Player Matchup

Anhur
Anhur
 
Anhur
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
KhumbaOF
Scylla
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 11L
1,789 Elo+
Party 1
Shiva
Shiva
Shedet
Shiva
Level 137
God Stats
2W - 0L
1,737 SR
Queue Stats
330W - 216L
1,674 Elo+
Party 1
Bacchus
Bacchus
Stepbrochad
Bacchus
Level 68
God Stats
12W - 8L
1,496 SR
Queue Stats
152W - 170L
1,460 Elo+
Solo
Atlas
Atlas
godimissgab
Atlas
Level 147
God Stats
31W - 20L
1,707 SR
Queue Stats
1,158W - 740L
1,801 Elo+
Party 1
Team Averages
Level 97
1,588 SR
1,645 Elo+

VS

Team Averages
Level 63
1,473 SR
1,350 Elo+
Horus
Horus
 
Horus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Boogs5955
Nu Wa
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 67L
1,240 Elo+
Party 2
Ishtar
Ishtar
Reaper68
Ishtar
Level 85
God Stats
4W - 2L
1,583 SR
Queue Stats
50W - 61L
1,340 Elo+
Solo
Pele
Pele
uncaringlite
Pele
Level 37
God Stats
1W - 5L
1,281 SR
Queue Stats
20W - 46L
1,168 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
5 / 1 / 2
8,089
578
7,463
10,062
3,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
KhumbaOF
Scylla
14
3 / 3 / 2
7,979
570
6,035
6,210
1,908
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
Shedet
Shiva
13
5 / 0 / 5
7,899
564
8,117
10,115
4,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
Stepbrochad
Bacchus
11
1 / 0 / 8
7,249
518
5,496
10,839
10,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

14
9 / 2 / 3
8,781
627
8,990
11,586
6,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
2 / 5 / 2
6,819
487
3,860
12,420
7,085
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ares
 
Ares
9
1 / 2 / 0
5,999
429
2,954
9,537
6,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
Boogs5955
Nu Wa
10
0 / 7 / 2
5,798
414
3,939
8,746
3,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ishtar
Reaper68
Ishtar
10
0 / 5 / 1
5,996
428
5,243
8,817
2,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

11
3 / 4 / 1
7,071
505
3,661
12,688
4,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
23
Kills
6
6
Deaths
23
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
5
1
2
6
L
Horus
 
Horus
2
5
2
0.6
L
Ares
 
Ares
1
2
0
0.5
L
Nu Wa
Boogs5955
Nu Wa
0
7
2
0.14
W
Scylla
KhumbaOF
Scylla
3
3
2
1.33
L
Ishtar
Reaper68
Ishtar
0
5
1
0.1
W
Shiva
Shedet
Shiva
5
0
5
7.5
W
Bacchus
Stepbrochad
Bacchus
1
0
8
5
W
9
2
3
5.25
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,101
Damage
19,657
48,812
Taken
52,208
27,017
Mitigated
23,360
14,046
Healing
11,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
7,463
4,058
0
6,232
10,062
3,862
98
1,704
8,358
0
60,957
L
Horus
 
Horus
3,860
1,800
369
2,707
12,420
7,085
906
5,292
7,020
0
29,561
L
Ares
 
Ares
2,954
460
0
1,898
9,537
6,104
0
2,639
6,870
13,492
0
L
Nu Wa
Boogs5955
Nu Wa
3,939
638
0
0
8,746
3,575
345
5,797
2,606
30,653
0
W
Scylla
KhumbaOF
Scylla
6,035
1,242
0
714
6,210
1,908
1,009
652
5,558
63,017
0
L
Ishtar
Reaper68
Ishtar
5,243
3,369
0
2,042
8,817
2,220
0
1,431
7,386
0
33,179
W
Shiva
Shedet
Shiva
8,117
3,100
56
2,879
10,115
4,316
0
682
9,433
0
54,800
W
Bacchus
Stepbrochad
Bacchus
5,496
512
0
1,859
10,839
10,866
75
2,045
8,794
18,514
2,032
W
8,990
1,621
0
2,306
11,586
6,065
230
1,810
9,776
59,561
0
L
3,661
1,067
0
4,958
12,688
4,376
0
4,196
8,270
0
32,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,997
Gold Earned
31,683
437
Minions Killed
246
0
Camps Cleared
0
1,368,214
Distance Traveled
1,182,005
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,089
578
99
7
0
235,590
2
L
Horus
6,819
487
59
4
0
219,060
0
L
Ares
5,999
429
20
1
0
272,488
3
L
Nu Wa
5,798
414
44
3
0
199,661
3
W
Scylla
7,979
570
109
8
0
254,333
1
L
Ishtar
5,996
428
62
4
0
208,883
4
W
Shiva
7,899
564
95
7
0
309,120
4
W
Bacchus
7,249
518
27
2
0
294,500
2
W
Atlas
8,781
627
107
8
0
274,671
3
L
Pele
7,071
505
61
4
0
281,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role