Player Matchup

Ganesha
Ganesha
Masters
 
Ganesha
Masters
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
King Arthur
King Arthur
Masters
BanChaac
King Arthur
Masters
Level 128
God Stats
8W - 2L
1,745 SR
Queue Stats
430W - 213L
2,986 MMR
Party 2
Ravana
Ravana
Masters
Zesru
Ravana
Masters
Level 159
God Stats
124W - 23L
2,002 SR
Queue Stats
377W - 147L
2,682 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 139
1,749 SR
2,390 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 136
1,668 SR
2,026 MMR
Jormungandr
Jormungandr
Masters
DOK BuyAble
Jormungandr
Masters
Level 159
God Stats
188W - 198L
1,678 SR
Queue Stats
696W - 847L
2,288 MMR
Solo
Anubis
Anubis
Gold II
HUNCHOJAVI1931
Anubis
Gold II
Level 102
God Stats
29W - 19L
1,681 SR
Queue Stats
85W - 89L
1,586 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Platinum I
TDS Holmes
Ah Muzen Cab
Platinum I
Level 146
God Stats
10W - 9L
1,645 SR
Queue Stats
94W - 110L
2,205 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
20
1 / 0 / 19
13,405
745
20,529
13,915
7,245
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
BanChaac
King Arthur
18
6 / 1 / 10
13,380
743
14,330
28,355
40,514
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ravana
Zesru
Ravana
20
14 / 0 / 5
14,448
803
27,848
16,586
21,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
Guan YuAchillesGebBaba YagaAtlas

VS

Bans
Ao KuangScyllaSolYu HuangBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DOK BuyAble
Jormungandr
15
1 / 4 / 0
10,613
590
19,064
29,556
32,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 8 / 0
10,610
589
6,429
17,768
7,823
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
TDS Holmes
Ah Muzen Cab
17
0 / 9 / 1
11,089
616
10,974
19,340
7,898
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
2
21
Kills
1
1
Deaths
21
34
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
1
0
19
10.5
W
King Arthur
BanChaac
King Arthur
6
1
10
11
L
Jormungandr
DOK BuyAble
Jormungandr
1
4
0
0.25
L
0
8
0
0
L
Ah Muzen Cab
TDS Holmes
Ah Muzen Cab
0
9
1
0.06
W
Ravana
Zesru
Ravana
14
0
5
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,707
Damage
36,467
58,856
Taken
66,664
69,046
Mitigated
47,772
15,018
Healing
11,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
20,529
472
0
1,562
13,915
7,245
1,731
5,359
8,398
81,885
0
W
King Arthur
BanChaac
King Arthur
14,330
1,504
0
7,669
28,355
40,514
263
12,398
14,791
0
51,377
L
Jormungandr
DOK BuyAble
Jormungandr
19,064
4,206
464
5,782
29,556
32,051
0
9,734
18,849
34,774
0
L
6,429
262
49
3,036
17,768
7,823
0
4,816
12,654
49,303
0
L
Ah Muzen Cab
TDS Holmes
Ah Muzen Cab
10,974
3,465
0
1,878
19,340
7,898
0
6,088
12,655
0
59,545
W
Ravana
Zesru
Ravana
27,848
5,525
0
5,787
16,586
21,287
943
6,076
10,001
79
86,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,233
Gold Earned
32,312
284
Minions Killed
207
0
Camps Cleared
0
1,050,178
Distance Traveled
867,467
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
13,405
745
50
3
0
342,373
13
W
King Arthur
13,380
743
110
6
0
346,018
0
L
Jormungandr
10,613
590
35
2
0
325,499
8
L
Anubis
10,610
589
78
4
0
262,919
6
L
Ah Muzen Cab
11,089
616
94
5
0
279,049
2
W
Ravana
14,448
803
124
7
0
361,787
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role