maui
6,768
398
32
2
0
301,955
3
L
Jing Wei
8,300
488
132
8
0
279,389
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role