Player Matchup

Horus
Horus
 
Horus
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Afro-seneca_Mal
Pele
Level 67
God Stats
7W - 9L
1,489 SR
Queue Stats
64W - 76L
1,378 Elo+
Party 3
Hachiman
Hachiman
CoppingwithAids
Hachiman
Level 107
God Stats
1W - 1L
1,852 SR
Queue Stats
105W - 143L
1,402 Elo+
Party 3
Ao Kuang
Ao Kuang
Crayola_Eater_
Ao Kuang
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 19L
1,519 Elo+
Party 2
The Morrigan
The Morrigan
Cyanidi
The Morrigan
Level 142
God Stats
4W - 1L
1,840 SR
Queue Stats
157W - 181L
1,461 Elo+
Party 2
Team Averages
Level 82
1,636 SR
1,452 Elo+

VS

Team Averages
Level 116
1,487 SR
1,553 Elo+
Nox
Nox
Bcw515
Nox
Level 154
God Stats
6W - 5L
1,528 SR
Queue Stats
180W - 163L
1,610 Elo+
Party 1
Arachne
Arachne
Eelektrick
Arachne
Level 145
God Stats
1W - 4L
1,317 SR
Queue Stats
56W - 53L
1,562 Elo+
Party 1
Neith
Neith
MadManMatrix
Neith
Level 27
God Stats
5W - 4L
1,482 SR
Queue Stats
48W - 35L
1,574 Elo+
Party 1
Gilgamesh
Gilgamesh
TeddyJKaczynski
Gilgamesh
Level 108
God Stats
11W - 5L
1,650 SR
Queue Stats
202W - 182L
1,604 Elo+
Party 1
Lancelot
Lancelot
iisleekyii
Lancelot
Level 145
God Stats
2W - 0L
1,456 SR
Queue Stats
13W - 11L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
2 / 3 / 4
6,646
475
6,543
9,355
5,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
1 / 6 / 1
7,029
502
8,211
14,822
7,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
12
3 / 1 / 2
7,403
529
7,877
8,407
2,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
11
0 / 1 / 0
6,611
472
1,957
10,668
4,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

The Morrigan
Cyanidi
The Morrigan
12
1 / 4 / 0
6,713
480
2,511
7,445
2,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Bcw515
Nox
13
4 / 0 / 4
8,281
592
8,056
4,257
1,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
Eelektrick
Arachne
13
4 / 1 / 2
7,692
549
5,943
10,615
3,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 1 / 3
6,681
477
3,669
8,591
2,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gilgamesh
TeddyJKaczynski
Gilgamesh
13
6 / 2 / 2
8,568
612
11,520
14,028
8,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
iisleekyii
Lancelot
12
1 / 4 / 0
6,952
497
2,028
10,381
4,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
7
Kills
15
15
Deaths
8
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
2
3
4
1.33
L
1
6
1
0.25
W
Nox
Bcw515
Nox
4
0
4
6
L
Hachiman
3
1
2
4
L
Ao Kuang
0
1
0
0
L
The Morrigan
Cyanidi
The Morrigan
1
4
0
0.25
W
Arachne
Eelektrick
Arachne
4
1
2
5
W
0
1
3
1.5
W
Gilgamesh
TeddyJKaczynski
Gilgamesh
6
2
2
3.5
W
Lancelot
iisleekyii
Lancelot
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,099
Damage
31,216
50,697
Taken
47,872
22,441
Mitigated
21,712
13,635
Healing
13,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
6,543
2,262
404
2,328
9,355
5,058
0
1,837
7,412
0
33,996
L
8,211
2,826
0
4,921
14,822
7,484
0
1,395
12,562
0
47,401
W
Nox
Bcw515
Nox
8,056
1,549
0
1,380
4,257
1,970
882
1,104
3,066
58,294
0
L
Hachiman
7,877
3,518
0
3,372
8,407
2,760
888
1,986
6,325
0
42,288
L
Ao Kuang
1,957
503
0
1,130
10,668
4,146
0
796
9,872
50,528
0
L
The Morrigan
Cyanidi
The Morrigan
2,511
504
0
1,480
7,445
2,993
0
2,042
5,403
42,393
1,582
W
Arachne
Eelektrick
Arachne
5,943
3,934
0
3,412
10,615
3,983
0
1,768
8,712
0
49,603
W
3,669
1,963
0
3,700
8,591
2,534
0
490
7,990
0
36,414
W
Gilgamesh
TeddyJKaczynski
Gilgamesh
11,520
3,340
0
4,062
14,028
8,817
360
266
12,649
0
53,336
W
Lancelot
iisleekyii
Lancelot
2,028
1,066
0
593
10,381
4,408
0
0
10,195
0
49,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,402
Gold Earned
38,174
371
Minions Killed
430
0
Camps Cleared
0
1,219,550
Distance Traveled
1,390,961
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,646
475
51
4
0
244,828
3
L
Pele
7,029
502
89
6
0
223,851
1
W
Nox
8,281
592
107
8
0
281,416
6
L
Hachiman
7,403
529
69
5
0
253,460
3
L
Ao Kuang
6,611
472
84
6
0
275,587
2
L
The Morrigan
6,713
480
78
6
0
221,824
0
W
Arachne
7,692
549
78
6
0
347,795
4
W
Neith
6,681
477
62
4
0
228,592
3
W
Gilgamesh
8,568
612
105
8
0
264,296
6
W
Lancelot
6,952
497
78
6
0
268,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role