Player Matchup

King Arthur
King Arthur
CMX Iluxiom
King Arthur
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,283 Elo+
Party 2
Geb
Geb
KAISER14021978
Geb
Level 123
God Stats
0W - 1L
1,607 SR
Queue Stats
7W - 16L
1,398 Elo+
Party 2
Thanatos
Thanatos
Monsterfiber
Thanatos
Level 108
God Stats
1W - 1L
1,610 SR
Queue Stats
3W - 11L
1,339 Elo+
Party 2
Merlin
Merlin
SettFiber
Merlin
Level 118
God Stats
1W - 5L
1,324 SR
Queue Stats
19W - 37L
1,399 Elo+
Party 2
Neith
Neith
ThunderFiber
Neith
Level 89
God Stats
0W - 1L
1,827 SR
Queue Stats
1W - 7L
1,280 Elo+
Party 2
Team Averages
Level 90
1,574 SR
1,340 Elo+

VS

Team Averages
Level 92
1,674 SR
1,466 Elo+
Ratatoskr
Ratatoskr
AMAZIN31
Ratatoskr
Level 159
God Stats
12W - 5L
1,649 SR
Queue Stats
280W - 267L
1,487 Elo+
Party 1
Cerberus
Cerberus
Corr3lationZ
Cerberus
Level 147
God Stats
2W - 0L
1,650 SR
Queue Stats
211W - 185L
1,532 Elo+
Party 1
Eset
Eset
Heynzz
Eset
Level 29
God Stats
12W - 14L
1,595 SR
Queue Stats
53W - 49L
1,503 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Perrytech
Cu Chulainn
Level 121
God Stats
2W - 0L
1,745 SR
Queue Stats
7W - 10L
1,418 Elo+
Party 1
Cupid
Cupid
TypicalBR
Cupid
Level 4
God Stats
3W - 0L
1,732 SR
Queue Stats
3W - 2L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CMX Iluxiom
King Arthur
14
0 / 6 / 4
8,222
587
3,921
16,663
14,721
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
0 / 5 / 7
8,664
619
9,119
15,792
14,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
Monsterfiber
Thanatos
16
3 / 6 / 6
9,358
668
7,293
11,299
6,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
SettFiber
Merlin
17
4 / 3 / 3
9,931
709
20,181
16,074
7,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 5 / 3
9,231
659
6,705
12,784
6,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
AMAZIN31
Ratatoskr
17
4 / 3 / 11
10,408
743
10,999
14,411
10,754
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Corr3lationZ
Cerberus
18
5 / 1 / 17
11,417
816
11,639
20,140
27,204
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Eset
Heynzz
Eset
18
7 / 2 / 13
10,549
754
11,293
10,073
5,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
Perrytech
Cu Chulainn
18
6 / 2 / 14
10,516
751
13,159
13,083
11,998
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cupid
TypicalBR
Cupid
18
3 / 3 / 14
10,815
773
14,680
13,420
6,500
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
94
9
Kills
25
25
Deaths
11
23
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
AMAZIN31
Ratatoskr
4
3
11
3.17
L
King Arthur
CMX Iluxiom
King Arthur
0
6
4
0.33
W
Cerberus
Corr3lationZ
Cerberus
5
1
17
13.5
W
Eset
Heynzz
Eset
7
2
13
6.75
L
0
5
7
0.7
L
Thanatos
Monsterfiber
Thanatos
3
6
6
1
W
Cu Chulainn
Perrytech
Cu Chulainn
6
2
14
6.5
L
Merlin
SettFiber
Merlin
4
3
3
1.83
L
2
5
3
0.7
W
Cupid
TypicalBR
Cupid
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,219
Damage
61,770
72,612
Taken
71,127
50,163
Mitigated
61,861
12,010
Healing
12,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
AMAZIN31
Ratatoskr
10,999
1,913
0
2,909
14,411
10,754
1,253
4,933
9,305
0
34,306
L
King Arthur
CMX Iluxiom
King Arthur
3,921
957
0
207
16,663
14,721
0
5,402
11,261
0
11,605
W
Cerberus
Corr3lationZ
Cerberus
11,639
986
0
4,458
20,140
27,204
480
5,807
13,930
29,498
0
W
Eset
Heynzz
Eset
11,293
647
1,728
1,174
10,073
5,405
1,607
4,918
5,025
30,931
0
L
9,119
478
0
1,030
15,792
14,590
0
4,010
11,782
19,592
0
L
Thanatos
Monsterfiber
Thanatos
7,293
612
0
4,725
11,299
6,005
0
1,448
9,851
0
17,565
W
Cu Chulainn
Perrytech
Cu Chulainn
13,159
1,926
0
0
13,083
11,998
1,041
6,718
6,199
613
25,992
L
Merlin
SettFiber
Merlin
20,181
1,126
0
2,469
16,074
7,996
102
7,320
8,754
56,353
0
L
6,705
2,285
247
3,332
12,784
6,851
64
4,954
7,830
0
27,149
W
Cupid
TypicalBR
Cupid
14,680
5,884
189
1,927
13,420
6,500
3,062
5,866
7,368
0
66,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,406
Gold Earned
53,705
208
Minions Killed
293
0
Camps Cleared
0
1,283,195
Distance Traveled
1,435,564
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
10,408
743
51
4
0
306,455
2
L
King Arthur
8,222
587
17
1
0
226,060
0
W
Cerberus
11,417
816
63
5
0
304,483
1
W
Eset
10,549
754
54
4
0
288,797
2
L
Geb
8,664
619
21
2
0
277,878
0
L
Thanatos
9,358
668
21
2
0
270,483
2
W
Cu Chulainn
10,516
751
26
2
0
298,431
0
L
Merlin
9,931
709
88
6
0
259,235
4
L
Neith
9,231
659
61
4
0
249,539
2
W
Cupid
10,815
773
99
7
0
237,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role