Player Matchup

Lancelot
Lancelot
Cryptic_Conny
Lancelot
Level 77
God Stats
1W - 4L
1,154 SR
Queue Stats
216W - 231L
1,441 Elo+
Solo
Cernunnos
Cernunnos
Lkane1992
Cernunnos
Level 134
God Stats
7W - 4L
1,481 SR
Queue Stats
195W - 229L
1,321 Elo+
Solo
Hercules
Hercules
MisterGreen7
Hercules
Level 112
God Stats
37W - 37L
1,493 SR
Queue Stats
530W - 555L
1,456 Elo+
Solo
Cerberus
Cerberus
MurdaMafiaMizfit
Cerberus
Level 157
God Stats
3W - 1L
1,500 SR
Queue Stats
826W - 893L
1,298 Elo+
Party 1
Ra
Ra
RahFrost
Ra
Level 85
God Stats
3W - 6L
1,328 SR
Queue Stats
114W - 132L
1,316 Elo+
Party 1
Team Averages
Level 113
1,391 SR
1,366 Elo+

VS

Team Averages
Level 91
1,560 SR
1,396 Elo+
Fafnir
Fafnir
KQ Hunter4r2
Fafnir
Level 73
God Stats
0W - 1L
1,790 SR
Queue Stats
26W - 26L
1,466 Elo+
Solo
Artemis
Artemis
MFSACREDSWAUV420
Artemis
Level 146
God Stats
73W - 66L
1,559 SR
Queue Stats
661W - 660L
1,456 Elo+
Solo
Heimdallr
Heimdallr
MrCricket0
Heimdallr
Level 65
God Stats
1W - 3L
1,453 SR
Queue Stats
17W - 27L
1,272 Elo+
Solo
Kali
Kali
Sage_Nine_
Kali
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 100L
1,339 Elo+
Solo
Hades
Hades
Ultament demon6
Hades
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 13L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Cryptic_Conny
Lancelot
18
11 / 0 / 2
11,667
556
17,950
17,907
9,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
Lkane1992
Cernunnos
18
4 / 0 / 8
11,114
529
11,302
13,193
6,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
MisterGreen7
Hercules
18
2 / 1 / 4
11,565
551
13,720
18,824
21,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
3 / 1 / 8
9,797
467
11,296
29,676
26,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
3 / 3 / 6
9,937
473
7,979
10,618
4,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
13
0 / 1 / 2
8,852
422
8,061
18,337
20,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
1 / 2 / 0
10,067
479
16,660
15,784
7,256
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
MrCricket0
Heimdallr
14
1 / 8 / 1
8,124
387
9,799
16,716
6,552
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 5 / 3
8,808
419
6,267
19,593
8,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 7 / 0
8,484
404
16,271
18,493
9,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
11
23
Kills
5
5
Deaths
23
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Cryptic_Conny
Lancelot
11
0
2
12
L
Fafnir
0
1
2
1
W
Cernunnos
Lkane1992
Cernunnos
4
0
8
8
L
1
2
0
0.5
W
Hercules
MisterGreen7
Hercules
2
1
4
4
L
Heimdallr
MrCricket0
Heimdallr
1
8
1
0.19
W
3
1
8
7
W
3
3
6
2
L
0
5
3
0.3
L
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,247
Damage
57,058
90,218
Taken
88,923
68,225
Mitigated
52,532
40,074
Healing
27,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Cryptic_Conny
Lancelot
17,950
4,011
0
6,961
17,907
9,389
0
5,590
12,317
0
88,126
L
Fafnir
8,061
2,835
0
3,887
18,337
20,656
0
4,028
14,149
37,945
0
W
Cernunnos
Lkane1992
Cernunnos
11,302
4,854
0
7,511
13,193
6,047
6,273
2,810
10,383
0
95,670
L
16,660
8,037
0
8,286
15,784
7,256
0
1,522
13,706
0
84,807
W
Hercules
MisterGreen7
Hercules
13,720
3,507
0
9,396
18,824
21,256
324
2,897
15,927
46
90,609
L
Heimdallr
MrCricket0
Heimdallr
9,799
6,032
359
4,218
16,716
6,552
0
4,404
12,208
0
58,770
W
11,296
1,517
0
13,531
29,676
26,904
351
7,560
22,116
50,709
15,061
W
7,979
545
1,603
1,072
10,618
4,629
0
5,513
5,105
67,448
0
L
6,267
2,644
0
5,055
19,593
8,678
0
2,495
16,999
52
79,788
L
16,271
1,114
565
5,038
18,493
9,390
730
5,411
13,025
66,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,080
Gold Earned
44,335
699
Minions Killed
512
0
Camps Cleared
0
2,162,447
Distance Traveled
1,805,392
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
11,667
556
134
6
0
502,150
0
L
Fafnir
8,852
422
61
3
0
369,300
1
W
Cernunnos
11,114
529
144
7
0
415,506
6
L
Artemis
10,067
479
156
7
0
316,604
5
W
Hercules
11,565
551
180
9
0
386,740
7
L
Heimdallr
8,124
387
80
4
0
339,396
0
W
Cerberus
9,797
467
138
7
0
442,741
1
W
Ra
9,937
473
103
5
0
415,310
1
L
Kali
8,808
419
112
5
0
402,981
2
L
Hades
8,484
404
103
5
0
377,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role