Player Matchup

Heimdallr
Heimdallr
Gold I
KariyaWasTaken
Heimdallr
Gold I
Level 41
God Stats
15W - 18L
1,562 SR
Queue Stats
155W - 155L
1,573 MMR
Solo
Kukulkan
Kukulkan
Platinum V
Kitiix
Kukulkan
Platinum V
Level 157
God Stats
3W - 3L
1,655 SR
Queue Stats
247W - 249L
1,720 MMR
Solo
Ao Kuang
Ao Kuang
Platinum V
almin33
Ao Kuang
Platinum V
Level 61
God Stats
6W - 5L
1,611 SR
Queue Stats
77W - 68L
1,677 MMR
Solo
Ne Zha
Ne Zha
Gold II
ghosterman3
Ne Zha
Gold II
Level 149
God Stats
19W - 11L
1,707 SR
Queue Stats
68W - 69L
1,625 MMR
Solo
Eset
Eset
Gold III
iulianOO
Eset
Gold III
Level 157
God Stats
4W - 2L
1,665 SR
Queue Stats
214W - 214L
1,476 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 113
1,640 SR
1,614 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 113
1,508 SR
1,614 MMR
Freya
Freya
Gold IV
 
Freya
Gold IV
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Gold V
 
Hercules
Gold V
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Platinum IV
afinafia
Fenrir
Platinum IV
Level 153
God Stats
17W - 17L
1,553 SR
Queue Stats
518W - 524L
1,803 MMR
Solo
Anubis
Anubis
Gold II
neldi
Anubis
Gold II
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 10L
1,852 MMR
Solo
Erlang Shen
Erlang Shen
Gold II
pucecosmico
Erlang Shen
Gold II
Level 126
God Stats
9W - 14L
1,489 SR
Queue Stats
221W - 230L
1,417 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
KariyaWasTaken
Heimdallr
16
3 / 7 / 3
9,410
495
10,054
20,618
8,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Kitiix
Kukulkan
14
2 / 3 / 3
8,793
463
6,115
6,068
1,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
almin33
Ao Kuang
16
4 / 2 / 0
9,715
511
12,912
18,389
10,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ne Zha
14
3 / 5 / 7
9,204
484
13,600
15,948
6,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eset
12
1 / 7 / 7
7,523
396
5,635
15,836
12,075
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
HadesNemesisThor

VS

Bans
MercuryBellonaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
17
6 / 2 / 2
10,415
548
14,135
16,501
6,889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
 
Hercules
17
2 / 1 / 1
10,073
530
9,482
14,710
18,001
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
afinafia
Fenrir
16
3 / 4 / 5
9,543
502
7,091
17,899
8,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
neldi
Anubis
18
10 / 1 / 4
12,143
639
15,398
9,725
6,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Erlang Shen
pucecosmico
Erlang Shen
13
2 / 5 / 6
8,790
463
6,768
20,407
12,124
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
41
13
Kills
23
24
Deaths
13
20
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
6
2
2
3.5
W
Hercules
 
Hercules
2
1
1
2.5
L
Heimdallr
KariyaWasTaken
Heimdallr
3
7
3
0.64
L
Kukulkan
Kitiix
Kukulkan
2
3
3
1.17
W
Fenrir
afinafia
Fenrir
3
4
5
1.38
L
Ao Kuang
almin33
Ao Kuang
4
2
0
2
L
Ne Zha
3
5
7
1.3
L
Eset
1
7
7
0.64
W
Anubis
neldi
Anubis
10
1
4
12
W
Erlang Shen
pucecosmico
Erlang Shen
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,316
Damage
52,874
76,859
Taken
79,242
39,545
Mitigated
51,233
22,876
Healing
28,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
14,135
4,844
0
6,944
16,501
6,889
0
1,703
14,567
85,905
7,710
W
Hercules
 
Hercules
9,482
5,133
0
4,481
14,710
18,001
0
8,017
6,693
0
64,772
L
Heimdallr
KariyaWasTaken
Heimdallr
10,054
5,659
0
6,109
20,618
8,709
166
11,628
8,990
0
71,654
L
Kukulkan
Kitiix
Kukulkan
6,115
659
0
57
6,068
1,276
0
4,382
1,686
63,700
0
W
Fenrir
afinafia
Fenrir
7,091
1,513
0
2,734
17,899
8,189
0
4,907
12,992
0
83,844
L
Ao Kuang
almin33
Ao Kuang
12,912
3,388
0
11,729
18,389
10,883
0
3,185
15,204
56,361
0
L
Ne Zha
13,600
3,191
0
1,939
15,948
6,602
0
4,049
11,899
0
76,000
L
Eset
5,635
1,101
396
2,646
15,836
12,075
0
6,301
9,535
35,265
0
W
Anubis
neldi
Anubis
15,398
946
0
5,872
9,725
6,030
0
5,252
4,473
113,188
0
W
Erlang Shen
pucecosmico
Erlang Shen
6,768
3,394
1,794
7,026
20,407
12,124
0
5,643
14,760
0
36,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,645
Gold Earned
50,964
463
Minions Killed
639
0
Camps Cleared
0
1,734,094
Distance Traveled
1,846,069
29
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
10,415
548
150
8
0
332,805
7
W
Hercules
10,073
530
120
6
0
354,519
8
L
Heimdallr
9,410
495
114
6
0
319,309
1
L
Kukulkan
8,793
463
130
7
0
372,034
10
W
Fenrir
9,543
502
120
6
0
371,732
2
L
Ao Kuang
9,715
511
93
5
0
357,114
7
L
Ne Zha
9,204
484
86
5
0
369,440
2
L
Eset
7,523
396
40
2
0
316,197
9
W
Anubis
12,143
639
206
11
0
340,590
5
W
Erlang Shen
8,790
463
43
2
0
446,423
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role