Player Matchup

Gilgamesh
Gilgamesh
CupOfCappucino
Gilgamesh
Level 62
God Stats
0W - 1L
1,817 SR
Queue Stats
2W - 5L
1,412 Elo+
Party 2
Bastet
Bastet
FireGarbage
Bastet
Level 18
God Stats
1W - 1L
1,739 SR
Queue Stats
18W - 10L
1,597 Elo+
Solo
He Bo
He Bo
Footjob_Lover
He Bo
Level 87
God Stats
0W - 1L
1,421 SR
Queue Stats
5W - 7L
1,461 Elo+
Party 2
Kukulkan
Kukulkan
Hommyhd64
Kukulkan
Level 63
God Stats
0W - 1L
1,756 SR
Queue Stats
6W - 10L
1,415 Elo+
Party 2
Yu Huang
Yu Huang
YoitsBates
Yu Huang
Level 87
God Stats
0W - 2L
1,256 SR
Queue Stats
41W - 42L
1,485 Elo+
Solo
Team Averages
Level 63
1,598 SR
1,474 Elo+

VS

Team Averages
Level 81
1,531 SR
1,518 Elo+
Mulan
Mulan
AlsoJmed
Mulan
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,545 Elo+
Party 1
Vulcan
Vulcan
BrazenTony
Vulcan
Level 124
God Stats
11W - 5L
1,541 SR
Queue Stats
273W - 296L
1,437 Elo+
Solo
Neith
Neith
ItsJMED
Neith
Level 153
God Stats
2W - 0L
1,500 SR
Queue Stats
120W - 102L
1,589 Elo+
Party 1
Khepri
Khepri
KupoKel
Khepri
Level 78
God Stats
14W - 6L
1,616 SR
Queue Stats
711W - 743L
1,493 Elo+
Solo
Hera
Hera
StarSophie
Hera
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 41L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CupOfCappucino
Gilgamesh
18
4 / 10 / 10
12,408
689
9,010
29,384
29,136
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bastet
17
0 / 6 / 13
10,298
572
13,148
28,886
27,872
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

20
10 / 8 / 8
13,649
758
25,808
23,506
12,791
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
Hommyhd64
Kukulkan
19
4 / 7 / 10
11,798
655
12,926
23,259
13,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yu Huang
YoitsBates
Yu Huang
19
3 / 6 / 10
11,328
629
12,689
16,781
9,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
AlsoJmed
Mulan
20
15 / 4 / 13
13,998
778
35,627
26,711
33,780
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
BrazenTony
Vulcan
19
3 / 5 / 12
12,036
669
20,618
13,888
7,355
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
ItsJMED
Neith
20
11 / 3 / 17
13,821
768
24,941
21,038
12,257
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Khepri
KupoKel
Khepri
20
2 / 6 / 22
11,887
660
6,850
22,144
30,388
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
6 / 3 / 22
13,579
754
24,213
12,022
8,729
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
123
21
Kills
37
37
Deaths
21
51
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Mulan
AlsoJmed
Mulan
15
4
13
5.38
W
Vulcan
BrazenTony
Vulcan
3
5
12
1.8
L
Gilgamesh
CupOfCappucino
Gilgamesh
4
10
10
0.9
L
Bastet
0
6
13
1.08
L
10
8
8
1.75
L
Kukulkan
Hommyhd64
Kukulkan
4
7
10
1.29
W
Neith
ItsJMED
Neith
11
3
17
6.5
W
Khepri
KupoKel
Khepri
2
6
22
2.17
W
6
3
22
5.67
L
Yu Huang
YoitsBates
Yu Huang
3
6
10
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,581
Damage
112,249
121,816
Taken
95,803
92,669
Mitigated
92,509
32,329
Healing
37,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
AlsoJmed
Mulan
35,627
4,803
2,081
10,584
26,711
33,780
2,022
13,075
13,636
49
47,508
W
Vulcan
BrazenTony
Vulcan
20,618
9,302
2,892
2,580
13,888
7,355
1,731
8,334
5,554
45,727
0
L
Gilgamesh
CupOfCappucino
Gilgamesh
9,010
1,634
2,152
1,925
29,384
29,136
0
11,042
18,342
0
20,195
L
Bastet
13,148
1,872
4,201
6,411
28,886
27,872
0
12,536
16,350
0
26,849
L
25,808
1,125
981
5,849
23,506
12,791
0
10,518
12,988
46,850
0
L
Kukulkan
Hommyhd64
Kukulkan
12,926
1,117
2,323
4,915
23,259
13,557
0
10,820
12,439
41,788
0
W
Neith
ItsJMED
Neith
24,941
4,088
1,644
7,611
21,038
12,257
2,875
10,768
10,270
41
44,345
W
Khepri
KupoKel
Khepri
6,850
418
1,210
1,287
22,144
30,388
350
12,391
9,753
13,940
0
W
24,213
6,311
4,516
3,443
12,022
8,729
2,813
6,855
5,167
58,596
0
L
Yu Huang
YoitsBates
Yu Huang
12,689
1,026
1,607
1,965
16,781
9,313
0
6,855
9,926
36,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,481
Gold Earned
65,321
185
Minions Killed
219
0
Camps Cleared
0
1,465,885
Distance Traveled
1,640,063
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
13,998
778
28
2
0
341,881
2
W
Vulcan
12,036
669
60
3
0
316,552
4
L
Gilgamesh
12,408
689
17
1
0
275,670
0
L
Bastet
10,298
572
11
1
0
353,663
3
L
He Bo
13,649
758
44
2
0
281,930
1
L
Kukulkan
11,798
655
68
4
0
260,358
0
W
Neith
13,821
768
41
2
0
354,389
0
W
Khepri
11,887
660
7
0
0
309,939
0
W
Hera
13,579
754
83
5
0
317,302
1
L
Yu Huang
11,328
629
45
3
0
294,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role