Player Matchup

Horus
Horus
DankBakedPotato
Horus
Level 66
God Stats
17W - 6L
1,877 SR
Queue Stats
90W - 48L
1,699 Elo+
Party 3
Yemoja
Yemoja
ReaperRosee
Yemoja
Level 8
God Stats
5W - 2L
1,113 SR
Queue Stats
6W - 5L
1,214 Elo+
Party 3
Ne Zha
Ne Zha
future60
Ne Zha
Level 146
God Stats
4W - 2L
1,431 SR
Queue Stats
69W - 35L
1,682 Elo+
Party 3
Sol
Sol
lAdversaryl
Sol
Level 109
God Stats
14W - 6L
1,682 SR
Queue Stats
95W - 129L
1,408 Elo+
Party 2
Ishtar
Ishtar
lForsakenAngel
Ishtar
Level 78
God Stats
2W - 2L
1,253 SR
Queue Stats
123W - 184L
1,362 Elo+
Party 2
Team Averages
Level 81
1,471 SR
1,473 Elo+

VS

Team Averages
Level 21
1,500 SR
1,431 Elo+
Medusa
Medusa
BoogMonster22
Medusa
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,397 Elo+
Party 4
Bakasura
Bakasura
Dailydeathphoru
Bakasura
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,294 Elo+
Party 4
Horus
Horus
Lockness7737
Horus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 4
Aphrodite
Aphrodite
Smurf acc2174
Aphrodite
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 27L
1,502 Elo+
Party 1
Chronos
Chronos
iOnlyPlyWtScrubs
Chronos
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 0 / 19
10,344
940
16,394
17,198
23,598
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Yemoja
14
0 / 0 / 18
9,209
837
1,581
3,397
3,924
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ne Zha
future60
Ne Zha
19
11 / 1 / 12
11,005
1,000
17,803
9,743
5,721
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
11 / 0 / 10
10,753
978
19,347
10,391
5,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
7 / 1 / 19
10,219
929
16,686
10,128
6,174
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 9 / 0
8,462
769
8,866
15,813
5,915
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bakasura
13
0 / 8 / 2
7,390
672
3,058
18,903
9,396
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 5 / 2
7,311
665
3,444
15,718
14,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
Smurf acc2174
Aphrodite
14
0 / 9 / 2
7,593
690
7,173
17,045
8,101
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 8 / 2
7,789
708
7,189
14,060
6,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
10
39
Kills
2
2
Deaths
39
78
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
9
0
0.22
L
Bakasura
0
8
2
0.13
W
10
0
19
19.5
L
0
5
2
0.2
W
Yemoja
0
0
18
9
L
Aphrodite
Smurf acc2174
Aphrodite
0
9
2
0.11
W
Ne Zha
future60
Ne Zha
11
1
12
17
L
0
8
2
0.13
W
11
0
10
16
W
7
1
19
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,811
Damage
29,730
50,857
Taken
81,539
45,212
Mitigated
44,003
27,664
Healing
11,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,866
4,687
12
1,266
15,813
5,915
0
2,714
13,099
0
19,874
L
Bakasura
3,058
2,779
0
1,867
18,903
9,396
0
4,841
14,062
0
13,582
W
16,394
5,870
2,030
4,656
17,198
23,598
504
4,298
12,690
509
24,137
L
3,444
1,553
806
1,143
15,718
14,563
0
4,492
11,226
0
13,711
W
Yemoja
1,581
1,029
10,281
1,525
3,397
3,924
342
1,678
1,627
5,916
0
L
Aphrodite
Smurf acc2174
Aphrodite
7,173
927
1,429
4,291
17,045
8,101
328
4,436
12,609
24,664
0
W
Ne Zha
future60
Ne Zha
17,803
6,278
0
3,805
9,743
5,721
1,984
812
8,706
0
51,954
L
7,189
1,747
0
1,065
14,060
6,028
770
4,163
9,897
29,999
1,109
W
19,347
7,276
0
3,364
10,391
5,795
6,758
3,184
7,122
50,365
2,932
W
16,686
10,114
605
1,398
10,128
6,174
3,394
4,121
5,958
129
44,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,530
Gold Earned
38,545
219
Minions Killed
163
0
Camps Cleared
0
1,211,489
Distance Traveled
917,296
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,462
769
19
2
0
172,552
3
L
Bakasura
7,390
672
33
3
0
198,877
1
W
Horus
10,344
940
18
2
0
258,212
11
L
Horus
7,311
665
23
2
0
168,603
0
W
Yemoja
9,209
837
3
0
0
207,762
1
L
Aphrodite
7,593
690
46
4
0
172,371
0
W
Ne Zha
11,005
1,000
76
7
0
255,656
0
L
Chronos
7,789
708
42
4
0
204,893
0
W
Sol
10,753
978
76
7
0
228,085
0
W
Ishtar
10,219
929
46
4
0
261,774
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role