Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Porky6402
Loki
Level 20
God Stats
2W - 0L
1,680 SR
Queue Stats
33W - 10L
1,709 Elo+
Party 1
Baron Samedi
Baron Samedi
SirxklutchxAlot
Baron Samedi
Level 160
God Stats
68W - 34L
1,732 SR
Queue Stats
762W - 609L
1,645 Elo+
Party 1
Team Averages
Level 113
1,637 SR
1,618 Elo+

VS

Team Averages
Level 66
1,614 SR
1,362 Elo+
Ah Puch
Ah Puch
DoseMouDynami
Ah Puch
Level 107
God Stats
1W - 1L
1,697 SR
Queue Stats
235W - 258L
1,418 Elo+
Party 2
Arachne
Arachne
GO_ROTTIES
Arachne
Level 66
God Stats
2W - 1L
1,676 SR
Queue Stats
55W - 96L
1,287 Elo+
Party 2
Geb
Geb
NCG-_-ZAY
Geb
Level 25
God Stats
5W - 8L
1,468 SR
Queue Stats
63W - 91L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
2 / 2 / 5
7,326
733
8,650
9,986
5,118
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Loki
13
4 / 0 / 4
7,927
793
7,105
7,221
2,863
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
SirxklutchxAlot
Baron Samedi
14
2 / 0 / 6
8,249
825
6,836
5,914
6,067
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
11
1 / 2 / 1
6,658
666
6,998
6,778
2,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
GO_ROTTIES
Arachne
9
0 / 4 / 0
5,681
568
2,680
9,023
4,736
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 2 / 0
6,701
670
3,330
11,888
8,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
8
Kills
2
2
Deaths
8
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
2
5
2.25
L
Ah Puch
1
2
1
0.75
L
Arachne
GO_ROTTIES
Arachne
0
4
0
0
L
1
2
0
0.5
W
Loki
4
0
4
6
W
Baron Samedi
SirxklutchxAlot
Baron Samedi
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,591
Damage
13,008
23,121
Taken
27,689
14,048
Mitigated
16,317
8,769
Healing
7,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
8,650
1,966
106
1,043
9,986
5,118
0
4,352
5,634
22
26,204
L
Ah Puch
6,998
393
0
3,053
6,778
2,925
0
1,436
5,342
31,584
0
L
Arachne
GO_ROTTIES
Arachne
2,680
1,364
0
2,432
9,023
4,736
0
3,254
5,769
0
5,871
L
3,330
286
0
2,272
11,888
8,656
0
2,224
9,664
11,121
0
W
Loki
7,105
1,640
0
1,463
7,221
2,863
0
2,707
4,514
0
49,458
W
Baron Samedi
SirxklutchxAlot
Baron Samedi
6,836
320
2,548
3,609
5,914
6,067
275
3,320
2,594
17,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,502
Gold Earned
19,040
172
Minions Killed
92
0
Camps Cleared
0
562,876
Distance Traveled
492,859
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,326
733
61
6
0
190,153
1
L
Ah Puch
6,658
666
68
7
0
164,288
1
L
Arachne
5,681
568
11
1
0
148,615
4
L
Geb
6,701
670
13
1
0
179,956
1
W
Loki
7,927
793
83
8
0
205,811
3
W
Baron Samedi
8,249
825
28
3
0
166,912
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role