Player Matchup

Heimdallr
Heimdallr
Holly1991
Heimdallr
Level 100
God Stats
1W - 1L
1,266 SR
Queue Stats
31W - 48L
1,439 Elo+
Solo
Thor
Thor
Kingkkrool
Thor
Level 160
God Stats
1W - 0L
1,718 SR
Queue Stats
69W - 65L
1,536 Elo+
Solo
Janus
Janus
WiIIiamsBrother
Janus
Level 160
God Stats
5W - 5L
1,522 SR
Queue Stats
502W - 531L
1,497 Elo+
Solo
Merlin
Merlin
enderdraco
Merlin
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 42L
1,600 Elo+
Solo
Nike
Nike
МистерФокс
Nike
Level 158
God Stats
6W - 6L
1,505 SR
Queue Stats
905W - 909L
1,512 Elo+
Solo
Team Averages
Level 147
1,502 SR
1,517 Elo+

VS

Team Averages
Level 127
1,483 SR
1,540 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Loutrepowa
Ganesha
Level 126
God Stats
5W - 1L
1,888 SR
Queue Stats
241W - 250L
1,545 Elo+
Solo
Chaac
Chaac
PriλpΣ
Chaac
Level 151
God Stats
1W - 1L
1,286 SR
Queue Stats
37W - 43L
1,658 Elo+
Solo
Anhur
Anhur
T0nyB0mb0nii
Anhur
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,455 Elo+
Solo
Bacchus
Bacchus
delaweed50
Bacchus
Level 157
God Stats
0W - 3L
1,243 SR
Queue Stats
533W - 542L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Holly1991
Heimdallr
19
9 / 6 / 11
13,294
782
24,896
20,688
12,323
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
2 / 5 / 10
12,010
706
9,423
22,371
17,946
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
2 / 2 / 7
11,598
682
20,286
11,651
6,039
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Merlin
enderdraco
Merlin
20
7 / 4 / 10
13,668
804
25,173
13,935
7,658
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
4 / 6 / 14
12,695
747
18,833
26,979
39,583
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
20
8 / 3 / 7
11,539
679
24,105
13,767
9,311
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ganesha
Loutrepowa
Ganesha
19
0 / 4 / 17
11,242
661
10,800
25,308
43,330
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
PriλpΣ
Chaac
19
8 / 6 / 7
12,034
708
20,828
31,113
29,119
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 6 / 13
11,254
662
11,831
18,810
10,000
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
delaweed50
Bacchus
18
4 / 5 / 13
11,977
705
9,442
22,077
36,090
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
80
24
Kills
23
23
Deaths
24
52
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
8
3
7
3.83
W
Heimdallr
Holly1991
Heimdallr
9
6
11
2.42
W
2
5
10
1.4
L
Ganesha
Loutrepowa
Ganesha
0
4
17
2.13
L
Chaac
PriλpΣ
Chaac
8
6
7
1.92
L
3
6
13
1.58
W
2
2
7
2.75
L
Bacchus
delaweed50
Bacchus
4
5
13
2.1
W
Merlin
enderdraco
Merlin
7
4
10
3
W
4
6
14
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,611
Damage
77,006
95,624
Taken
111,075
83,549
Mitigated
127,850
31,614
Healing
38,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
24,105
1,843
508
3,264
13,767
9,311
347
4,551
9,216
37,738
0
W
Heimdallr
Holly1991
Heimdallr
24,896
16,784
883
4,760
20,688
12,323
3,081
9,275
11,413
0
40,618
W
9,423
985
4,991
4,156
22,371
17,946
819
12,692
9,679
0
21,675
L
Ganesha
Loutrepowa
Ganesha
10,800
467
988
6,147
25,308
43,330
279
12,670
12,638
29,856
0
L
Chaac
PriλpΣ
Chaac
20,828
1,402
1,422
11,845
31,113
29,119
95
13,603
17,510
80
44,127
L
11,831
6,306
3,594
4,079
18,810
10,000
992
5,898
12,912
266
21,768
W
20,286
1,244
3,178
1,953
11,651
6,039
1,968
7,416
4,235
41,374
0
L
Bacchus
delaweed50
Bacchus
9,442
846
2,039
4,379
22,077
36,090
363
8,737
13,340
16,587
0
W
Merlin
enderdraco
Merlin
25,173
1,169
2,434
1,518
13,935
7,658
2,528
4,015
9,920
55,303
0
W
18,833
1,696
2,554
5,187
26,979
39,583
211
10,991
15,782
0
33,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,265
Gold Earned
58,046
186
Minions Killed
170
0
Camps Cleared
0
1,612,197
Distance Traveled
1,633,856
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
11,539
679
50
3
0
283,119
0
W
Heimdallr
13,294
782
26
2
0
285,048
0
W
Thor
12,010
706
27
2
0
314,765
5
L
Ganesha
11,242
661
3
0
0
320,521
6
L
Chaac
12,034
708
48
3
0
359,916
1
L
Anhur
11,254
662
42
2
0
297,707
0
W
Janus
11,598
682
55
3
0
353,649
4
L
Bacchus
11,977
705
27
2
0
372,593
0
W
Merlin
13,668
804
62
4
0
340,709
3
W
Nike
12,695
747
16
1
0
318,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role