Player Matchup

Ne Zha
Ne Zha
BadboyArruda
Ne Zha
Level 105
God Stats
0W - 1L
1,175 SR
Queue Stats
72W - 78L
1,451 Elo+
Party 2
Ravana
Ravana
GodLike420Qc
Ravana
Level 78
God Stats
2W - 1L
1,601 SR
Queue Stats
96W - 93L
1,506 Elo+
Party 2
Lancelot
Lancelot
swiftrunner8
Lancelot
Level 160
God Stats
5W - 5L
1,577 SR
Queue Stats
237W - 243L
1,516 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
tidal-maverick3
Morgan Le Fay
Level 73
God Stats
3W - 4L
1,272 SR
Queue Stats
220W - 264L
1,397 Elo+
Solo
Hera
Hera
xrapidstorm87x1
Hera
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
198W - 187L
1,471 Elo+
Solo
Team Averages
Level 97
1,425 SR
1,468 Elo+

VS

Team Averages
Level 111
1,512 SR
1,515 Elo+
Artio
Artio
DEM0NTIME
Artio
Level 129
God Stats
1W - 0L
1,430 SR
Queue Stats
22W - 15L
1,494 Elo+
Party 1
Janus
Janus
EternalTheVoid
Janus
Level 156
God Stats
1W - 0L
1,595 SR
Queue Stats
4W - 0L
1,744 Elo+
Party 1
Sol
Sol
FireGarbage
Sol
Level 18
God Stats
2W - 1L
1,444 SR
Queue Stats
18W - 10L
1,585 Elo+
Solo
Poseidon
Poseidon
Sinsinwolf
Poseidon
Level 143
God Stats
10W - 11L
1,444 SR
Queue Stats
426W - 422L
1,368 Elo+
Solo
Ullr
Ullr
xX c0oK
Ullr
Level 111
God Stats
3W - 2L
1,650 SR
Queue Stats
106W - 119L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
20
1 / 5 / 15
11,327
629
26,436
25,263
23,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ravana
20
12 / 7 / 10
13,648
758
16,205
24,882
21,880
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
swiftrunner8
Lancelot
19
8 / 9 / 12
12,693
705
18,914
23,970
23,919
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
tidal-maverick3
Morgan Le Fay
18
2 / 8 / 8
11,342
630
13,893
17,603
7,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
2 / 9 / 12
11,196
622
25,966
16,969
7,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
DEM0NTIME
Artio
20
4 / 4 / 29
13,670
759
12,399
34,033
50,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
12 / 4 / 20
14,944
830
31,080
20,366
11,271
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
8 / 3 / 18
14,002
778
22,585
27,136
13,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Poseidon
Sinsinwolf
Poseidon
18
3 / 7 / 19
12,271
682
10,685
20,573
14,848
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ullr
xX c0oK
Ullr
20
11 / 7 / 9
13,328
740
13,884
20,401
10,049
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
133
25
Kills
38
38
Deaths
25
57
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
1
5
15
1.7
W
Artio
DEM0NTIME
Artio
4
4
29
4.63
W
12
4
20
5.5
W
8
3
18
5.67
L
Ravana
12
7
10
2.43
W
Poseidon
Sinsinwolf
Poseidon
3
7
19
1.79
L
Lancelot
swiftrunner8
Lancelot
8
9
12
1.56
L
Morgan Le Fay
tidal-maverick3
Morgan Le Fay
2
8
8
0.75
W
Ullr
xX c0oK
Ullr
11
7
9
2.21
L
2
9
12
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,414
Damage
90,633
108,687
Taken
122,509
83,779
Mitigated
100,081
30,581
Healing
59,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
26,436
2,668
1,351
8,126
25,263
23,550
374
18,710
6,553
110
44,698
W
Artio
DEM0NTIME
Artio
12,399
1,597
6,032
15,186
34,033
50,734
422
11,482
21,782
21,895
0
W
31,080
1,919
5,448
6,223
20,366
11,271
456
8,421
11,738
55,699
0
W
22,585
4,453
2,646
14,636
27,136
13,179
4,138
7,455
19,246
56,850
0
L
Ravana
16,205
2,807
1,543
5,550
24,882
21,880
958
16,910
7,972
26
32,904
W
Poseidon
Sinsinwolf
Poseidon
10,685
1,216
1,797
3,917
20,573
14,848
376
4,522
15,692
32,750
0
L
Lancelot
swiftrunner8
Lancelot
18,914
2,342
1,753
2,293
23,970
23,919
700
13,601
10,369
0
28,046
L
Morgan Le Fay
tidal-maverick3
Morgan Le Fay
13,893
1,810
2,140
2,829
17,603
7,264
72
13,096
4,507
29,722
0
W
Ullr
xX c0oK
Ullr
13,884
7,505
1,206
2,333
20,401
10,049
2,507
8,115
11,800
0
36,880
L
25,966
7,275
2,700
2,296
16,969
7,166
1,923
14,432
2,537
38,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,206
Gold Earned
68,215
158
Minions Killed
179
0
Camps Cleared
0
1,561,018
Distance Traveled
1,677,878
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
11,327
629
28
2
0
343,831
0
W
Artio
13,670
759
11
1
0
385,204
0
W
Janus
14,944
830
49
3
0
353,663
5
W
Sol
14,002
778
60
3
0
369,452
1
L
Ravana
13,648
758
37
2
0
299,942
1
W
Poseidon
12,271
682
31
2
0
299,217
2
L
Lancelot
12,693
705
16
1
0
365,374
0
L
Morgan Le Fay
11,342
630
43
2
0
267,303
0
W
Ullr
13,328
740
28
2
0
270,342
1
L
Hera
11,196
622
34
2
0
284,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role