Player Matchup

Cernunnos
Cernunnos
FotRRagnarok
Cernunnos
Level 88
God Stats
1W - 0L
1,773 SR
Queue Stats
3W - 2L
1,470 Elo+
Party 1
Olorun
Olorun
Goobbbb
Olorun
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,402 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Kmancoop
Cu Chulainn
Level 27
God Stats
1W - 0L
1,567 SR
Queue Stats
3W - 2L
1,470 Elo+
Party 1
Artio
Artio
Tredo57
Artio
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,470 Elo+
Party 1
Neith
Neith
dragonsword56
Neith
Level 5
God Stats
3W - 1L
1,431 SR
Queue Stats
3W - 2L
1,470 Elo+
Party 1
Team Averages
Level 39
1,554 SR
1,457 Elo+

VS

Team Averages
Level 41
1,146 SR
1,255 Elo+
Xbalanque
Xbalanque
DrDepression537
Xbalanque
Level 89
God Stats
0W - 4L
1,131 SR
Queue Stats
272W - 312L
1,453 Elo+
Party 2
Achilles
Achilles
HectorElPru
Achilles
Level 68
God Stats
0W - 1L
1,158 SR
Queue Stats
1W - 9L
1,155 Elo+
Party 2
Chaac
Chaac
SrAguita
Chaac
Level 3
God Stats
0W - 4L
1,117 SR
Queue Stats
1W - 8L
1,228 Elo+
Party 2
Bacchus
Bacchus
arsomain
Bacchus
Level 27
God Stats
0W - 5L
1,178 SR
Queue Stats
6W - 17L
1,299 Elo+
Party 2
Ra
Ra
black death 991
Ra
Level 17
God Stats
0W - 1L
1,146 SR
Queue Stats
4W - 22L
1,140 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FotRRagnarok
Cernunnos
20
14 / 4 / 8
16,622
875
27,047
24,640
13,901
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Olorun
Goobbbb
Olorun
19
2 / 5 / 12
12,873
678
13,234
19,207
10,121
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cu Chulainn
Kmancoop
Cu Chulainn
20
8 / 4 / 17
14,493
763
23,537
26,482
35,375
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Artio
Tredo57
Artio
19
0 / 1 / 19
13,665
719
9,567
25,013
42,835
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
5 / 1 / 17
14,062
740
26,771
16,672
10,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DrDepression537
Xbalanque
19
1 / 6 / 6
12,400
653
20,347
24,440
12,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
HectorElPru
Achilles
19
7 / 2 / 5
12,619
664
19,748
22,599
29,922
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
SrAguita
Chaac
18
2 / 9 / 5
11,733
618
13,149
25,172
26,573
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
arsomain
Bacchus
19
2 / 9 / 7
12,327
649
15,537
24,689
40,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
3 / 3 / 7
12,991
684
11,933
12,068
6,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
45
29
Kills
15
15
Deaths
29
73
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
DrDepression537
Xbalanque
1
6
6
0.67
W
Cernunnos
FotRRagnarok
Cernunnos
14
4
8
4.5
W
Olorun
Goobbbb
Olorun
2
5
12
1.6
L
Achilles
HectorElPru
Achilles
7
2
5
4.75
W
Cu Chulainn
Kmancoop
Cu Chulainn
8
4
17
4.13
L
Chaac
SrAguita
Chaac
2
9
5
0.5
W
Artio
Tredo57
Artio
0
1
19
9.5
L
Bacchus
arsomain
Bacchus
2
9
7
0.61
L
3
3
7
2.17
W
5
1
17
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,156
Damage
80,714
112,014
Taken
108,968
113,022
Mitigated
115,975
39,375
Healing
11,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
DrDepression537
Xbalanque
20,347
10,435
0
3,870
24,440
12,575
0
2,918
21,502
0
75,382
W
Cernunnos
FotRRagnarok
Cernunnos
27,047
16,584
0
10,575
24,640
13,901
2,766
5,292
18,986
0
99,939
W
Olorun
Goobbbb
Olorun
13,234
9,935
234
5,766
19,207
10,121
2,679
5,486
13,457
31,028
0
L
Achilles
HectorElPru
Achilles
19,748
2,029
0
524
22,599
29,922
0
5,114
16,914
0
30,218
W
Cu Chulainn
Kmancoop
Cu Chulainn
23,537
2,258
0
4,047
26,482
35,375
904
6,361
19,759
8,368
51,257
L
Chaac
SrAguita
Chaac
13,149
1,633
0
2,827
25,172
26,573
0
9,602
15,369
0
24,931
W
Artio
Tredo57
Artio
9,567
1,089
3,259
10,187
25,013
42,835
93
5,572
19,211
23,994
0
L
Bacchus
arsomain
Bacchus
15,537
734
0
0
24,689
40,302
0
4,633
19,714
33,901
0
L
11,933
487
3,253
756
12,068
6,603
0
2,836
9,070
48,287
0
W
26,771
11,780
0
5,307
16,672
10,790
4,672
3,331
13,131
0
58,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,715
Gold Earned
62,070
328
Minions Killed
281
0
Camps Cleared
0
1,819,736
Distance Traveled
1,764,386
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
12,400
653
112
6
0
333,429
1
W
Cernunnos
16,622
875
105
6
0
347,751
1
W
Olorun
12,873
678
48
3
0
293,297
0
L
Achilles
12,619
664
13
1
0
377,293
0
W
Cu Chulainn
14,493
763
80
4
0
407,772
0
L
Chaac
11,733
618
33
2
0
334,947
0
W
Artio
13,665
719
21
1
0
398,673
0
L
Bacchus
12,327
649
40
2
0
338,717
3
L
Ra
12,991
684
83
4
0
380,000
0
W
Neith
14,062
740
74
4
0
372,243
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role