Player Matchup

Ah Puch
Ah Puch
Silver III
AhPhook
Ah Puch
Silver III
Level 54
God Stats
7W - 3L
1,648 SR
Queue Stats
17W - 13L
1,495 MMR
Solo
Terra
Terra
Silver III
Artur4ik7579
Terra
Silver III
Level 128
God Stats
1W - 4L
1,362 SR
Queue Stats
9W - 12L
1,419 MMR
Party 1
Lancelot
Lancelot
Gold III
JeffersonnNL
Lancelot
Gold III
Level 124
God Stats
8W - 12L
1,557 SR
Queue Stats
59W - 55L
1,508 MMR
Solo
Chiron
Chiron
Silver III
iEatPússy
Chiron
Silver III
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,347 MMR
Solo
Mulan
Mulan
Bronze III
suffix_d-_-b
Mulan
Bronze III
Level 86
God Stats
0W - 1L
1,581 SR
Queue Stats
1W - 2L
1,503 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 85
1,530 SR
1,454 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 140
1,562 SR
1,460 MMR
Bastet
Bastet
Gold IV
 
Bastet
Gold IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold III
Ja_Sicha_
Geb
Gold III
Level 98
God Stats
16W - 13L
1,590 SR
Queue Stats
43W - 41L
1,480 MMR
Solo
Artemis
Artemis
Gold V
KingGrizzzo
Artemis
Gold V
Level 140
God Stats
20W - 17L
1,606 SR
Queue Stats
278W - 283L
1,321 MMR
Solo
Anubis
Anubis
Gold II
SneKiiZ_
Anubis
Gold II
Level 157
God Stats
3W - 2L
1,517 SR
Queue Stats
364W - 353L
1,520 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
gloo6669
Sun Wukong
Gold IV
Level 158
God Stats
63W - 48L
1,598 SR
Queue Stats
365W - 382L
1,482 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AhPhook
Ah Puch
20
3 / 7 / 4
13,130
505
31,702
26,656
10,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 6 / 5
11,172
430
8,854
34,837
34,947
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Lancelot
JeffersonnNL
Lancelot
20
6 / 7 / 3
13,110
504
15,732
27,410
12,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
iEatPússy
Chiron
14
0 / 3 / 2
10,140
390
9,345
16,047
5,475
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
1 / 10 / 3
11,962
460
16,232
31,016
32,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
JormungandrLokiArachneAtlas

VS

Bans
Chang'eThanatosThorKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
20
14 / 0 / 9
16,803
646
32,601
22,337
11,572
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
1 / 4 / 18
13,730
528
14,302
36,003
36,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Artemis
KingGrizzzo
Artemis
20
8 / 2 / 6
16,687
642
25,014
25,836
11,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
SneKiiZ_
Anubis
20
6 / 3 / 10
14,297
550
18,360
22,997
12,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
gloo6669
Sun Wukong
20
4 / 2 / 13
15,104
581
19,559
27,348
24,361
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
89
11
Kills
33
33
Deaths
11
17
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
14
0
9
18.5
L
Ah Puch
AhPhook
Ah Puch
3
7
4
0.71
L
1
6
5
0.58
W
1
4
18
2.5
L
Lancelot
JeffersonnNL
Lancelot
6
7
3
1.07
W
Artemis
KingGrizzzo
Artemis
8
2
6
5.5
W
Anubis
SneKiiZ_
Anubis
6
3
10
3.67
W
Sun Wukong
gloo6669
Sun Wukong
4
2
13
5.25
L
Chiron
iEatPússy
Chiron
0
3
2
0.33
L
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,865
Damage
109,836
135,966
Taken
134,521
95,394
Mitigated
95,962
35,246
Healing
62,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
32,601
12,371
0
7,046
22,337
11,572
6,040
3,614
18,522
0
169,352
L
Ah Puch
AhPhook
Ah Puch
31,702
1,213
0
5,439
26,656
10,138
0
10,154
16,502
149,632
0
L
8,854
920
4,512
8,841
34,837
34,947
0
11,968
22,869
51,462
0
W
14,302
2,731
0
13,791
36,003
36,209
945
14,171
21,681
45,384
0
L
Lancelot
JeffersonnNL
Lancelot
15,732
1,891
0
4,822
27,410
12,060
0
3,967
23,443
0
104,467
W
Artemis
KingGrizzzo
Artemis
25,014
13,511
0
14,158
25,836
11,254
10,881
8,180
17,602
0
175,557
W
Anubis
SneKiiZ_
Anubis
18,360
1,174
0
12,371
22,997
12,566
1,591
13,189
9,808
128,401
0
W
Sun Wukong
gloo6669
Sun Wukong
19,559
4,498
0
14,699
27,348
24,361
2,596
2,979
23,393
0
109,406
L
Chiron
iEatPússy
Chiron
9,345
2,922
404
3,010
16,047
5,475
156
1,723
14,304
0
82,345
L
16,232
1,908
0
8,218
31,016
32,774
0
4,850
26,166
202
90,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,514
Gold Earned
76,621
748
Minions Killed
804
0
Camps Cleared
0
2,088,134
Distance Traveled
2,517,537
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
16,803
646
190
7
0
587,390
2
L
Ah Puch
13,130
505
233
9
0
424,049
4
L
Terra
11,172
430
64
2
0
433,778
4
W
Geb
13,730
528
55
2
0
521,688
3
L
Lancelot
13,110
504
142
5
0
538,983
2
W
Artemis
16,687
642
229
9
0
438,450
3
W
Anubis
14,297
550
171
7
0
448,440
6
W
Sun Wukong
15,104
581
159
6
0
521,569
9
L
Chiron
10,140
390
140
5
0
326,863
4
L
Mulan
11,962
460
169
7
0
364,461
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role