Player Matchup

Atlas
Atlas
Orentix
Atlas
Level 68
God Stats
14W - 28L
1,423 SR
Queue Stats
185W - 218L
1,447 Elo+
Party 1
Ullr
Ullr
SaltyPenguin69
Ullr
Level 65
God Stats
5W - 8L
1,461 SR
Queue Stats
209W - 244L
1,439 Elo+
Party 1
Baron Samedi
Baron Samedi
SophistiKted
Baron Samedi
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 35L
1,467 Elo+
Solo
Chang'e
Chang'e
YiPi Ki YaY7405
Chang'e
Level 94
God Stats
19W - 17L
1,553 SR
Queue Stats
408W - 451L
1,450 Elo+
Party 1
Bakasura
Bakasura
blazed-windu
Bakasura
Level 149
God Stats
9W - 13L
1,506 SR
Queue Stats
986W - 1,088L
1,525 Elo+
Solo
Team Averages
Level 93
1,489 SR
1,466 Elo+

VS

Team Averages
Level 94
1,485 SR
1,519 Elo+
Skadi
Skadi
ThatLiqTalk
Skadi
Level 84
God Stats
21W - 13L
1,546 SR
Queue Stats
151W - 142L
1,577 Elo+
Solo
Ah Puch
Ah Puch
TheEvergrimOwl
Ah Puch
Level 84
God Stats
7W - 3L
1,644 SR
Queue Stats
336W - 345L
1,444 Elo+
Solo
Ymir
Ymir
Time To Muck
Ymir
Level 106
God Stats
1W - 5L
1,128 SR
Queue Stats
327W - 325L
1,526 Elo+
Solo
Mulan
Mulan
ToXiC-_-FuRaX
Mulan
Level 69
God Stats
9W - 11L
1,486 SR
Queue Stats
54W - 49L
1,492 Elo+
Solo
Fenrir
Fenrir
i LOVExxCAKE
Fenrir
Level 127
God Stats
7W - 1L
1,620 SR
Queue Stats
127W - 119L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Orentix
Atlas
9
0 / 4 / 1
5,016
386
6,611
12,396
7,825
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 3 / 0
5,678
437
3,864
7,893
2,632
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
SophistiKted
Baron Samedi
11
1 / 3 / 1
6,589
507
6,397
8,946
4,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 5 / 1
6,081
468
4,208
11,189
3,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bakasura
blazed-windu
Bakasura
11
2 / 2 / 0
6,906
531
3,669
12,487
4,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 6
7,519
578
9,795
8,288
3,240
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

11
1 / 1 / 5
7,132
549
4,356
8,004
3,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

10
0 / 1 / 6
6,765
520
4,312
11,130
8,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
2 / 1 / 2
8,766
674
6,806
7,195
5,485
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
13
10 / 2 / 3
8,216
632
8,379
11,151
4,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
4
Kills
17
17
Deaths
5
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Atlas
Orentix
Atlas
0
4
1
0.13
L
1
3
0
0.33
L
Baron Samedi
SophistiKted
Baron Samedi
1
3
1
0.5
W
4
0
6
7
W
1
1
5
3.5
W
0
1
6
3
W
2
1
2
3
L
0
5
1
0.1
L
Bakasura
blazed-windu
Bakasura
2
2
0
1
W
Fenrir
10
2
3
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,749
Damage
33,648
52,911
Taken
45,768
23,485
Mitigated
25,516
14,026
Healing
14,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Orentix
Atlas
6,611
2,296
228
2,625
12,396
7,825
0
3,003
9,393
22,975
1,265
L
3,864
1,539
0
1,261
7,893
2,632
0
610
7,283
0
33,275
L
Baron Samedi
SophistiKted
Baron Samedi
6,397
814
0
2,307
8,946
4,566
0
3,383
5,563
46,056
0
W
9,795
3,570
0
1,402
8,288
3,240
0
3,129
5,049
0
55,472
W
4,356
353
0
3,857
8,004
3,151
0
5,146
2,858
41,479
0
W
4,312
784
290
2,528
11,130
8,730
145
4,119
7,011
25,015
5,894
W
6,806
734
0
4,126
7,195
5,485
0
3,409
3,761
0
61,306
L
4,208
459
0
3,781
11,189
3,564
0
176
11,013
33,980
0
L
Bakasura
blazed-windu
Bakasura
3,669
2,845
0
3,824
12,487
4,898
0
616
11,871
0
44,159
W
Fenrir
8,379
2,156
0
2,388
11,151
4,910
210
1,664
9,322
0
46,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,270
Gold Earned
38,398
342
Minions Killed
405
0
Camps Cleared
0
1,175,875
Distance Traveled
1,240,410
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,016
386
37
3
0
234,442
2
L
Ullr
5,678
437
67
5
0
216,163
1
L
Baron Samedi
6,589
507
85
7
0
217,354
1
W
Skadi
7,519
578
86
7
0
248,163
5
W
Ah Puch
7,132
549
72
6
0
238,667
2
W
Ymir
6,765
520
45
3
0
233,207
3
W
Mulan
8,766
674
130
10
0
245,331
3
L
Chang'e
6,081
468
65
5
0
233,809
4
L
Bakasura
6,906
531
88
7
0
274,107
0
W
Fenrir
8,216
632
72
6
0
275,042
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role