Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
TheFrostiest
Ao Kuang
Level 59
God Stats
12W - 9L
1,546 SR
Queue Stats
47W - 56L
1,436 Elo+
Solo
Anubis
Anubis
nathacomtil
Anubis
Level 102
God Stats
9W - 6L
1,438 SR
Queue Stats
252W - 286L
1,365 Elo+
Solo
Rama
Rama
salif130
Rama
Level 114
God Stats
1W - 0L
1,582 SR
Queue Stats
10W - 16L
1,378 Elo+
Solo
Kuzenbo
Kuzenbo
zimsix
Kuzenbo
Level 89
God Stats
6W - 8L
1,256 SR
Queue Stats
77W - 77L
1,431 Elo+
Solo
Team Averages
Level 84
1,464 SR
1,422 Elo+

VS

Team Averages
Level 69
1,448 SR
1,470 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
R4p0rt
Maui
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 34L
1,475 Elo+
Solo
Shiva
Shiva
Rezulince
Shiva
Level 7
God Stats
0W - 1L
1,276 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Anubis
Anubis
TheZoshi
Anubis
Level 52
God Stats
3W - 4L
1,495 SR
Queue Stats
69W - 74L
1,393 Elo+
Party 1
Thor
Thor
ZzwixerzZ
Thor
Level 81
God Stats
18W - 11L
1,469 SR
Queue Stats
251W - 236L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
2 / 1 / 2
8,188
585
8,732
10,080
9,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ao Kuang
TheFrostiest
Ao Kuang
13
2 / 1 / 1
7,488
535
3,655
12,704
4,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Anubis
11
0 / 6 / 0
6,544
467
5,604
11,233
4,819
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rama
13
1 / 0 / 0
7,306
522
1,797
10,585
3,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kuzenbo
zimsix
Kuzenbo
10
0 / 0 / 1
6,413
458
3,071
9,187
10,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
15
0 / 1 / 0
8,178
584
6,015
7,296
3,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Maui
R4p0rt
Maui
1
0 / 0 / 0
4,156
297
0
222
180
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shiva
Rezulince
Shiva
12
0 / 3 / 1
6,614
472
4,653
13,100
12,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
TheZoshi
Anubis
15
7 / 0 / 0
8,776
627
12,844
12,202
5,844
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Thor
13
1 / 1 / 2
7,204
515
7,323
10,135
3,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
11
5
Kills
8
8
Deaths
5
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
1
2
3
L
Cernunnos
 
Cernunnos
0
1
0
0
L
Maui
R4p0rt
Maui
0
0
0
0
L
Shiva
Rezulince
Shiva
0
3
1
0.17
W
Ao Kuang
TheFrostiest
Ao Kuang
2
1
1
2.5
L
Anubis
TheZoshi
Anubis
7
0
0
7
L
Thor
1
1
2
2
W
Anubis
0
6
0
0
W
Rama
1
0
0
1
W
Kuzenbo
zimsix
Kuzenbo
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,859
Damage
30,835
53,789
Taken
42,955
32,502
Mitigated
25,281
22,131
Healing
24,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
8,732
3,010
246
5,568
10,080
9,241
49
0
9,297
57,576
11,609
L
Cernunnos
 
Cernunnos
6,015
3,051
0
4,130
7,296
3,009
77
639
6,657
0
77,034
L
Maui
R4p0rt
Maui
0
0
0
178
222
180
0
0
222
493
0
L
Shiva
Rezulince
Shiva
4,653
721
0
4,933
13,100
12,400
0
8,390
4,710
0
41,810
W
Ao Kuang
TheFrostiest
Ao Kuang
3,655
878
0
5,056
12,704
4,570
0
1,371
11,292
62,397
0
L
Anubis
TheZoshi
Anubis
12,844
322
0
10,308
12,202
5,844
0
8,052
4,150
76,606
0
L
Thor
7,323
1,401
0
4,528
10,135
3,848
0
3,071
7,064
0
55,297
W
Anubis
5,604
408
0
3,988
11,233
4,819
611
7,566
3,667
54,797
0
W
Rama
1,797
292
0
4,912
10,585
3,756
0
0
10,585
0
57,097
W
Kuzenbo
zimsix
Kuzenbo
3,071
1,150
0
2,361
9,187
10,116
56
3,907
5,280
19,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,939
Gold Earned
34,928
426
Minions Killed
448
0
Camps Cleared
0
1,262,908
Distance Traveled
1,041,003
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,188
585
112
8
0
196,343
4
L
Cernunnos
8,178
584
142
10
0
263,920
4
L
Maui
4,156
297
1
0
0
22,843
0
L
Shiva
6,614
472
69
5
0
215,074
0
W
Ao Kuang
7,488
535
103
7
0
311,831
3
L
Anubis
8,776
627
136
10
0
245,483
2
L
Thor
7,204
515
100
7
0
293,683
5
W
Anubis
6,544
467
84
6
0
201,639
3
W
Rama
7,306
522
105
8
0
271,577
2
W
Kuzenbo
6,413
458
22
2
0
281,518
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role