Player Matchup

Hera
Hera
 
Hera
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Dyzfunktion
Baron Samedi
Level 81
God Stats
3W - 2L
1,561 SR
Queue Stats
259W - 268L
1,410 Elo+
Solo
Ymir
Ymir
SPODOBABA
Ymir
Level 37
God Stats
2W - 0L
1,481 SR
Queue Stats
179W - 234L
1,420 Elo+
Solo
Susano
Susano
Zaiji
Susano
Level 128
God Stats
3W - 4L
1,402 SR
Queue Stats
503W - 502L
1,412 Elo+
Solo
Team Averages
Level 103
1,489 SR
1,448 Elo+

VS

Team Averages
Level 91
1,533 SR
1,434 Elo+
Thanatos
Thanatos
 
Thanatos
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Adrianix91
Shiva
Level 88
God Stats
2W - 3L
1,699 SR
Queue Stats
225W - 302L
1,457 Elo+
Solo
Vamana
Vamana
DerekDepouillo
Vamana
Level 109
God Stats
1W - 1L
1,693 SR
Queue Stats
373W - 371L
1,480 Elo+
Solo
Kali
Kali
MisterVD28
Kali
Level 121
God Stats
2W - 6L
1,274 SR
Queue Stats
353W - 347L
1,475 Elo+
Solo
Ishtar
Ishtar
Setcore100
Ishtar
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
17
7 / 3 / 14
10,452
950
17,030
10,862
7,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
 
Atlas
17
2 / 2 / 20
9,501
864
8,227
17,061
29,038
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
Dyzfunktion
Baron Samedi
17
8 / 1 / 14
10,295
936
20,928
8,681
6,178
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ymir
14
1 / 4 / 13
9,111
828
6,542
18,371
29,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Susano
Zaiji
Susano
16
8 / 7 / 9
10,262
933
17,309
15,251
8,752
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
7 / 4 / 8
9,770
888
10,056
13,006
8,015
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shiva
15
4 / 6 / 7
8,605
782
8,356
24,390
14,374
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
2 / 5 / 13
9,298
845
11,923
18,506
24,470
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

11
0 / 6 / 7
7,361
669
4,699
14,495
10,544
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ishtar
Setcore100
Ishtar
15
4 / 5 / 9
8,585
780
19,101
13,801
6,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
61
26
Kills
17
17
Deaths
26
70
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
7
3
14
4.67
W
Atlas
 
Atlas
2
2
20
6
L
Thanatos
 
Thanatos
7
4
8
2.75
L
Shiva
4
6
7
1.25
L
2
5
13
1.7
W
Baron Samedi
Dyzfunktion
Baron Samedi
8
1
14
15
L
0
6
7
0.58
W
Ymir
1
4
13
1.88
L
Ishtar
Setcore100
Ishtar
4
5
9
1.7
W
Susano
Zaiji
Susano
8
7
9
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,036
Damage
54,135
70,226
Taken
84,198
80,748
Mitigated
64,315
25,095
Healing
33,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
17,030
3,517
1,149
351
10,862
7,038
2,608
0
10,862
29,520
0
W
Atlas
 
Atlas
8,227
3,765
2,532
2,469
17,061
29,038
1,160
0
17,061
17,451
0
L
Thanatos
 
Thanatos
10,056
1,665
1,011
7,796
13,006
8,015
524
8,618
4,388
0
15,882
L
Shiva
8,356
1,384
1,223
6,923
24,390
14,374
0
15,640
8,750
0
16,625
L
11,923
4,324
2,632
5,683
18,506
24,470
0
11,290
7,216
0
24,616
W
Baron Samedi
Dyzfunktion
Baron Samedi
20,928
3,160
9,416
3,570
8,681
6,178
1,242
0
8,681
35,946
0
L
4,699
1,724
2,595
3,216
14,495
10,544
0
8,558
5,937
0
9,453
W
Ymir
6,542
963
599
1,461
18,371
29,742
1,224
0
18,371
16,427
0
L
Ishtar
Setcore100
Ishtar
19,101
8,748
0
2,700
13,801
6,912
162
8,621
5,180
0
35,061
W
Susano
Zaiji
Susano
17,309
4,718
2,088
1,460
15,251
8,752
1,215
0
15,251
0
29,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,621
Gold Earned
43,619
117
Minions Killed
97
0
Camps Cleared
0
975,698
Distance Traveled
887,968
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,452
950
33
3
0
204,351
2
W
Atlas
9,501
864
16
1
0
187,978
4
L
Thanatos
9,770
888
19
2
0
200,357
1
L
Shiva
8,605
782
21
2
0
171,778
0
L
Vamana
9,298
845
24
2
0
201,805
0
W
Baron Samedi
10,295
936
34
3
0
194,227
5
L
Kali
7,361
669
4
0
0
143,702
2
W
Ymir
9,111
828
12
1
0
177,036
0
L
Ishtar
8,585
780
29
3
0
170,326
0
W
Susano
10,262
933
22
2
0
212,106
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role