Player Matchup

Cernunnos
Cernunnos
Maiyanaa
Cernunnos
Level 109
God Stats
15W - 12L
1,485 SR
Queue Stats
317W - 327L
1,455 Elo+
Party 2
Horus
Horus
Tituco_PHX
Horus
Level 64
God Stats
4W - 1L
1,500 SR
Queue Stats
40W - 42L
1,318 Elo+
Solo
Fenrir
Fenrir
okok_8
Fenrir
Level 87
God Stats
1W - 1L
1,192 SR
Queue Stats
139W - 154L
1,489 Elo+
Solo
Raijin
Raijin
skysofragues
Raijin
Level 118
God Stats
14W - 21L
1,469 SR
Queue Stats
341W - 368L
1,396 Elo+
Solo
Nike
Nike
snoopinthehouse6
Nike
Level 69
God Stats
5W - 0L
1,926 SR
Queue Stats
181W - 194L
1,386 Elo+
Party 2
Team Averages
Level 89
1,514 SR
1,409 Elo+

VS

Team Averages
Level 87
1,467 SR
1,489 Elo+
Cthulhu
Cthulhu
CruelTheHUNt3r
Cthulhu
Level 43
God Stats
1W - 2L
1,472 SR
Queue Stats
23W - 42L
1,297 Elo+
Party 1
Nike
Nike
GZ1312
Nike
Level 108
God Stats
1W - 3L
1,580 SR
Queue Stats
116W - 124L
1,460 Elo+
Solo
Thanatos
Thanatos
L W United
Thanatos
Level 109
God Stats
22W - 14L
1,592 SR
Queue Stats
80W - 85L
1,421 Elo+
Solo
Anubis
Anubis
iMp uNNKz
Anubis
Level 18
God Stats
0W - 1L
1,142 SR
Queue Stats
2W - 1L
1,735 Elo+
Party 1
Charybdis
Charybdis
nillo90
Charybdis
Level 155
God Stats
16W - 13L
1,550 SR
Queue Stats
337W - 325L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Maiyanaa
Cernunnos
12
2 / 0 / 4
7,304
522
8,676
7,796
2,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Horus
12
2 / 1 / 4
7,461
533
7,812
10,302
6,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
okok_8
Fenrir
12
8 / 2 / 3
8,181
584
8,609
11,226
4,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Raijin
14
6 / 0 / 4
8,659
619
9,383
5,222
1,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
2 / 2 / 5
7,349
525
7,988
12,471
8,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 2
6,138
438
5,155
14,572
7,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nike
GZ1312
Nike
12
2 / 4 / 0
7,351
525
8,117
13,040
11,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
L W United
Thanatos
9
1 / 3 / 1
6,433
460
5,242
10,140
4,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
iMp uNNKz
Anubis
9
0 / 6 / 0
5,766
412
539
10,227
3,373
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
nillo90
Charybdis
11
2 / 3 / 0
6,581
470
7,035
13,168
4,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
20
Kills
5
5
Deaths
20
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
Nike
GZ1312
Nike
2
4
0
0.5
L
Thanatos
L W United
Thanatos
1
3
1
0.5
W
Cernunnos
Maiyanaa
Cernunnos
2
0
4
4
W
Horus
2
1
4
4
L
Anubis
iMp uNNKz
Anubis
0
6
0
0
L
Charybdis
nillo90
Charybdis
2
3
0
0.67
W
Fenrir
okok_8
Fenrir
8
2
3
4.75
W
Raijin
6
0
4
8
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,468
Damage
26,088
47,017
Taken
61,147
23,864
Mitigated
30,378
17,819
Healing
20,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,155
723
142
2,561
14,572
7,442
0
1,570
12,907
21,849
0
L
Nike
GZ1312
Nike
8,117
1,303
0
1,640
13,040
11,306
738
457
11,745
0
51,056
L
Thanatos
L W United
Thanatos
5,242
1,495
0
7,169
10,140
4,239
0
1,527
8,483
0
41,007
W
Cernunnos
Maiyanaa
Cernunnos
8,676
3,810
0
5,824
7,796
2,622
528
2,356
5,440
0
56,070
W
Horus
7,812
3,713
207
4,724
10,302
6,508
906
0
9,487
0
37,676
L
Anubis
iMp uNNKz
Anubis
539
0
0
2,606
10,227
3,373
132
4,584
5,193
25,163
0
L
Charybdis
nillo90
Charybdis
7,035
3,218
0
6,490
13,168
4,018
0
534
12,592
0
51,983
W
Fenrir
okok_8
Fenrir
8,609
2,710
0
1,660
11,226
4,172
0
528
10,618
0
36,581
W
Raijin
9,383
751
0
2,609
5,222
1,866
168
539
4,683
49,952
0
W
7,988
1,133
0
2,795
12,471
8,696
0
2,593
9,878
0
30,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,954
Gold Earned
32,269
339
Minions Killed
308
0
Camps Cleared
0
1,392,456
Distance Traveled
1,127,846
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,138
438
27
2
0
244,714
6
L
Nike
7,351
525
76
5
0
246,881
3
L
Thanatos
6,433
460
73
5
0
205,160
0
W
Cernunnos
7,304
522
95
7
0
256,347
6
W
Horus
7,461
533
67
5
0
286,882
2
L
Anubis
5,766
412
42
3
0
239,170
0
L
Charybdis
6,581
470
90
6
0
191,921
2
W
Fenrir
8,181
584
58
4
0
303,657
0
W
Raijin
8,659
619
103
7
0
256,370
2
W
Nike
7,349
525
16
1
0
289,200
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role