Player Matchup

Anubis
Anubis
A Dub1945
Anubis
Level 135
God Stats
2W - 4L
1,371 SR
Queue Stats
25W - 32L
1,379 Elo+
Solo
Loki
Loki
Jedi Kestis
Loki
Level 68
God Stats
29W - 22L
1,739 SR
Queue Stats
282W - 342L
1,351 Elo+
Solo
Ishtar
Ishtar
NightBobcat8480
Ishtar
Level 136
God Stats
17W - 8L
1,524 SR
Queue Stats
216W - 230L
1,458 Elo+
Solo
Ymir
Ymir
Yaazz
Ymir
Level 110
God Stats
2W - 1L
1,893 SR
Queue Stats
40W - 56L
1,416 Elo+
Solo
Chaac
Chaac
datpurplypurp
Chaac
Level 64
God Stats
82W - 84L
1,531 SR
Queue Stats
165W - 191L
1,477 Elo+
Solo
Team Averages
Level 103
1,612 SR
1,416 Elo+

VS

Team Averages
Level 116
1,453 SR
1,444 Elo+
Ravana
Ravana
AtomicQUOMO
Ravana
Level 159
God Stats
2W - 5L
1,377 SR
Queue Stats
208W - 219L
1,409 Elo+
Solo
The Morrigan
The Morrigan
Bukubukuchaguma
The Morrigan
Level 89
God Stats
9W - 9L
1,603 SR
Queue Stats
226W - 218L
1,473 Elo+
Solo
Nike
Nike
CDHXtreme
Nike
Level 129
God Stats
7W - 7L
1,418 SR
Queue Stats
315W - 384L
1,423 Elo+
Solo
Chiron
Chiron
JC Limits
Chiron
Level 53
God Stats
7W - 8L
1,395 SR
Queue Stats
74W - 83L
1,393 Elo+
Solo
Baron Samedi
Baron Samedi
JinDanSaint
Baron Samedi
Level 152
God Stats
12W - 13L
1,473 SR
Queue Stats
389W - 364L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
A Dub1945
Anubis
16
7 / 0 / 3
9,722
572
8,247
10,199
5,732
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
1 / 0 / 6
8,806
518
4,312
10,960
4,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
0 / 3 / 2
7,997
470
10,977
10,178
3,762
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
Yaazz
Ymir
13
1 / 3 / 6
8,219
483
6,125
16,865
15,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
7 / 0 / 1
10,481
617
15,957
13,558
8,914
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
12
0 / 5 / 0
7,218
425
5,150
11,906
4,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Morrigan
Bukubukuchaguma
The Morrigan
12
0 / 4 / 0
7,541
444
7,121
5,465
1,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nike
13
0 / 5 / 0
7,888
464
5,842
17,588
9,573
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chiron
JC Limits
Chiron
15
4 / 0 / 2
8,863
521
10,160
15,288
6,179
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Baron Samedi
JinDanSaint
Baron Samedi
12
2 / 2 / 2
7,239
426
5,850
13,863
13,362
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
16
Kills
6
6
Deaths
16
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
A Dub1945
Anubis
7
0
3
8.5
L
Ravana
0
5
0
0
L
The Morrigan
Bukubukuchaguma
The Morrigan
0
4
0
0
L
Nike
0
5
0
0
L
Chiron
JC Limits
Chiron
4
0
2
5
W
1
0
6
4
L
Baron Samedi
JinDanSaint
Baron Samedi
2
2
2
1.5
W
0
3
2
0.33
W
Ymir
Yaazz
Ymir
1
3
6
1.33
W
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,618
Damage
34,123
61,760
Taken
64,110
37,715
Mitigated
35,509
26,303
Healing
19,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
A Dub1945
Anubis
8,247
428
275
6,010
10,199
5,732
783
3,710
6,247
81,037
0
L
Ravana
5,150
2,042
0
1,951
11,906
4,653
0
3,484
7,789
0
57,521
L
The Morrigan
Bukubukuchaguma
The Morrigan
7,121
2,305
0
651
5,465
1,742
0
1,858
3,604
50,954
2,076
L
Nike
5,842
1,477
0
3,678
17,588
9,573
0
1,121
16,467
0
64,965
L
Chiron
JC Limits
Chiron
10,160
4,251
518
6,765
15,288
6,179
639
1,661
13,627
0
82,367
W
4,312
959
0
5,284
10,960
4,199
223
782
10,147
0
79,828
L
Baron Samedi
JinDanSaint
Baron Samedi
5,850
1,247
1,532
3,926
13,863
13,362
398
5,855
8,008
27,080
4,887
W
10,977
6,073
0
2,929
10,178
3,762
0
1,105
9,073
0
71,144
W
Ymir
Yaazz
Ymir
6,125
1,611
371
3,644
16,865
15,108
150
4,933
11,876
30,535
2,836
W
15,957
3,598
0
7,790
13,558
8,914
357
311
13,231
0
92,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,225
Gold Earned
38,749
567
Minions Killed
500
0
Camps Cleared
0
1,589,294
Distance Traveled
1,499,468
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,722
572
128
8
0
259,633
0
L
Ravana
7,218
425
90
5
0
333,864
5
L
The Morrigan
7,541
444
115
7
0
296,974
5
L
Nike
7,888
464
122
7
0
272,095
0
L
Chiron
8,863
521
132
8
0
309,723
4
W
Loki
8,806
518
124
7
0
369,262
2
L
Baron Samedi
7,239
426
41
2
0
286,812
2
W
Ishtar
7,997
470
126
7
0
303,106
2
W
Ymir
8,219
483
36
2
0
303,324
2
W
Chaac
10,481
617
153
9
0
353,969
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role