Player Matchup

Amaterasu
Amaterasu
Dark_A-P
Amaterasu
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
253W - 269L
1,365 Elo+
Party 2
Sobek
Sobek
Frostyisfunny
Sobek
Level 76
God Stats
4W - 2L
1,735 SR
Queue Stats
311W - 325L
1,374 Elo+
Party 2
Hou Yi
Hou Yi
Kikiss2303
Hou Yi
Level 19
God Stats
1W - 2L
1,370 SR
Queue Stats
4W - 13L
1,237 Elo+
Party 1
Ymir
Ymir
Yo-Dil
Ymir
Level 26
God Stats
18W - 10L
1,632 SR
Queue Stats
71W - 73L
1,376 Elo+
Party 2
Mercury
Mercury
iisma_02
Mercury
Level 58
God Stats
0W - 1L
1,217 SR
Queue Stats
4W - 14L
1,237 Elo+
Party 1
Team Averages
Level 49
1,491 SR
1,318 Elo+

VS

Team Averages
Level 59
1,478 SR
1,381 Elo+
Atlas
Atlas
Ana ng1250
Atlas
Level 49
God Stats
4W - 6L
1,395 SR
Queue Stats
79W - 123L
1,206 Elo+
Solo
Bellona
Bellona
Dr_furrball
Bellona
Level 115
God Stats
2W - 1L
1,460 SR
Queue Stats
313W - 305L
1,445 Elo+
Party 3
Thanatos
Thanatos
ScrubBoiAlex
Thanatos
Level 77
God Stats
10W - 10L
1,572 SR
Queue Stats
237W - 241L
1,489 Elo+
Party 3
Zhong Kui
Zhong Kui
ihyAhiru
Zhong Kui
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,332 Elo+
Solo
Danzaburou
Danzaburou
uoyxv
Danzaburou
Level 17
God Stats
7W - 5L
1,466 SR
Queue Stats
16W - 16L
1,432 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Dark_A-P
Amaterasu
11
3 / 4 / 1
7,011
539
5,247
14,400
7,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
2 / 2 / 2
6,804
523
4,076
14,028
9,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
Kikiss2303
Hou Yi
8
0 / 5 / 3
5,240
403
4,551
11,268
3,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
Yo-Dil
Ymir
9
1 / 1 / 2
5,620
432
3,855
10,007
4,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mercury
iisma_02
Mercury
7
1 / 4 / 2
5,227
402
1,564
8,314
2,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
9
2 / 2 / 3
6,825
525
6,221
12,644
12,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Dr_furrball
Bellona
13
3 / 1 / 5
7,744
596
7,526
8,799
8,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Thanatos
ScrubBoiAlex
Thanatos
14
6 / 1 / 2
8,218
632
5,723
10,110
4,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
ihyAhiru
Zhong Kui
12
4 / 2 / 2
7,297
561
10,248
9,467
6,617
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
uoyxv
Danzaburou
10
0 / 1 / 5
6,340
488
9,027
6,456
2,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
7
Kills
15
16
Deaths
7
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Atlas
2
2
3
1.75
L
Amaterasu
Dark_A-P
Amaterasu
3
4
1
0.88
W
Bellona
Dr_furrball
Bellona
3
1
5
5.5
L
2
2
2
1.5
L
Hou Yi
Kikiss2303
Hou Yi
0
5
3
0.3
W
Thanatos
ScrubBoiAlex
Thanatos
6
1
2
7
L
Ymir
Yo-Dil
Ymir
1
1
2
2
W
Zhong Kui
ihyAhiru
Zhong Kui
4
2
2
2.5
L
Mercury
iisma_02
Mercury
1
4
2
0.5
W
Danzaburou
uoyxv
Danzaburou
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,293
Damage
38,745
58,017
Taken
47,476
27,017
Mitigated
35,934
15,115
Healing
23,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
6,221
2,879
0
1,642
12,644
12,699
414
3,500
9,144
24,196
0
L
Amaterasu
Dark_A-P
Amaterasu
5,247
2,046
0
2,636
14,400
7,469
0
4,649
9,751
0
41,701
W
Bellona
Dr_furrball
Bellona
7,526
2,492
0
3,595
8,799
8,909
0
744
8,055
0
52,922
L
4,076
788
794
5,481
14,028
9,618
0
4,891
9,137
18,865
0
L
Hou Yi
Kikiss2303
Hou Yi
4,551
2,102
0
1,869
11,268
3,526
0
2,243
9,025
0
25,327
W
Thanatos
ScrubBoiAlex
Thanatos
5,723
1,986
0
10,261
10,110
4,969
182
821
9,289
0
56,587
L
Ymir
Yo-Dil
Ymir
3,855
1,114
0
3,985
10,007
4,024
0
3,179
6,828
23,511
0
W
Zhong Kui
ihyAhiru
Zhong Kui
10,248
888
0
4,473
9,467
6,617
1,290
392
9,075
51,043
0
L
Mercury
iisma_02
Mercury
1,564
695
0
350
8,314
2,380
26
1,507
6,807
0
18,167
W
Danzaburou
uoyxv
Danzaburou
9,027
3,908
0
3,073
6,456
2,740
262
2,474
3,982
0
38,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,902
Gold Earned
36,424
198
Minions Killed
352
0
Camps Cleared
0
1,207,188
Distance Traveled
1,291,006
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,825
525
23
2
0
274,652
0
L
Amaterasu
7,011
539
67
5
0
257,039
2
W
Bellona
7,744
596
99
8
0
272,270
1
L
Sobek
6,804
523
20
2
0
231,745
1
L
Hou Yi
5,240
403
30
2
0
228,289
1
W
Thanatos
8,218
632
97
7
0
290,795
3
L
Ymir
5,620
432
47
4
0
224,088
0
W
Zhong Kui
7,297
561
68
5
0
214,765
2
L
Mercury
5,227
402
34
3
0
266,027
0
W
Danzaburou
6,340
488
65
5
0
238,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role