Player Matchup

Hun Batz
Hun Batz
FianceLancePat
Hun Batz
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,441 Elo+
Party 2
Lancelot
Lancelot
Nugbunny
Lancelot
Level 112
God Stats
4W - 4L
1,684 SR
Queue Stats
281W - 207L
1,523 Elo+
Party 1
Cthulhu
Cthulhu
Tact1cal_D0nut
Cthulhu
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,473 Elo+
Party 2
Scylla
Scylla
crazychicken1227
Scylla
Level 33
God Stats
1W - 2L
1,176 SR
Queue Stats
92W - 96L
1,416 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
sfreguis
Ah Muzen Cab
Level 79
God Stats
2W - 1L
1,434 SR
Queue Stats
134W - 87L
1,568 Elo+
Party 1
Team Averages
Level 80
1,459 SR
1,484 Elo+

VS

Team Averages
Level 114
1,519 SR
1,481 Elo+
Geb
Geb
 
Geb
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
LsK_Nimble
Thanatos
Level 118
God Stats
8W - 9L
1,517 SR
Queue Stats
566W - 568L
1,470 Elo+
Party 3
Maui
Maui
RaisonDetreToBe
Maui
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 108L
1,413 Elo+
Solo
Ratatoskr
Ratatoskr
Roman_Legion_13
Ratatoskr
Level 87
God Stats
1W - 1L
1,719 SR
Queue Stats
143W - 160L
1,477 Elo+
Party 3
Kumbhakarna
Kumbhakarna
aravexx
Kumbhakarna
Level 95
God Stats
1W - 6L
1,361 SR
Queue Stats
213W - 185L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
13
4 / 2 / 13
7,889
986
5,296
9,933
4,690
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Lancelot
Nugbunny
Lancelot
13
5 / 3 / 9
8,216
1,027
11,745
9,167
4,677
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 2 / 15
8,060
1,008
8,390
17,507
17,702
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
5 / 1 / 10
8,245
1,031
9,321
5,336
2,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
sfreguis
Ah Muzen Cab
15
7 / 1 / 14
9,036
1,130
13,969
8,071
4,081
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
1 / 5 / 5
6,932
867
10,225
12,748
12,918
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
LsK_Nimble
Thanatos
12
1 / 7 / 3
6,504
813
7,101
11,932
6,078
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

1
0 / 0 / 0
2,132
267
0
0
0
Ratatoskr
Roman_Legion_13
Ratatoskr
12
1 / 7 / 2
6,494
812
5,303
12,796
5,455
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
aravexx
Kumbhakarna
15
4 / 3 / 3
8,174
1,022
6,927
14,838
14,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
20
22
Kills
7
9
Deaths
22
61
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
5
5
0.7
W
Hun Batz
4
2
13
5.25
L
Thanatos
LsK_Nimble
Thanatos
1
7
3
0.36
W
Lancelot
Nugbunny
Lancelot
5
3
9
3.17
L
0
0
0
0
L
Ratatoskr
Roman_Legion_13
Ratatoskr
1
7
2
0.29
W
1
2
15
4.25
L
Kumbhakarna
aravexx
Kumbhakarna
4
3
3
1.83
W
5
1
10
10
W
Ah Muzen Cab
sfreguis
Ah Muzen Cab
7
1
14
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,721
Damage
29,556
50,014
Taken
52,314
33,458
Mitigated
38,936
19,101
Healing
11,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
10,225
773
667
295
12,748
12,918
0
4,230
8,518
17,260
0
W
Hun Batz
5,296
2,068
986
2,009
9,933
4,690
1,008
3,441
6,492
0
7,324
L
Thanatos
LsK_Nimble
Thanatos
7,101
976
1,228
3,842
11,932
6,078
0
2,203
9,729
24
11,739
W
Lancelot
Nugbunny
Lancelot
11,745
1,038
1,583
1,397
9,167
4,677
1,720
1,988
7,179
0
16,295
L
0
0
0
0
0
0
0
0
0
0
0
L
Ratatoskr
Roman_Legion_13
Ratatoskr
5,303
1,707
277
2,139
12,796
5,455
0
5,620
7,176
23
9,557
W
8,390
1,670
874
5,198
17,507
17,702
143
5,121
12,386
15,775
0
L
Kumbhakarna
aravexx
Kumbhakarna
6,927
211
854
2,234
14,838
14,485
0
5,658
9,180
17,461
0
W
9,321
2,304
877
802
5,336
2,308
1,525
3,766
1,570
17,085
0
W
Ah Muzen Cab
sfreguis
Ah Muzen Cab
13,969
3,264
2,869
2,506
8,071
4,081
2,254
2,883
5,188
0
28,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,446
Gold Earned
30,236
75
Minions Killed
70
0
Camps Cleared
0
890,017
Distance Traveled
635,062
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,932
867
11
1
0
144,290
0
W
Hun Batz
7,889
986
5
1
0
171,862
0
L
Thanatos
6,504
813
15
2
0
161,404
1
W
Lancelot
8,216
1,027
18
2
0
186,343
0
L
Maui
2,132
267
0
0
0
0
0
L
Ratatoskr
6,494
812
7
1
0
158,624
0
W
Cthulhu
8,060
1,008
15
2
0
177,945
0
L
Kumbhakarna
8,174
1,022
37
5
0
170,744
4
W
Scylla
8,245
1,031
17
2
0
168,845
0
W
Ah Muzen Cab
9,036
1,130
20
3
0
185,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role