Player Matchup

Chaac
Chaac
Crayola_Eater_
Chaac
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 19L
1,515 Elo+
Party 1
Chang'e
Chang'e
Cyanidi
Chang'e
Level 142
God Stats
3W - 0L
1,753 SR
Queue Stats
157W - 181L
1,463 Elo+
Party 1
Baron Samedi
Baron Samedi
Lautrecdotbat
Baron Samedi
Level 77
God Stats
10W - 7L
1,711 SR
Queue Stats
127W - 137L
1,490 Elo+
Party 3
Ishtar
Ishtar
NixStix
Ishtar
Level 49
God Stats
10W - 3L
1,659 SR
Queue Stats
117W - 118L
1,480 Elo+
Party 3
Susano
Susano
lingeringjam
Susano
Level 104
God Stats
34W - 24L
1,628 SR
Queue Stats
527W - 512L
1,567 Elo+
Party 3
Team Averages
Level 76
1,650 SR
1,503 Elo+

VS

Team Averages
Level 99
1,626 SR
1,468 Elo+
Freya
Freya
 
Freya
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
DefiantM7
Sun Wukong
Level 122
God Stats
0W - 1L
1,891 SR
Queue Stats
134W - 134L
1,465 Elo+
Party 4
Ymir
Ymir
ICanT-SU
Ymir
Level 85
God Stats
8W - 3L
1,706 SR
Queue Stats
69W - 71L
1,456 Elo+
Party 4
Loki
Loki
St_Ramirez_
Loki
Level 46
God Stats
6W - 8L
1,506 SR
Queue Stats
63W - 70L
1,444 Elo+
Party 4
Tiamat
Tiamat
VioletDementia
Tiamat
Level 112
God Stats
22W - 24L
1,527 SR
Queue Stats
346W - 359L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 1 / 5
10,637
591
14,141
19,432
15,950
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Chang'e
Cyanidi
Chang'e
16
4 / 0 / 8
9,900
550
16,800
16,524
7,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Baron Samedi
Lautrecdotbat
Baron Samedi
15
1 / 1 / 9
9,557
531
7,944
13,477
14,749
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ishtar
NixStix
Ishtar
16
3 / 1 / 0
9,783
544
5,937
8,459
3,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Susano
17
6 / 0 / 8
10,087
560
12,458
16,522
7,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
15
1 / 2 / 0
8,839
491
7,233
12,420
4,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
DefiantM7
Sun Wukong
11
0 / 1 / 1
6,940
386
5,113
13,356
10,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ymir
12
1 / 8 / 1
7,663
426
14,085
20,846
13,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
1 / 8 / 1
7,230
402
6,793
16,211
6,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
0 / 4 / 1
7,501
417
9,160
13,463
8,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
7
23
Kills
3
3
Deaths
23
30
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
1
2
0
0.5
W
9
1
5
11.5
W
Chang'e
Cyanidi
Chang'e
4
0
8
8
L
Sun Wukong
DefiantM7
Sun Wukong
0
1
1
0.5
L
Ymir
1
8
1
0.19
W
Baron Samedi
Lautrecdotbat
Baron Samedi
1
1
9
5.5
W
Ishtar
NixStix
Ishtar
3
1
0
3
L
1
8
1
0.19
L
0
4
1
0.13
W
Susano
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,280
Damage
42,384
74,414
Taken
76,296
49,663
Mitigated
43,713
38,779
Healing
19,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
7,233
2,947
0
6,190
12,420
4,838
0
462
11,958
78,457
2,518
W
14,141
3,407
0
7,184
19,432
15,950
2,613
7,182
11,556
0
73,264
W
Chang'e
Cyanidi
Chang'e
16,800
1,871
3,451
9,596
16,524
7,600
1,405
6,919
9,033
81,118
0
L
Sun Wukong
DefiantM7
Sun Wukong
5,113
1,630
0
3,549
13,356
10,113
0
4,903
8,453
0
34,562
L
Ymir
14,085
4,981
0
2,101
20,846
13,752
147
6,103
14,743
51,658
0
W
Baron Samedi
Lautrecdotbat
Baron Samedi
7,944
1,732
883
5,573
13,477
14,749
607
4,359
8,751
43,165
2,047
W
Ishtar
NixStix
Ishtar
5,937
3,189
0
5,322
8,459
3,654
1,178
3,240
5,167
0
85,271
L
6,793
1,891
0
3,890
16,211
6,240
0
4,867
11,344
0
41,025
L
9,160
547
0
4,159
13,463
8,770
152
8,384
5,079
55,340
0
W
Susano
12,458
4,693
0
6,770
16,522
7,710
0
6,715
9,657
0
82,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,964
Gold Earned
38,173
587
Minions Killed
440
0
Camps Cleared
0
1,690,766
Distance Traveled
1,525,781
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,839
491
143
8
0
330,365
3
W
Chaac
10,637
591
122
7
0
331,229
1
W
Chang'e
9,900
550
137
8
0
319,916
0
L
Sun Wukong
6,940
386
58
3
0
261,532
4
L
Ymir
7,663
426
70
4
0
273,316
1
W
Baron Samedi
9,557
531
38
2
0
307,434
2
W
Ishtar
9,783
544
174
10
0
318,210
6
L
Loki
7,230
402
64
4
0
351,671
0
L
Tiamat
7,501
417
105
6
0
308,897
4
W
Susano
10,087
560
116
6
0
413,977
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role