Player Matchup

Medusa
Medusa
Bollemania
Medusa
Level 158
God Stats
2W - 1L
1,796 SR
Queue Stats
118W - 126L
1,424 Elo+
Solo
Raijin
Raijin
DeanLeeNSLC
Raijin
Level 45
God Stats
3W - 2L
1,276 SR
Queue Stats
99W - 104L
1,347 Elo+
Solo
Fenrir
Fenrir
Guille_RJ_74
Fenrir
Level 41
God Stats
0W - 2L
1,243 SR
Queue Stats
44W - 66L
1,360 Elo+
Solo
Izanami
Izanami
Stuqib
Izanami
Level 137
God Stats
7W - 5L
1,531 SR
Queue Stats
517W - 535L
1,378 Elo+
Solo
Kukulkan
Kukulkan
nathacomtil
Kukulkan
Level 102
God Stats
0W - 2L
1,398 SR
Queue Stats
40W - 68L
1,317 Elo+
Solo
Team Averages
Level 97
1,448 SR
1,365 Elo+

VS

Team Averages
Level 115
1,409 SR
1,389 Elo+
Kuzenbo
Kuzenbo
KingElvisF520
Kuzenbo
Level 95
God Stats
28W - 38L
1,394 SR
Queue Stats
1,119W - 1,208L
1,420 Elo+
Solo
Nemesis
Nemesis
Mirrorsaw
Nemesis
Level 156
God Stats
1W - 1L
1,196 SR
Queue Stats
230W - 259L
1,348 Elo+
Solo
Nike
Nike
ToastyElf2147
Nike
Level 129
God Stats
1W - 1L
1,231 SR
Queue Stats
247W - 237L
1,462 Elo+
Solo
Charybdis
Charybdis
lmgalaad
Charybdis
Level 45
God Stats
4W - 1L
1,705 SR
Queue Stats
235W - 295L
1,324 Elo+
Solo
Discordia
Discordia
yoweiiiii
Discordia
Level 148
God Stats
1W - 1L
1,520 SR
Queue Stats
86W - 102L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bollemania
Medusa
17
3 / 5 / 8
10,166
678
13,115
14,601
7,538
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
14
1 / 5 / 8
8,742
583
12,188
11,486
5,124
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
14
3 / 10 / 5
9,382
625
7,335
17,866
11,718
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Stuqib
Izanami
17
4 / 7 / 5
10,183
679
16,845
16,284
8,192
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
nathacomtil
Kukulkan
20
4 / 4 / 9
11,556
770
21,350
12,937
7,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
20
9 / 1 / 19
12,263
818
14,610
28,974
39,457
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
Mirrorsaw
Nemesis
17
5 / 3 / 14
10,843
723
8,096
18,737
8,129
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
7 / 2 / 18
11,716
781
12,197
17,184
19,438
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charybdis
lmgalaad
Charybdis
16
3 / 6 / 15
9,974
665
9,034
14,570
6,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
yoweiiiii
Discordia
20
7 / 3 / 19
11,728
782
24,277
11,565
5,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
116
15
Kills
31
31
Deaths
15
35
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Medusa
Bollemania
Medusa
3
5
8
1.4
L
Raijin
1
5
8
1
L
Fenrir
3
10
5
0.55
W
Kuzenbo
9
1
19
18.5
W
Nemesis
Mirrorsaw
Nemesis
5
3
14
4
L
Izanami
Stuqib
Izanami
4
7
5
0.93
W
7
2
18
8
W
Charybdis
lmgalaad
Charybdis
3
6
15
1.75
L
Kukulkan
nathacomtil
Kukulkan
4
4
9
2.13
W
Discordia
yoweiiiii
Discordia
7
3
19
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,833
Damage
68,214
73,174
Taken
91,030
39,941
Mitigated
78,918
17,694
Healing
44,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Bollemania
Medusa
13,115
8,456
1,622
2,709
14,601
7,538
76
7,770
6,831
0
27,362
L
Raijin
12,188
580
1,320
2,181
11,486
5,124
0
5,750
5,736
17,377
0
L
Fenrir
7,335
1,679
1,172
1,078
17,866
11,718
0
9,297
8,569
0
9,314
W
Kuzenbo
14,610
4,230
4,372
15,230
28,974
39,457
782
10,877
18,097
29,146
0
W
Nemesis
Mirrorsaw
Nemesis
8,096
1,760
2,989
6,609
18,737
8,129
788
6,373
12,364
0
14,467
L
Izanami
Stuqib
Izanami
16,845
10,460
972
2,564
16,284
8,192
461
8,228
8,056
0
35,744
W
12,197
2,142
1,975
2,093
17,184
19,438
676
6,710
10,474
0
27,685
W
Charybdis
lmgalaad
Charybdis
9,034
3,030
1,533
2,172
14,570
6,434
789
6,222
8,348
0
23,987
L
Kukulkan
nathacomtil
Kukulkan
21,350
1,600
1,628
2,448
12,937
7,369
0
7,842
5,095
53,776
0
W
Discordia
yoweiiiii
Discordia
24,277
931
3,430
3,911
11,565
5,460
798
3,356
8,209
45,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,029
Gold Earned
56,524
173
Minions Killed
159
0
Camps Cleared
0
1,238,701
Distance Traveled
1,468,378
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,166
678
45
3
0
248,121
1
L
Raijin
8,742
583
11
1
0
247,741
0
L
Fenrir
9,382
625
3
0
0
251,992
0
W
Kuzenbo
12,263
818
31
2
0
333,970
1
W
Nemesis
10,843
723
12
1
0
313,371
0
L
Izanami
10,183
679
32
2
0
217,409
0
W
Nike
11,716
781
33
2
0
290,412
0
W
Charybdis
9,974
665
35
2
0
240,575
0
L
Kukulkan
11,556
770
82
5
0
273,438
0
W
Discordia
11,728
782
48
3
0
290,050
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role