Player Matchup

Izanami
Izanami
Xanpip
Izanami
Level 115
God Stats
22W - 36L
1,341 SR
Queue Stats
31W - 48L
1,288 Elo+
Solo
Neith
Neith
kil1n1ngers
Neith
Level 15
God Stats
3W - 5L
1,421 SR
Queue Stats
42W - 43L
1,432 Elo+
Party 1
Fafnir
Fafnir
saulbluis
Fafnir
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 79L
1,377 Elo+
Solo
Cliodhna
Cliodhna
sephidevil
Cliodhna
Level 86
God Stats
6W - 4L
1,652 SR
Queue Stats
207W - 238L
1,438 Elo+
Party 1
Hades
Hades
totpocik
Hades
Level 83
God Stats
12W - 6L
1,601 SR
Queue Stats
162W - 172L
1,374 Elo+
Party 1
Team Averages
Level 72
1,503 SR
1,382 Elo+

VS

Team Averages
Level 80
1,447 SR
1,351 Elo+
Anubis
Anubis
 
Anubis
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
CroNexusKK
Apollo
Level 108
God Stats
3W - 4L
1,483 SR
Queue Stats
6W - 7L
1,270 Elo+
Solo
Bellona
Bellona
GodEmperorTimmy
Bellona
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 19L
1,195 Elo+
Solo
Fenrir
Fenrir
Green7Sky8
Fenrir
Level 133
God Stats
6W - 4L
1,388 SR
Queue Stats
109W - 102L
1,416 Elo+
Solo
Ymir
Ymir
wesamst2
Ymir
Level 59
God Stats
5W - 7L
1,366 SR
Queue Stats
126W - 145L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Xanpip
Izanami
16
2 / 2 / 0
9,811
577
6,211
7,365
3,048
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 4 / 3
6,696
394
6,516
7,787
3,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fafnir
saulbluis
Fafnir
11
1 / 2 / 7
7,421
437
4,144
15,620
15,266
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
sephidevil
Cliodhna
14
2 / 1 / 5
8,558
503
10,665
13,015
5,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
totpocik
Hades
15
6 / 2 / 2
9,403
553
9,457
13,540
7,528
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
0 / 1 / 2
8,573
504
10,573
10,276
5,489
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
CroNexusKK
Apollo
13
5 / 2 / 0
7,948
468
11,201
11,598
4,598
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 1 / 1
8,920
525
4,523
12,487
13,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
Green7Sky8
Fenrir
13
4 / 4 / 2
8,397
494
8,791
13,674
6,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ymir
13
1 / 4 / 3
8,216
483
3,063
14,213
10,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
19
11
Kills
11
11
Deaths
12
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
0
1
2
1
W
Apollo
CroNexusKK
Apollo
5
2
0
2.5
W
1
1
1
1.5
W
Fenrir
Green7Sky8
Fenrir
4
4
2
1.25
L
Izanami
Xanpip
Izanami
2
2
0
1
L
0
4
3
0.38
L
Fafnir
saulbluis
Fafnir
1
2
7
2.25
L
Cliodhna
sephidevil
Cliodhna
2
1
5
4.5
L
Hades
totpocik
Hades
6
2
2
3.5
W
Ymir
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,993
Damage
38,151
57,327
Taken
62,248
34,404
Mitigated
41,063
17,548
Healing
20,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
10,573
922
0
7,831
10,276
5,489
73
4,873
5,403
78,778
0
W
Apollo
CroNexusKK
Apollo
11,201
5,995
0
2,865
11,598
4,598
1,668
2,826
8,772
0
57,009
W
4,523
1,307
0
6,069
12,487
13,854
0
0
12,487
0
67,718
W
Fenrir
Green7Sky8
Fenrir
8,791
1,789
0
1,387
13,674
6,766
0
1,437
12,237
0
59,018
L
Izanami
Xanpip
Izanami
6,211
4,563
0
1,671
7,365
3,048
1,104
971
6,394
0
82,208
L
6,516
2,269
0
1,316
7,787
3,008
98
286
7,501
0
34,329
L
Fafnir
saulbluis
Fafnir
4,144
1,214
252
5,114
15,620
15,266
22
4,342
11,180
15,652
0
L
Cliodhna
sephidevil
Cliodhna
10,665
1,956
0
2,476
13,015
5,554
0
1,340
11,675
0
79,341
L
Hades
totpocik
Hades
9,457
298
161
6,558
13,540
7,528
0
6,406
7,019
70,640
0
W
Ymir
3,063
292
0
2,218
14,213
10,356
240
4,465
9,748
20,453
754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,889
Gold Earned
42,054
478
Minions Killed
478
0
Camps Cleared
0
1,597,198
Distance Traveled
1,631,180
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,573
504
144
8
0
280,491
2
W
Apollo
7,948
468
82
5
0
331,617
4
W
Bellona
8,920
525
139
8
0
343,003
3
W
Fenrir
8,397
494
85
5
0
350,477
0
L
Izanami
9,811
577
151
9
0
303,582
2
L
Neith
6,696
394
53
3
0
316,513
1
L
Fafnir
7,421
437
15
1
0
301,852
7
L
Cliodhna
8,558
503
128
8
0
333,499
1
L
Hades
9,403
553
131
8
0
341,752
1
W
Ymir
8,216
483
28
2
0
325,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role