Player Matchup

Rama
Rama
Iwillis20
Rama
Level 116
God Stats
0W - 1L
1,285 SR
Queue Stats
109W - 122L
1,453 Elo+
Solo
Gilgamesh
Gilgamesh
KenpoKid90
Gilgamesh
Level 128
God Stats
0W - 2L
1,301 SR
Queue Stats
172W - 179L
1,454 Elo+
Party 2
Olorun
Olorun
SETBOOK
Olorun
Level 160
God Stats
0W - 2L
1,688 SR
Queue Stats
875W - 895L
1,476 Elo+
Solo
Bacchus
Bacchus
Siontai
Bacchus
Level 90
God Stats
1W - 2L
1,707 SR
Queue Stats
114W - 110L
1,486 Elo+
Party 2
Set
Set
odst2552
Set
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 58L
1,463 Elo+
Party 2
Team Averages
Level 128
1,496 SR
1,466 Elo+

VS

Team Averages
Level 101
1,640 SR
1,489 Elo+
Anubis
Anubis
 
Anubis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
BammBlamm
Maui
Level 106
God Stats
4W - 2L
1,852 SR
Queue Stats
33W - 34L
1,501 Elo+
Party 3
Izanami
Izanami
Choom5256
Izanami
Level 43
God Stats
2W - 6L
1,402 SR
Queue Stats
21W - 27L
1,495 Elo+
Party 3
Thanatos
Thanatos
Fadedsix
Thanatos
Level 129
God Stats
5W - 3L
1,826 SR
Queue Stats
29W - 38L
1,492 Elo+
Party 3
Nike
Nike
liveedi
Nike
Level 160
God Stats
6W - 2L
1,618 SR
Queue Stats
378W - 402L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
12
1 / 2 / 1
6,848
489
5,677
9,874
3,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
KenpoKid90
Gilgamesh
11
0 / 7 / 3
6,592
471
7,921
14,032
10,726
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
SETBOOK
Olorun
12
1 / 1 / 2
7,052
504
4,400
6,753
3,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
Siontai
Bacchus
9
1 / 1 / 4
6,593
471
5,608
7,884
8,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
3 / 4 / 2
7,225
516
4,065
11,630
4,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
0 / 2 / 1
6,995
500
3,312
7,885
4,624
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Maui
10
0 / 1 / 4
6,494
464
3,751
9,671
8,165
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Choom5256
Izanami
13
1 / 0 / 1
7,082
506
5,018
7,384
2,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
Fadedsix
Thanatos
13
10 / 2 / 1
8,340
596
8,288
9,305
4,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nike
liveedi
Nike
13
4 / 1 / 5
8,379
599
9,938
11,355
8,610
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
27
6
Kills
15
15
Deaths
6
12
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
0
2
1
0.25
W
Maui
0
1
4
2
W
Izanami
Choom5256
Izanami
1
0
1
1.5
W
Thanatos
Fadedsix
Thanatos
10
2
1
5.25
L
Rama
1
2
1
0.75
L
Gilgamesh
KenpoKid90
Gilgamesh
0
7
3
0.21
L
Olorun
SETBOOK
Olorun
1
1
2
2
L
Bacchus
Siontai
Bacchus
1
1
4
3
W
Nike
liveedi
Nike
4
1
5
6.5
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,671
Damage
30,307
50,173
Taken
45,600
29,495
Mitigated
29,083
12,583
Healing
22,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
3,312
168
0
2,964
7,885
4,624
0
4,051
3,834
48,079
0
W
Maui
3,751
445
165
2,067
9,671
8,165
52
2,259
7,412
14,917
0
W
Izanami
Choom5256
Izanami
5,018
2,680
0
2,868
7,384
2,757
1,488
1,810
5,574
0
58,774
W
Thanatos
Fadedsix
Thanatos
8,288
2,416
0
10,429
9,305
4,927
0
732
8,573
0
54,951
L
Rama
5,677
4,384
0
4,992
9,874
3,483
0
783
9,091
0
60,534
L
Gilgamesh
KenpoKid90
Gilgamesh
7,921
3,533
0
660
14,032
10,726
0
311
13,721
0
45,240
L
Olorun
SETBOOK
Olorun
4,400
1,770
161
3,677
6,753
3,069
0
3,020
3,733
48,895
3,739
L
Bacchus
Siontai
Bacchus
5,608
685
0
1,896
7,884
8,047
0
1,788
6,096
17,705
1,795
W
Nike
liveedi
Nike
9,938
2,851
0
4,242
11,355
8,610
381
613
10,742
0
64,171
L
4,065
2,382
0
1,197
11,630
4,170
0
1,161
10,469
0
46,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,310
Gold Earned
37,290
385
Minions Killed
390
0
Camps Cleared
0
1,226,049
Distance Traveled
1,271,127
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,995
500
82
6
0
227,707
6
W
Maui
6,494
464
19
1
0
263,934
0
W
Izanami
7,082
506
105
8
0
255,391
1
W
Thanatos
8,340
596
85
6
0
293,807
3
L
Rama
6,848
489
106
8
0
220,761
3
L
Gilgamesh
6,592
471
78
6
0
237,938
1
L
Olorun
7,052
504
96
7
0
228,803
1
L
Bacchus
6,593
471
26
2
0
276,191
1
W
Nike
8,379
599
99
7
0
230,288
2
L
Set
7,225
516
79
6
0
262,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role