Player Matchup

Fenrir
Fenrir
AguasFrescas
Fenrir
Level 128
God Stats
2W - 2L
1,620 SR
Queue Stats
88W - 52L
1,663 Elo+
Party 2
Nike
Nike
Charbar1
Nike
Level 158
God Stats
1W - 0L
1,917 SR
Queue Stats
11W - 16L
1,418 Elo+
Party 2
Camazotz
Camazotz
FlapjackLegend
Camazotz
Level 160
God Stats
2W - 2L
1,677 SR
Queue Stats
74W - 45L
1,720 Elo+
Party 2
Neith
Neith
SmitePlayersSuck
Neith
Level 23
God Stats
1W - 0L
1,263 SR
Queue Stats
6W - 1L
1,880 Elo+
Party 2
Raijin
Raijin
Top1Drip
Raijin
Level 146
God Stats
21W - 6L
1,760 SR
Queue Stats
98W - 57L
1,698 Elo+
Party 2
Team Averages
Level 123
1,647 SR
1,676 Elo+

VS

Team Averages
Level 88
1,597 SR
1,462 Elo+
Awilix
Awilix
BaldDinosaur345
Awilix
Level 129
God Stats
10W - 6L
1,748 SR
Queue Stats
51W - 31L
1,599 Elo+
Party 3
He Bo
He Bo
Finecky
He Bo
Level 160
God Stats
77W - 60L
1,611 SR
Queue Stats
486W - 328L
1,510 Elo+
Party 3
Bacchus
Bacchus
Luv Lonzo
Bacchus
Level 41
God Stats
11W - 3L
1,646 SR
Queue Stats
29W - 26L
1,395 Elo+
Party 3
Apollo
Apollo
NV_BreezeX
Apollo
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,394 Elo+
Party 1
Ishtar
Ishtar
NV_JamesX
Ishtar
Level 65
God Stats
3W - 4L
1,479 SR
Queue Stats
13W - 15L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
7 / 1 / 18
12,376
1,238
12,080
20,860
22,148
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nike
19
10 / 2 / 20
13,352
1,335
18,062
13,182
13,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Camazotz
18
14 / 3 / 11
14,051
1,405
20,246
23,617
11,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 5 / 22
11,337
1,134
18,376
12,763
6,773
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Raijin
Top1Drip
Raijin
18
8 / 6 / 21
12,813
1,281
29,842
16,914
7,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

262

VS

Team 2 Tickets

62

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 9
11,555
1,156
17,423
22,712
12,188
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

He Bo
Finecky
He Bo
17
8 / 12 / 4
12,944
1,294
20,227
20,138
7,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
Luv Lonzo
Bacchus
16
2 / 6 / 8
11,727
1,173
6,809
17,471
22,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
NV_BreezeX
Apollo
17
2 / 8 / 10
10,840
1,084
10,529
19,502
8,323
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Ishtar
NV_JamesX
Ishtar
18
2 / 8 / 12
11,636
1,164
23,269
25,294
10,519
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
60
41
Kills
17
17
Deaths
41
92
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Fenrir
7
1
18
16
L
3
7
9
1.07
W
Nike
10
2
20
10
L
He Bo
Finecky
He Bo
8
12
4
0.83
W
Camazotz
14
3
11
6.5
L
Bacchus
Luv Lonzo
Bacchus
2
6
8
1
L
Apollo
NV_BreezeX
Apollo
2
8
10
0.88
L
Ishtar
NV_JamesX
Ishtar
2
8
12
1
W
2
5
22
2.6
W
Raijin
Top1Drip
Raijin
8
6
21
3.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,606
Damage
78,257
87,336
Taken
105,117
61,819
Mitigated
60,458
25,311
Healing
3,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
12,080
3,718
0
6,239
20,860
22,148
0
6,223
14,637
377
25,144
L
17,423
5,044
0
124
22,712
12,188
0
8,584
13,809
0
30,302
W
Nike
18,062
2,219
0
1,470
13,182
13,858
0
5,148
8,034
0
32,345
L
He Bo
Finecky
He Bo
20,227
849
0
0
20,138
7,116
0
4,853
14,821
46,686
0
W
Camazotz
20,246
9,131
0
14,985
23,617
11,698
0
5,693
17,924
0
43,774
L
Bacchus
Luv Lonzo
Bacchus
6,809
1,072
0
864
17,471
22,312
0
4,948
12,201
13,439
0
L
Apollo
NV_BreezeX
Apollo
10,529
6,665
0
1,056
19,502
8,323
0
4,067
15,293
0
23,265
L
Ishtar
NV_JamesX
Ishtar
23,269
15,309
0
1,813
25,294
10,519
0
7,390
17,711
0
35,423
W
18,376
8,013
0
1,463
12,763
6,773
0
4,069
8,694
0
30,965
W
Raijin
Top1Drip
Raijin
29,842
3,314
0
1,154
16,914
7,342
0
5,903
11,011
37,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,929
Gold Earned
58,702
166
Minions Killed
148
9
Camps Cleared
5
969,189
Distance Traveled
939,456
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,376
1,238
33
3
3
205,945
0
L
Awilix
11,555
1,156
27
3
1
205,610
0
W
Nike
13,352
1,335
44
4
2
220,876
0
L
He Bo
12,944
1,294
66
7
1
185,041
1
W
Camazotz
14,051
1,405
59
6
3
203,595
0
L
Bacchus
11,727
1,173
8
1
0
176,815
0
L
Apollo
10,840
1,084
19
2
1
193,396
1
L
Ishtar
11,636
1,164
28
3
2
178,594
0
W
Neith
11,337
1,134
16
2
1
173,896
3
W
Raijin
12,813
1,281
14
1
0
164,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role