Player Matchup

Ao Kuang
Ao Kuang
GnX PerFecTioN
Ao Kuang
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 8L
1,048 Elo+
Party 1
Gilgamesh
Gilgamesh
PuGa3_14
Gilgamesh
Level 100
God Stats
2W - 3L
1,508 SR
Queue Stats
42W - 45L
1,397 Elo+
Solo
Sol
Sol
SomeKidAtSchool7
Sol
Level 17
God Stats
4W - 5L
1,250 SR
Queue Stats
4W - 8L
1,048 Elo+
Party 1
Ares
Ares
bobaslayer_73
Ares
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,071 Elo+
Party 1
Nu Wa
Nu Wa
pxndaaxttv
Nu Wa
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,048 Elo+
Party 1
Team Averages
Level 41
1,451 SR
1,122 Elo+

VS

Team Averages
Level 91
1,541 SR
1,497 Elo+
Set
Set
BannedForSlurs
Set
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 17L
1,735 Elo+
Party 2
King Arthur
King Arthur
FatRagu
King Arthur
Level 124
God Stats
15W - 21L
1,586 SR
Queue Stats
670W - 588L
1,690 Elo+
Party 2
Anubis
Anubis
GladGLic
Anubis
Level 58
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,213 Elo+
Solo
Tsukuyomi
Tsukuyomi
Rxritys
Tsukuyomi
Level 117
God Stats
3W - 2L
1,587 SR
Queue Stats
162W - 140L
1,618 Elo+
Party 2
Baron Samedi
Baron Samedi
quiquexb
Baron Samedi
Level 130
God Stats
2W - 3L
1,530 SR
Queue Stats
4W - 8L
1,231 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
14
5 / 8 / 0
9,398
470
9,274
21,443
7,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
PuGa3_14
Gilgamesh
13
1 / 7 / 2
7,960
398
6,589
21,625
16,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 7 / 1
8,534
427
8,217
13,037
4,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 13 / 3
6,801
340
3,144
21,741
13,259
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
12
0 / 12 / 2
7,046
352
5,678
16,806
4,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
21 / 0 / 4
14,633
732
32,488
19,526
12,850
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
FatRagu
King Arthur
18
5 / 3 / 6
11,471
574
10,733
19,819
18,132
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
GladGLic
Anubis
17
7 / 2 / 9
10,533
527
10,933
11,676
6,445
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Rxritys
Tsukuyomi
16
4 / 2 / 7
10,308
515
5,278
14,754
6,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Baron Samedi
quiquexb
Baron Samedi
17
10 / 2 / 9
11,165
558
16,561
10,544
6,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
82
8
Kills
47
47
Deaths
9
8
Assists
35
Player
Kills
Deaths
Assists
KDA
W
21
0
4
23
W
King Arthur
FatRagu
King Arthur
5
3
6
2.67
W
Anubis
GladGLic
Anubis
7
2
9
5.75
L
Ao Kuang
5
8
0
0.63
L
Gilgamesh
PuGa3_14
Gilgamesh
1
7
2
0.29
W
Tsukuyomi
Rxritys
Tsukuyomi
4
2
7
3.75
L
2
7
1
0.36
L
0
13
3
0.12
L
Nu Wa
0
12
2
0.08
W
Baron Samedi
quiquexb
Baron Samedi
10
2
9
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,902
Damage
75,993
94,652
Taken
76,319
45,705
Mitigated
49,550
13,342
Healing
29,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
32,488
16,223
0
7,171
19,526
12,850
1,584
6,604
12,922
0
189,781
W
King Arthur
FatRagu
King Arthur
10,733
2,176
0
3,628
19,819
18,132
558
3,946
15,873
0
82,151
W
Anubis
GladGLic
Anubis
10,933
1,135
483
5,660
11,676
6,445
1,684
8,794
2,882
58,998
0
L
Ao Kuang
9,274
3,697
0
4,405
21,443
7,723
0
3,769
17,674
46,335
0
L
Gilgamesh
PuGa3_14
Gilgamesh
6,589
1,193
0
4,682
21,625
16,015
0
0
21,625
580
52,662
W
Tsukuyomi
Rxritys
Tsukuyomi
5,278
1,558
0
7,372
14,754
6,032
0
2,825
11,929
0
81,444
L
8,217
2,577
0
3,470
13,037
4,584
138
9,020
4,017
49,285
5,751
L
3,144
265
0
204
21,741
13,259
0
14,705
7,036
19,245
0
L
Nu Wa
5,678
1,523
0
581
16,806
4,124
0
0
16,806
33,875
0
W
Baron Samedi
quiquexb
Baron Samedi
16,561
1,845
1,590
3,580
10,544
6,091
1,766
5,483
5,061
74,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,739
Gold Earned
58,110
312
Minions Killed
715
0
Camps Cleared
0
1,609,804
Distance Traveled
1,836,760
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
14,633
732
258
13
0
427,584
4
W
King Arthur
11,471
574
148
7
0
342,765
4
W
Anubis
10,533
527
94
5
0
313,648
2
L
Ao Kuang
9,398
470
80
4
0
359,604
4
L
Gilgamesh
7,960
398
74
4
0
321,358
8
W
Tsukuyomi
10,308
515
115
6
0
423,074
0
L
Sol
8,534
427
110
6
0
330,214
0
L
Ares
6,801
340
15
1
0
291,446
5
L
Nu Wa
7,046
352
33
2
0
307,182
1
W
Baron Samedi
11,165
558
100
5
0
329,689
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role