Player Matchup

Shiva
Shiva
Archangel411
Shiva
Level 138
God Stats
2W - 4L
1,309 SR
Queue Stats
256W - 274L
1,534 Elo+
Solo
Ullr
Ullr
BrbDogInDryer
Ullr
Level 69
God Stats
1W - 0L
1,775 SR
Queue Stats
8W - 5L
1,597 Elo+
Party 1
Vulcan
Vulcan
UltraMax55
Vulcan
Level 147
God Stats
12W - 6L
1,763 SR
Queue Stats
392W - 364L
1,500 Elo+
Solo
Merlin
Merlin
XjviX
Merlin
Level 121
God Stats
5W - 3L
1,578 SR
Queue Stats
277W - 297L
1,517 Elo+
Solo
Vamana
Vamana
quadradodeca
Vamana
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 104
1,585 SR
1,529 Elo+

VS

Team Averages
Level 143
1,617 SR
1,557 Elo+
Jormungandr
Jormungandr
CrouchingJaguar
Jormungandr
Level 141
God Stats
1W - 2L
1,721 SR
Queue Stats
138W - 138L
1,497 Elo+
Solo
Baron Samedi
Baron Samedi
ExplodingCakes
Baron Samedi
Level 146
God Stats
0W - 4L
1,477 SR
Queue Stats
146W - 121L
1,643 Elo+
Party 2
Heimdallr
Heimdallr
Megajuicer
Heimdallr
Level 122
God Stats
16W - 11L
1,520 SR
Queue Stats
780W - 847L
1,500 Elo+
Solo
Medusa
Medusa
XAcromantulaX
Medusa
Level 157
God Stats
0W - 1L
1,477 SR
Queue Stats
265W - 206L
1,650 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
kptwo1993
Morgan Le Fay
Level 148
God Stats
4W - 1L
1,888 SR
Queue Stats
211W - 224L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 28
11,135
742
13,478
21,644
21,474
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
24 / 4 / 10
14,542
969
40,235
18,003
9,755
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Vulcan
UltraMax55
Vulcan
18
6 / 6 / 13
11,848
790
18,022
15,386
8,084
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
XjviX
Merlin
19
3 / 1 / 20
11,768
785
11,841
8,740
4,546
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
16
3 / 8 / 17
11,562
771
10,381
29,741
32,014
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CrouchingJaguar
Jormungandr
12
0 / 10 / 5
8,289
553
4,927
18,865
19,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
ExplodingCakes
Baron Samedi
20
5 / 7 / 9
11,804
787
15,262
24,191
12,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
Megajuicer
Heimdallr
17
3 / 10 / 10
10,441
696
15,373
20,424
9,481
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
6 / 7 / 10
10,500
700
16,387
21,444
9,886
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
kptwo1993
Morgan Le Fay
18
6 / 5 / 8
11,075
738
11,537
17,475
9,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
62
39
Kills
20
21
Deaths
39
88
Assists
42
Player
Kills
Deaths
Assists
KDA
W
3
2
28
8.5
W
24
4
10
7.25
L
Jormungandr
CrouchingJaguar
Jormungandr
0
10
5
0.25
L
Baron Samedi
ExplodingCakes
Baron Samedi
5
7
9
1.36
L
Heimdallr
Megajuicer
Heimdallr
3
10
10
0.8
W
Vulcan
UltraMax55
Vulcan
6
6
13
2.08
L
6
7
10
1.57
W
Merlin
XjviX
Merlin
3
1
20
13
L
Morgan Le Fay
kptwo1993
Morgan Le Fay
6
5
8
2
W
Vamana
3
8
17
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,957
Damage
63,486
93,514
Taken
102,399
75,873
Mitigated
61,263
32,138
Healing
28,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,478
1,566
4,682
6,046
21,644
21,474
268
6,677
14,704
88
25,505
W
40,235
17,339
464
2,127
18,003
9,755
3,142
6,504
11,333
0
57,695
L
Jormungandr
CrouchingJaguar
Jormungandr
4,927
784
678
934
18,865
19,930
0
7,116
11,749
11,934
0
L
Baron Samedi
ExplodingCakes
Baron Samedi
15,262
1,004
5,514
9,106
24,191
12,883
223
7,802
16,389
35,303
0
L
Heimdallr
Megajuicer
Heimdallr
15,373
7,391
395
1,178
20,424
9,481
342
4,847
15,577
0
26,212
W
Vulcan
UltraMax55
Vulcan
18,022
4,794
2,678
3,527
15,386
8,084
2,035
7,831
7,517
36,932
0
L
16,387
8,681
900
4,527
21,444
9,886
1,453
6,734
14,710
0
31,805
W
Merlin
XjviX
Merlin
11,841
252
625
994
8,740
4,546
1,520
2,230
6,376
33,847
0
L
Morgan Le Fay
kptwo1993
Morgan Le Fay
11,537
906
1,347
3,722
17,475
9,083
0
3,364
14,111
28,845
0
W
Vamana
10,381
4,449
2,310
8,685
29,741
32,014
201
7,711
21,858
0
19,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,855
Gold Earned
52,109
157
Minions Killed
155
0
Camps Cleared
0
1,520,549
Distance Traveled
1,072,903
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,135
742
15
1
0
346,184
0
W
Ullr
14,542
969
37
2
0
282,950
2
L
Jormungandr
8,289
553
10
1
0
162,502
4
L
Baron Samedi
11,804
787
51
3
0
221,242
0
L
Heimdallr
10,441
696
24
2
0
209,037
0
W
Vulcan
11,848
790
42
3
0
278,413
2
L
Medusa
10,500
700
38
3
0
227,707
3
W
Merlin
11,768
785
50
3
0
299,897
1
L
Morgan Le Fay
11,075
738
32
2
0
252,415
0
W
Vamana
11,562
771
13
1
0
313,105
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role