Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Anubis
Anubis
Build it 2020
Anubis
Level 157
God Stats
2W - 1L
1,461 SR
Queue Stats
40W - 44L
1,496 Elo+
Party 1
Danzaburou
Danzaburou
ElCheifKeif
Danzaburou
Level 83
God Stats
5W - 8L
1,360 SR
Queue Stats
72W - 86L
1,496 Elo+
Party 4
Yu Huang
Yu Huang
VEGAS VEAL
Yu Huang
Level 151
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 43L
1,568 Elo+
Party 1
Hun Batz
Hun Batz
x PaPa R0AcH
Hun Batz
Level 151
God Stats
1W - 2L
1,474 SR
Queue Stats
169W - 174L
1,531 Elo+
Party 1
Team Averages
Level 132
1,459 SR
1,518 Elo+

VS

Team Averages
Level 92
1,553 SR
1,465 Elo+
Zhong Kui
Zhong Kui
Elekzy
Zhong Kui
Level 87
God Stats
7W - 1L
1,764 SR
Queue Stats
52W - 39L
1,474 Elo+
Party 3
Bacchus
Bacchus
Navi the gamer
Bacchus
Level 109
God Stats
4W - 4L
1,496 SR
Queue Stats
124W - 114L
1,502 Elo+
Party 2
Sol
Sol
Nxbsii
Sol
Level 109
God Stats
0W - 2L
1,295 SR
Queue Stats
48W - 51L
1,423 Elo+
Party 3
Bakasura
Bakasura
ghoul striker
Bakasura
Level 67
God Stats
45W - 35L
1,630 SR
Queue Stats
125W - 114L
1,485 Elo+
Party 2
Rama
Rama
wolfpack43
Rama
Level 88
God Stats
4W - 4L
1,582 SR
Queue Stats
280W - 319L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
2 / 3 / 4
6,737
518
6,813
13,108
9,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 2 / 2
8,107
624
9,780
14,904
8,351
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
ElCheifKeif
Danzaburou
13
4 / 0 / 1
8,062
620
7,907
9,094
3,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yu Huang
VEGAS VEAL
Yu Huang
11
0 / 1 / 3
6,620
509
6,119
4,903
2,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
x PaPa R0AcH
Hun Batz
14
3 / 0 / 7
7,797
600
5,318
11,070
4,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Elekzy
Zhong Kui
12
0 / 4 / 2
7,115
547
8,286
12,933
7,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 3 / 1
6,034
464
4,491
12,079
11,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sol
Nxbsii
Sol
11
1 / 1 / 2
6,662
512
7,896
8,486
3,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bakasura
ghoul striker
Bakasura
13
3 / 3 / 0
7,512
578
5,022
9,959
3,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 2 / 1
6,260
482
4,246
8,171
2,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
12
Kills
5
6
Deaths
13
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
3
4
1.33
W
3
2
2
2
W
Danzaburou
ElCheifKeif
Danzaburou
4
0
1
4.5
L
Zhong Kui
Elekzy
Zhong Kui
0
4
2
0.25
L
1
3
1
0.5
L
Sol
Nxbsii
Sol
1
1
2
2
W
Yu Huang
VEGAS VEAL
Yu Huang
0
1
3
1.5
L
Bakasura
ghoul striker
Bakasura
3
3
0
1
L
0
2
1
0.25
W
Hun Batz
x PaPa R0AcH
Hun Batz
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,937
Damage
29,941
53,079
Taken
51,628
28,244
Mitigated
29,520
23,452
Healing
18,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
6,813
2,571
274
2,108
13,108
9,716
367
5,698
7,410
32,117
1,949
W
9,780
838
0
9,012
14,904
8,351
88
7,546
6,549
70,183
0
W
Danzaburou
ElCheifKeif
Danzaburou
7,907
3,856
0
5,168
9,094
3,558
367
1,129
7,965
0
64,664
L
Zhong Kui
Elekzy
Zhong Kui
8,286
1,558
0
5,666
12,933
7,625
0
7,699
5,234
52,975
0
L
4,491
935
166
1,973
12,079
11,686
0
5,551
6,528
15,524
0
L
Sol
Nxbsii
Sol
7,896
3,747
0
4,546
8,486
3,771
1,450
5,209
3,277
48,026
6,205
W
Yu Huang
VEGAS VEAL
Yu Huang
6,119
1,046
0
750
4,903
2,098
0
3,049
1,766
46,183
0
L
Bakasura
ghoul striker
Bakasura
5,022
3,004
0
1,906
9,959
3,655
0
2,875
7,084
0
44,957
L
4,246
3,609
0
3,859
8,171
2,783
0
982
7,189
0
42,133
W
Hun Batz
x PaPa R0AcH
Hun Batz
5,318
1,488
0
6,140
11,070
4,521
0
2,709
7,886
0
68,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,323
Gold Earned
33,583
480
Minions Killed
392
0
Camps Cleared
0
1,186,805
Distance Traveled
1,169,648
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,737
518
37
3
0
212,198
3
W
Anubis
8,107
624
127
10
0
189,956
0
W
Danzaburou
8,062
620
103
8
0
235,480
3
L
Zhong Kui
7,115
547
98
8
0
224,684
5
L
Bacchus
6,034
464
17
1
0
249,628
5
L
Sol
6,662
512
92
7
0
221,100
2
W
Yu Huang
6,620
509
97
7
0
248,789
6
L
Bakasura
7,512
578
97
7
0
290,226
1
L
Rama
6,260
482
88
7
0
184,010
4
W
Hun Batz
7,797
600
116
9
0
300,382
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role