Player Matchup

Ne Zha
Ne Zha
Digs19
Ne Zha
Level 147
God Stats
4W - 6L
1,528 SR
Queue Stats
192W - 166L
1,572 Elo+
Solo
Hachiman
Hachiman
Elmo694893
Hachiman
Level 116
God Stats
397W - 395L
1,479 SR
Queue Stats
705W - 777L
1,353 Elo+
Solo
Odin
Odin
KWTAHMADYT
Odin
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 78L
1,280 Elo+
Solo
Ymir
Ymir
NotJeffH
Ymir
Level 123
God Stats
3W - 5L
1,494 SR
Queue Stats
165W - 166L
1,505 Elo+
Solo
Chang'e
Chang'e
SoneSonata
Chang'e
Level 121
God Stats
0W - 3L
1,321 SR
Queue Stats
68W - 83L
1,454 Elo+
Solo
Team Averages
Level 109
1,464 SR
1,433 Elo+

VS

Team Averages
Level 89
1,515 SR
1,453 Elo+
Kukulkan
Kukulkan
Fee18thAveGoon
Kukulkan
Level 67
God Stats
1W - 1L
1,289 SR
Queue Stats
207W - 245L
1,382 Elo+
Solo
Hercules
Hercules
Killer_-5506
Hercules
Level 125
God Stats
3W - 4L
1,473 SR
Queue Stats
238W - 309L
1,405 Elo+
Solo
Bacchus
Bacchus
N a r d D o g 0
Bacchus
Level 44
God Stats
8W - 7L
1,436 SR
Queue Stats
88W - 115L
1,278 Elo+
Solo
Ne Zha
Ne Zha
ToXiC-_-FuRaX
Ne Zha
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 49L
1,491 Elo+
Solo
Olorun
Olorun
Willust
Olorun
Level 142
God Stats
3W - 0L
1,877 SR
Queue Stats
34W - 17L
1,710 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Digs19
Ne Zha
14
6 / 1 / 2
8,497
566
8,324
13,001
5,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hachiman
Elmo694893
Hachiman
11
1 / 5 / 2
6,553
437
5,210
13,535
4,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 3 / 0
6,083
406
3,726
9,207
8,397
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
11
1 / 3 / 6
7,260
484
3,562
12,399
11,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chang'e
SoneSonata
Chang'e
13
2 / 1 / 4
7,574
505
7,837
8,207
3,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
0 / 4 / 0
7,159
477
4,646
8,015
3,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Killer_-5506
Hercules
15
4 / 0 / 0
9,146
610
8,133
11,625
12,431
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
1 / 2 / 6
8,018
535
4,848
10,155
9,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
3 / 2 / 2
9,021
601
7,169
12,945
4,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
Willust
Olorun
16
5 / 2 / 1
10,067
671
10,619
12,832
5,440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
22
10
Kills
13
13
Deaths
10
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Digs19
Ne Zha
6
1
2
7
L
Hachiman
Elmo694893
Hachiman
1
5
2
0.4
W
Kukulkan
0
4
0
0
L
0
3
0
0
W
Hercules
Killer_-5506
Hercules
4
0
0
4
W
1
2
6
2
L
Ymir
1
3
6
1.33
L
Chang'e
SoneSonata
Chang'e
2
1
4
4
W
3
2
2
2
W
Olorun
Willust
Olorun
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,659
Damage
35,415
56,349
Taken
55,572
33,600
Mitigated
35,193
15,996
Healing
19,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Digs19
Ne Zha
8,324
2,733
0
5,765
13,001
5,671
0
1,662
11,339
0
59,166
L
Hachiman
Elmo694893
Hachiman
5,210
3,650
0
2,250
13,535
4,438
0
8,474
5,061
0
44,998
W
Kukulkan
4,646
1,142
0
577
8,015
3,188
399
4,656
3,359
43,591
0
L
3,726
1,109
0
1,690
9,207
8,397
0
0
9,207
0
28,177
W
Hercules
Killer_-5506
Hercules
8,133
3,770
0
5,818
11,625
12,431
1,802
413
11,212
0
56,562
W
4,848
825
158
2,819
10,155
9,219
0
1,908
8,247
19,606
0
L
Ymir
3,562
832
0
1,814
12,399
11,834
0
6,861
5,538
14,401
3,564
L
Chang'e
SoneSonata
Chang'e
7,837
576
786
3,691
8,207
3,260
0
3,049
5,158
54,137
0
W
7,169
1,903
0
2,158
12,945
4,915
0
2,215
10,730
0
74,651
W
Olorun
Willust
Olorun
10,619
6,731
289
7,716
12,832
5,440
4,647
1,214
11,618
95,037
4,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,967
Gold Earned
43,411
338
Minions Killed
486
0
Camps Cleared
0
1,351,340
Distance Traveled
1,393,704
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,497
566
96
6
0
314,173
3
L
Hachiman
6,553
437
75
5
0
254,764
0
W
Kukulkan
7,159
477
74
5
0
220,935
1
L
Odin
6,083
406
45
3
0
222,430
1
W
Hercules
9,146
610
93
6
0
295,675
0
W
Bacchus
8,018
535
34
2
0
277,646
1
L
Ymir
7,260
484
22
1
0
290,514
2
L
Chang'e
7,574
505
100
7
0
269,459
2
W
Ne Zha
9,021
601
114
8
0
324,784
1
W
Olorun
10,067
671
171
11
0
274,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role