Player Matchup

Da Ji
Da Ji
Cacodemonio
Da Ji
Level 154
God Stats
1W - 0L
1,280 SR
Queue Stats
18W - 17L
1,510 Elo+
Party 1
Guan Yu
Guan Yu
Dimdung
Guan Yu
Level 47
God Stats
71W - 75L
1,550 SR
Queue Stats
120W - 165L
1,438 Elo+
Solo
Bacchus
Bacchus
Geada
Bacchus
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 15L
1,560 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
JulixReix
Ah Muzen Cab
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 15L
1,560 Elo+
Party 3
Kukulkan
Kukulkan
Tankadin7
Kukulkan
Level 58
God Stats
5W - 2L
1,675 SR
Queue Stats
14W - 13L
1,490 Elo+
Party 1
Team Averages
Level 97
1,501 SR
1,512 Elo+

VS

Team Averages
Level 68
1,521 SR
1,451 Elo+
Medusa
Medusa
ItolDyAnOtToTest
Medusa
Level 32
God Stats
0W - 3L
1,181 SR
Queue Stats
3W - 8L
1,310 Elo+
Solo
Bacchus
Bacchus
Mjason69lmao
Bacchus
Level 34
God Stats
6W - 10L
1,640 SR
Queue Stats
27W - 38L
1,498 Elo+
Solo
Chernobog
Chernobog
TakuToka97
Chernobog
Level 108
God Stats
4W - 2L
1,563 SR
Queue Stats
127W - 129L
1,484 Elo+
Party 2
Scylla
Scylla
angeroyal
Scylla
Level 47
God Stats
0W - 1L
1,430 SR
Queue Stats
49W - 50L
1,452 Elo+
Party 2
Thor
Thor
hectorrd
Thor
Level 119
God Stats
6W - 3L
1,790 SR
Queue Stats
295W - 330L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
14 / 1 / 3
10,398
612
14,150
10,973
4,820
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
Dimdung
Guan Yu
14
2 / 2 / 11
8,430
496
8,369
12,789
12,271
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bacchus
Geada
Bacchus
16
1 / 0 / 5
9,969
586
6,445
10,770
7,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ah Muzen Cab
JulixReix
Ah Muzen Cab
15
3 / 1 / 8
9,768
575
15,547
11,700
4,795
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Kukulkan
Tankadin7
Kukulkan
16
6 / 1 / 4
10,210
601
7,871
10,091
4,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
7,286
429
3,817
12,642
8,184
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Mjason69lmao
Bacchus
9
1 / 7 / 1
6,898
406
9,024
22,595
17,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chernobog
TakuToka97
Chernobog
13
2 / 7 / 1
7,585
446
7,890
17,158
5,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
angeroyal
Scylla
12
0 / 6 / 1
7,147
420
4,504
9,893
3,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thor
14
1 / 3 / 0
7,876
463
3,947
11,757
4,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
7
26
Kills
4
5
Deaths
27
31
Assists
3
Player
Kills
Deaths
Assists
KDA
W
14
1
3
15.5
W
Guan Yu
Dimdung
Guan Yu
2
2
11
3.75
W
Bacchus
Geada
Bacchus
1
0
5
3.5
L
0
4
0
0
W
Ah Muzen Cab
JulixReix
Ah Muzen Cab
3
1
8
7
L
Bacchus
Mjason69lmao
Bacchus
1
7
1
0.21
L
Chernobog
TakuToka97
Chernobog
2
7
1
0.36
W
Kukulkan
Tankadin7
Kukulkan
6
1
4
8
L
Scylla
angeroyal
Scylla
0
6
1
0.08
L
Thor
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,382
Damage
29,182
56,323
Taken
74,045
33,476
Mitigated
39,659
15,498
Healing
9,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,150
4,618
0
1,250
10,973
4,820
1,776
626
10,347
0
65,451
W
Guan Yu
Dimdung
Guan Yu
8,369
1,078
3,916
3,277
12,789
12,271
109
3,915
8,840
0
48,946
W
Bacchus
Geada
Bacchus
6,445
1,293
0
1,753
10,770
7,354
3,000
551
10,194
60,024
0
L
3,817
1,618
0
795
12,642
8,184
212
4,256
7,888
0
50,854
W
Ah Muzen Cab
JulixReix
Ah Muzen Cab
15,547
6,426
0
3,624
11,700
4,795
1,535
3,594
8,106
0
74,901
L
Bacchus
Mjason69lmao
Bacchus
9,024
1,180
315
4,102
22,595
17,765
0
4,147
18,429
27,706
4,338
L
Chernobog
TakuToka97
Chernobog
7,890
4,465
0
2,834
17,158
5,282
0
926
16,232
0
53,815
W
Kukulkan
Tankadin7
Kukulkan
7,871
454
0
1,678
10,091
4,236
0
4,465
5,390
81,525
0
L
Scylla
angeroyal
Scylla
4,504
304
0
948
9,893
3,621
0
3,130
6,709
39,689
0
L
Thor
3,947
1,036
0
250
11,757
4,807
0
1,286
10,471
0
57,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,775
Gold Earned
36,792
546
Minions Killed
414
0
Camps Cleared
0
1,647,045
Distance Traveled
1,390,328
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,398
612
84
5
0
348,807
2
W
Guan Yu
8,430
496
62
4
0
331,748
2
W
Bacchus
9,969
586
128
8
0
326,660
1
L
Medusa
7,286
429
88
5
0
179,098
3
W
Ah Muzen Cab
9,768
575
126
7
0
318,316
1
L
Bacchus
6,898
406
45
3
0
310,653
1
L
Chernobog
7,585
446
95
6
0
299,229
3
W
Kukulkan
10,210
601
146
9
0
321,514
6
L
Scylla
7,147
420
99
6
0
282,868
8
L
Thor
7,876
463
87
5
0
318,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role