Player Matchup

Loki
Loki
GripThatShi
Loki
Level 146
God Stats
6W - 2L
1,579 SR
Queue Stats
60W - 58L
1,469 Elo+
Solo
Hades
Hades
LifeofBolivar
Hades
Level 76
God Stats
5W - 6L
1,459 SR
Queue Stats
284W - 300L
1,457 Elo+
Solo
Ah Puch
Ah Puch
TheEvergrimOwl
Ah Puch
Level 84
God Stats
7W - 3L
1,598 SR
Queue Stats
336W - 345L
1,433 Elo+
Solo
Ymir
Ymir
datable_square
Ymir
Level 105
God Stats
20W - 17L
1,524 SR
Queue Stats
456W - 473L
1,455 Elo+
Solo
Neith
Neith
vampireizzy00
Neith
Level 144
God Stats
214W - 210L
1,565 SR
Queue Stats
374W - 406L
1,442 Elo+
Solo
Team Averages
Level 111
1,545 SR
1,451 Elo+

VS

Team Averages
Level 83
1,438 SR
1,442 Elo+
Achilles
Achilles
BeHineJA
Achilles
Level 104
God Stats
7W - 10L
1,477 SR
Queue Stats
339W - 349L
1,447 Elo+
Solo
Neith
Neith
Orentix
Neith
Level 68
God Stats
0W - 4L
1,237 SR
Queue Stats
185W - 218L
1,458 Elo+
Party 1
Cthulhu
Cthulhu
Saji-Devas
Cthulhu
Level 85
God Stats
1W - 4L
1,337 SR
Queue Stats
17W - 18L
1,393 Elo+
Solo
Ullr
Ullr
SaltyPenguin69
Ullr
Level 65
God Stats
5W - 8L
1,546 SR
Queue Stats
209W - 244L
1,450 Elo+
Party 1
Chang'e
Chang'e
YiPi Ki YaY7405
Chang'e
Level 94
God Stats
19W - 17L
1,593 SR
Queue Stats
408W - 451L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 1 / 2
6,394
639
4,854
6,622
2,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 0 / 0
6,239
624
2,377
4,304
2,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 1 / 2
5,478
548
5,583
2,900
1,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

8
1 / 0 / 5
5,299
530
2,782
7,440
4,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

10
1 / 1 / 4
5,451
545
4,211
4,715
2,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BeHineJA
Achilles
9
0 / 0 / 0
5,252
525
2,751
5,037
4,081
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Neith
Orentix
Neith
7
0 / 3 / 0
4,463
446
1,101
6,195
2,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
Saji-Devas
Cthulhu
7
0 / 3 / 1
4,540
454
2,122
9,271
5,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

7
0 / 3 / 1
4,418
442
1,560
6,136
1,591
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 1 / 0
4,798
480
3,262
5,723
2,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
10
Kills
1
3
Deaths
10
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Achilles
BeHineJA
Achilles
0
0
0
0
W
6
1
2
7
W
2
0
0
2
L
Neith
Orentix
Neith
0
3
0
0
L
Cthulhu
Saji-Devas
Cthulhu
0
3
1
0.17
L
0
3
1
0.17
W
0
1
2
1
L
1
1
0
1
W
1
0
5
3.5
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,807
Damage
10,796
25,981
Taken
32,362
12,063
Mitigated
15,327
12,096
Healing
10,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BeHineJA
Achilles
2,751
678
0
2,230
5,037
4,081
0
1,723
3,007
0
31,879
W
4,854
1,946
0
3,165
6,622
2,077
0
196
6,426
0
33,636
W
2,377
205
45
3,314
4,304
2,342
0
0
4,304
32,474
0
L
Neith
Orentix
Neith
1,101
727
0
1,703
6,195
2,548
0
1,633
4,487
0
23,408
L
Cthulhu
Saji-Devas
Cthulhu
2,122
500
244
2,688
9,271
5,078
0
3,206
6,065
11,471
0
L
1,560
181
0
692
6,136
1,591
0
1,249
4,887
0
22,566
W
5,583
549
0
1,365
2,900
1,241
0
1,594
1,306
36,962
0
L
3,262
93
394
2,556
5,723
2,029
0
2,549
3,174
26,285
0
W
2,782
593
252
2,327
7,440
4,373
216
2,549
4,891
23,159
0
W
4,211
1,189
216
1,412
4,715
2,030
1,212
1,045
3,670
0
32,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,861
Gold Earned
23,471
292
Minions Killed
222
0
Camps Cleared
0
855,240
Distance Traveled
918,509
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,252
525
54
5
0
185,862
2
W
Loki
6,394
639
76
8
0
195,570
0
W
Hades
6,239
624
72
7
0
162,231
1
L
Neith
4,463
446
60
6
0
181,477
1
L
Cthulhu
4,540
454
14
1
0
192,500
4
L
Ullr
4,418
442
38
4
0
164,668
1
W
Ah Puch
5,478
548
65
7
0
175,029
1
L
Chang'e
4,798
480
56
6
0
194,002
4
W
Ymir
5,299
530
29
3
0
162,283
5
W
Neith
5,451
545
50
5
0
160,127
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role