Player Matchup

Rama
Rama
FiveFiveVI
Rama
Level 160
God Stats
6W - 8L
1,630 SR
Queue Stats
353W - 370L
1,623 Elo+
Solo
Chaac
Chaac
IAmATalkingDog
Chaac
Level 145
God Stats
6W - 3L
1,689 SR
Queue Stats
91W - 74L
1,594 Elo+
Party 2
Arachne
Arachne
Pur3k0912
Arachne
Level 117
God Stats
32W - 17L
1,706 SR
Queue Stats
165W - 158L
1,581 Elo+
Solo
Ganesha
Ganesha
mrxpennylover
Ganesha
Level 61
God Stats
23W - 16L
1,606 SR
Queue Stats
25W - 20L
1,576 Elo+
Party 2
Anubis
Anubis
vorquee
Anubis
Level 146
God Stats
8W - 6L
1,668 SR
Queue Stats
367W - 361L
1,564 Elo+
Solo
Team Averages
Level 126
1,660 SR
1,588 Elo+

VS

Team Averages
Level 138
1,601 SR
1,599 Elo+
Bellona
Bellona
 
Bellona
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
TheFFDisc
Charybdis
Level 109
God Stats
30W - 25L
1,614 SR
Queue Stats
788W - 768L
1,590 Elo+
Solo
Chang'e
Chang'e
baconlover20
Chang'e
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
214W - 220L
1,437 Elo+
Solo
Mercury
Mercury
moistsupersoaker
Mercury
Level 154
God Stats
112W - 39L
1,742 SR
Queue Stats
409W - 284L
1,736 Elo+
Party 1
Hel
Hel
ulogila
Hel
Level 150
God Stats
58W - 40L
1,649 SR
Queue Stats
681W - 498L
1,731 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
2,667
533
853
1,506
252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
0 / 0 / 0
3,450
690
2,715
5,543
2,489
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
Pur3k0912
Arachne
5
1 / 1 / 0
3,549
710
1,239
3,606
1,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
5
0 / 0 / 1
3,236
647
554
2,953
1,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
vorquee
Anubis
5
0 / 2 / 1
3,381
676
662
2,979
1,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
7
0 / 0 / 0
3,854
771
4,264
4,046
2,951
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charybdis
TheFFDisc
Charybdis
6
1 / 0 / 0
3,930
786
1,661
2,974
723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chang'e
baconlover20
Chang'e
6
1 / 0 / 1
3,656
731
1,814
2,742
685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
2 / 1 / 0
3,747
749
901
3,703
1,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hel
7
0 / 0 / 2
3,867
773
2,969
2,960
731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
7
1
Kills
4
4
Deaths
1
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
0
0
0
0
L
0
1
0
0
L
0
0
0
0
L
Arachne
Pur3k0912
Arachne
1
1
0
1
W
Charybdis
TheFFDisc
Charybdis
1
0
0
1
W
Chang'e
baconlover20
Chang'e
1
0
1
1.5
W
2
1
0
2
L
Ganesha
0
0
1
0.5
W
Hel
0
0
2
1
L
Anubis
vorquee
Anubis
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,023
Damage
11,609
16,587
Taken
16,425
6,795
Mitigated
6,137
6,537
Healing
8,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
4,264
1,761
0
2,121
4,046
2,951
0
0
4,046
0
23,978
L
853
790
0
544
1,506
252
0
193
1,313
0
3,974
L
2,715
548
0
2,903
5,543
2,489
0
0
5,543
0
19,326
L
Arachne
Pur3k0912
Arachne
1,239
972
0
1,282
3,606
1,325
0
639
2,935
0
12,056
W
Charybdis
TheFFDisc
Charybdis
1,661
1,076
0
2,120
2,974
723
0
74
2,900
0
20,297
W
Chang'e
baconlover20
Chang'e
1,814
200
408
1,239
2,742
685
179
380
2,362
16,835
1,647
W
901
422
0
749
3,703
1,047
0
0
3,703
0
16,768
L
Ganesha
554
27
0
893
2,953
1,325
0
1,506
1,353
7,510
0
W
Hel
2,969
98
175
1,454
2,960
731
0
762
2,198
19,679
0
L
Anubis
vorquee
Anubis
662
35
0
915
2,979
1,404
0
1,998
715
17,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,283
Gold Earned
19,054
98
Minions Killed
209
0
Camps Cleared
0
448,201
Distance Traveled
565,645
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
3,854
771
45
9
0
122,049
1
L
Rama
2,667
533
10
2
0
24,092
0
L
Chaac
3,450
690
30
6
0
115,210
2
L
Arachne
3,549
710
26
5
0
110,699
0
W
Charybdis
3,930
786
41
8
0
93,616
0
W
Chang'e
3,656
731
27
5
0
104,866
0
W
Mercury
3,747
749
52
10
0
131,375
1
L
Ganesha
3,236
647
1
0
0
100,433
0
W
Hel
3,867
773
44
9
0
113,739
1
L
Anubis
3,381
676
31
6
0
97,767
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role