Player Matchup

Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
BarackORama2020
King Arthur
Level 129
God Stats
2W - 4L
1,626 SR
Queue Stats
103W - 74L
1,589 Elo+
Party 1
Sol
Sol
ChowestOfMeins
Sol
Level 140
God Stats
0W - 4L
1,231 SR
Queue Stats
179W - 158L
1,530 Elo+
Party 3
Hercules
Hercules
SupremeChunky
Hercules
Level 153
God Stats
5W - 6L
1,533 SR
Queue Stats
89W - 67L
1,571 Elo+
Party 3
Team Averages
Level 148
1,478 SR
1,538 Elo+

VS

Team Averages
Level 129
1,524 SR
1,599 Elo+
Skadi
Skadi
Acebender
Skadi
Level 103
God Stats
3W - 3L
1,449 SR
Queue Stats
122W - 112L
1,555 Elo+
Solo
Horus
Horus
AlexKUNGI
Horus
Level 160
God Stats
3W - 1L
1,651 SR
Queue Stats
432W - 470L
1,572 Elo+
Solo
Raijin
Raijin
Joe21k
Raijin
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 59L
1,637 Elo+
Party 2
Hera
Hera
Vitallion
Hera
Level 160
God Stats
3W - 1L
1,518 SR
Queue Stats
103W - 69L
1,570 Elo+
Party 2
Xbalanque
Xbalanque
xxdanielxxz
Xbalanque
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 25L
1,662 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
19
6 / 5 / 9
11,756
735
14,158
15,308
11,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
 
Thanatos
16
2 / 9 / 10
9,785
612
9,940
19,659
12,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

King Arthur
BarackORama2020
King Arthur
15
2 / 8 / 8
9,461
591
11,894
20,395
25,276
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
3 / 7 / 11
10,496
656
20,832
19,811
8,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hercules
SupremeChunky
Hercules
19
6 / 2 / 12
11,146
697
12,352
22,983
25,158
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Acebender
Skadi
18
3 / 5 / 16
11,051
691
19,141
18,155
10,139
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
AlexKUNGI
Horus
19
2 / 2 / 19
11,207
700
11,062
28,200
36,598
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Raijin
Joe21k
Raijin
18
5 / 7 / 9
11,442
715
11,856
15,847
7,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hera
20
12 / 1 / 15
13,839
865
26,526
8,841
4,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
xxdanielxxz
Xbalanque
20
9 / 4 / 11
12,424
777
22,964
15,852
8,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
101
19
Kills
31
31
Deaths
19
50
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
6
5
9
2.1
L
Thanatos
 
Thanatos
2
9
10
0.78
W
Skadi
Acebender
Skadi
3
5
16
2.2
W
Horus
AlexKUNGI
Horus
2
2
19
5.75
L
King Arthur
BarackORama2020
King Arthur
2
8
8
0.75
L
3
7
11
1.21
W
Raijin
Joe21k
Raijin
5
7
9
1.36
L
Hercules
SupremeChunky
Hercules
6
2
12
6
W
Hera
12
1
15
19.5
W
Xbalanque
xxdanielxxz
Xbalanque
9
4
11
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,176
Damage
91,549
98,156
Taken
86,895
83,525
Mitigated
67,442
41,911
Healing
40,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
14,158
885
8,656
5,474
15,308
11,516
84
8,746
6,486
38,619
0
L
Thanatos
 
Thanatos
9,940
719
916
7,680
19,659
12,885
0
7,590
11,791
0
17,058
W
Skadi
Acebender
Skadi
19,141
8,910
1,552
3,308
18,155
10,139
949
6,197
11,958
0
34,955
W
Horus
AlexKUNGI
Horus
11,062
5,028
9,307
14,994
28,200
36,598
1,411
9,954
18,246
671
16,972
L
King Arthur
BarackORama2020
King Arthur
11,894
2,162
844
2,538
20,395
25,276
0
5,233
14,890
0
24,137
L
20,832
11,071
907
5,130
19,811
8,690
160
7,844
11,737
45,067
0
W
Raijin
Joe21k
Raijin
11,856
1,527
1,015
1,486
15,847
7,480
612
7,092
8,755
23,863
0
L
Hercules
SupremeChunky
Hercules
12,352
2,606
1,790
7,976
22,983
25,158
0
8,580
14,175
0
16,848
W
Hera
26,526
3,530
2,671
2,000
8,841
4,957
2,532
4,097
4,744
58,434
0
W
Xbalanque
xxdanielxxz
Xbalanque
22,964
15,811
814
3,694
15,852
8,268
1,906
7,650
8,202
24
40,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,644
Gold Earned
59,963
150
Minions Killed
175
0
Camps Cleared
0
1,404,118
Distance Traveled
1,429,595
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,756
735
58
4
0
295,307
2
L
Thanatos
9,785
612
13
1
0
291,253
1
W
Skadi
11,051
691
24
2
0
264,161
0
W
Horus
11,207
700
11
1
0
333,045
3
L
King Arthur
9,461
591
21
1
0
262,664
0
L
Sol
10,496
656
51
3
0
234,566
0
W
Raijin
11,442
715
35
2
0
251,973
0
L
Hercules
11,146
697
7
0
0
320,328
1
W
Hera
13,839
865
70
4
0
316,339
2
W
Xbalanque
12,424
777
35
2
0
264,077
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role