Player Matchup

Da Ji
Da Ji
Corzoma
Da Ji
Level 143
God Stats
1W - 0L
1,724 SR
Queue Stats
66W - 42L
1,640 Elo+
Solo
Ao Kuang
Ao Kuang
MRWILSON931
Ao Kuang
Level 157
God Stats
5W - 5L
1,607 SR
Queue Stats
196W - 153L
1,637 Elo+
Solo
Maui
Maui
Murasakibara122
Maui
Level 114
God Stats
1W - 2L
1,192 SR
Queue Stats
10W - 14L
1,334 Elo+
Solo
Jing Wei
Jing Wei
Rayy_monn_
Jing Wei
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
236W - 258L
1,399 Elo+
Solo
Nu Wa
Nu Wa
SpitfireD_04
Nu Wa
Level 109
God Stats
71W - 66L
1,561 SR
Queue Stats
102W - 128L
1,366 Elo+
Solo
Team Averages
Level 118
1,517 SR
1,475 Elo+

VS

Team Averages
Level 100
1,524 SR
1,473 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Finecky
Medusa
Level 160
God Stats
1W - 3L
1,687 SR
Queue Stats
6W - 4L
1,654 Elo+
Party 1
Zeus
Zeus
NoBanPleaseTY
Zeus
Level 81
God Stats
1W - 5L
1,450 SR
Queue Stats
353W - 317L
1,420 Elo+
Solo
Jormungandr
Jormungandr
Saji-Devas
Jormungandr
Level 85
God Stats
15W - 12L
1,484 SR
Queue Stats
17W - 18L
1,377 Elo+
Solo
Ratatoskr
Ratatoskr
jacobsthebulldog
Ratatoskr
Level 60
God Stats
2W - 3L
1,500 SR
Queue Stats
82W - 107L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Corzoma
Da Ji
20
2 / 3 / 8
13,078
545
13,667
22,289
11,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Ao Kuang
MRWILSON931
Ao Kuang
20
7 / 1 / 0
14,694
612
19,788
29,081
15,977
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
2 / 0 / 5
11,718
488
5,657
17,203
20,946
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jing Wei
Rayy_monn_
Jing Wei
20
3 / 2 / 4
13,180
549
14,109
23,651
10,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
4 / 0 / 4
14,802
617
19,159
12,529
5,465
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
17
2 / 5 / 1
10,728
447
9,299
22,712
10,435
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Medusa
Finecky
Medusa
17
3 / 5 / 0
10,920
455
16,465
20,672
9,049
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 1 / 0
8,255
344
5,171
8,022
2,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Saji-Devas
Jormungandr
16
0 / 0 / 1
9,955
415
10,731
21,820
26,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ratatoskr
15
0 / 7 / 3
9,949
415
8,554
19,969
7,869
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
18
Kills
6
6
Deaths
18
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
2
5
1
0.5
W
Da Ji
Corzoma
Da Ji
2
3
8
2
L
Medusa
Finecky
Medusa
3
5
0
0.6
W
Ao Kuang
MRWILSON931
Ao Kuang
7
1
0
7
W
2
0
5
4.5
L
1
1
0
1
W
Jing Wei
Rayy_monn_
Jing Wei
3
2
4
2.5
L
Jormungandr
Saji-Devas
Jormungandr
0
0
1
0.5
W
4
0
4
6
L
Ratatoskr
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,380
Damage
50,220
104,753
Taken
93,195
65,246
Mitigated
56,082
50,985
Healing
11,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
9,299
6,459
0
4,657
22,712
10,435
559
13,410
9,302
0
88,486
W
Da Ji
Corzoma
Da Ji
13,667
3,270
0
8,931
22,289
11,997
2,010
3,128
19,087
0
120,635
L
Medusa
Finecky
Medusa
16,465
8,536
0
1,893
20,672
9,049
413
7,387
13,285
0
93,134
W
Ao Kuang
MRWILSON931
Ao Kuang
19,788
5,599
0
20,424
29,081
15,977
0
1,756
27,325
132,616
3,325
W
5,657
1,667
529
3,842
17,203
20,946
0
5,429
11,688
23,601
0
L
5,171
103
0
990
8,022
2,254
0
5,317
2,705
40,541
0
W
Jing Wei
Rayy_monn_
Jing Wei
14,109
11,436
0
12,498
23,651
10,861
665
4,891
18,434
0
116,935
L
Jormungandr
Saji-Devas
Jormungandr
10,731
2,150
318
2,485
21,820
26,475
0
10,382
11,438
62,035
0
W
19,159
3,858
0
4,761
12,529
5,465
8,406
2,988
9,345
159,146
0
L
Ratatoskr
8,554
3,715
0
1,312
19,969
7,869
0
7,965
12,004
0
83,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,472
Gold Earned
49,807
723
Minions Killed
584
0
Camps Cleared
0
2,412,617
Distance Traveled
2,076,916
24
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,728
447
147
6
0
402,439
6
W
Da Ji
13,078
545
140
6
0
550,070
7
L
Medusa
10,920
455
119
5
0
375,336
3
W
Ao Kuang
14,694
612
175
7
0
519,013
3
W
Maui
11,718
488
30
1
0
435,763
9
L
Zeus
8,255
344
90
4
0
260,558
2
W
Jing Wei
13,180
549
170
7
0
476,578
5
L
Jormungandr
9,955
415
94
4
0
514,872
8
W
Nu Wa
14,802
617
208
9
0
431,193
0
L
Ratatoskr
9,949
415
134
6
0
523,711
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role