Player Matchup

Thor
Thor
YRyanQue
Thor
Level 48
God Stats
2W - 1L
1,823 SR
Queue Stats
165W - 56L
1,699 Elo+
Party 1
King Arthur
King Arthur
asscramps--jr
King Arthur
Level 44
God Stats
1W - 1L
1,560 SR
Queue Stats
23W - 13L
1,504 Elo+
Party 1
Sol
Sol
xMonster-SD
Sol
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 45L
1,493 Elo+
Party 1
Team Averages
Level 34
1,628 SR
1,565 Elo+

VS

Team Averages
Level 31
1,391 SR
1,231 Elo+
Chang'e
Chang'e
Aems Issei
Chang'e
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 26L
1,148 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Smokey1011698
Tsukuyomi
Level 14
God Stats
1W - 6L
1,202 SR
Queue Stats
8W - 26L
1,171 Elo+
Party 2
Pele
Pele
xsPidErFrEaK15
Pele
Level 62
God Stats
44W - 46L
1,472 SR
Queue Stats
244W - 292L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
18
6 / 3 / 7
12,355
883
13,487
12,961
5,983
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

King Arthur
asscramps--jr
King Arthur
15
2 / 3 / 6
9,820
701
11,722
19,667
19,657
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 2 / 6
11,422
816
21,617
16,148
5,725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Aems Issei
Chang'e
15
2 / 4 / 6
9,882
706
7,111
14,648
6,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
Smokey1011698
Tsukuyomi
15
1 / 2 / 6
9,400
671
10,326
16,981
7,981
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
5 / 7 / 3
11,585
828
14,770
20,466
8,880
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
23
13
Kills
8
8
Deaths
13
19
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Aems Issei
Chang'e
2
4
6
1.25
L
Tsukuyomi
Smokey1011698
Tsukuyomi
1
2
6
2
W
Thor
6
3
7
3.17
W
King Arthur
asscramps--jr
King Arthur
2
3
6
1.67
W
5
2
6
4
L
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,826
Damage
32,207
48,776
Taken
52,095
31,365
Mitigated
23,227
11,800
Healing
7,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Aems Issei
Chang'e
7,111
1,031
2,780
3,263
14,648
6,366
0
6,895
7,753
17,717
0
L
Tsukuyomi
Smokey1011698
Tsukuyomi
10,326
2,292
0
140
16,981
7,981
0
6,798
10,183
0
30,388
W
Thor
13,487
1,269
0
769
12,961
5,983
586
1,463
11,498
0
75,273
W
King Arthur
asscramps--jr
King Arthur
11,722
1,166
541
1,985
19,667
19,657
13
4,590
15,077
0
28,856
W
21,617
8,883
0
8,505
16,148
5,725
3,409
1,735
14,413
76,303
0
L
14,770
3,627
0
1,722
20,466
8,880
0
7,940
12,526
0
46,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,597
Gold Earned
30,867
217
Minions Killed
138
0
Camps Cleared
0
758,856
Distance Traveled
734,081
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,882
706
32
2
0
252,061
0
L
Tsukuyomi
9,400
671
35
3
0
244,706
0
W
Thor
12,355
883
110
8
0
265,267
2
W
King Arthur
9,820
701
31
2
0
263,657
0
W
Sol
11,422
816
76
5
0
229,932
0
L
Pele
11,585
828
71
5
0
237,314
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role