Player Matchup

Bacchus
Bacchus
Darclotus3nds
Bacchus
Level 108
God Stats
1W - 3L
1,574 SR
Queue Stats
28W - 83L
1,279 Elo+
Party 1
Chernobog
Chernobog
NerfTheDoctorTTV
Chernobog
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,511 Elo+
Party 1
Vulcan
Vulcan
SugarDaddyBillTV
Vulcan
Level 156
God Stats
1W - 1L
1,668 SR
Queue Stats
73W - 57L
1,630 Elo+
Party 1
Team Averages
Level 90
1,581 SR
1,473 Elo+

VS

Team Averages
Level 64
1,513 SR
1,411 Elo+
Morgan Le Fay
Morgan Le Fay
WarlChyld
Morgan Le Fay
Level 149
God Stats
2W - 2L
1,539 SR
Queue Stats
208W - 152L
1,692 Elo+
Solo
Artio
Artio
Xexeed Saber
Artio
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 24L
1,271 Elo+
Party 2
Lancelot
Lancelot
icantaimbro12
Lancelot
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 19L
1,271 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
17
2 / 1 / 7
11,470
637
8,702
17,983
19,964
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chernobog
18
5 / 2 / 4
12,341
686
11,290
15,205
6,042
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

18
2 / 3 / 6
12,237
680
22,101
12,240
4,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
WarlChyld
Morgan Le Fay
20
6 / 1 / 0
13,368
743
30,096
15,676
8,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
0 / 4 / 6
11,483
638
4,501
23,267
29,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Lancelot
icantaimbro12
Lancelot
16
0 / 4 / 4
10,770
598
4,727
14,148
12,856
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
16
9
Kills
6
6
Deaths
9
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bacchus
2
1
7
5.5
W
Chernobog
5
2
4
3.5
W
2
3
6
1.67
L
Morgan Le Fay
WarlChyld
Morgan Le Fay
6
1
0
6
L
0
4
6
0.75
L
Lancelot
icantaimbro12
Lancelot
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,093
Damage
39,324
45,428
Taken
53,091
30,868
Mitigated
49,974
9,011
Healing
10,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
8,702
1,817
370
5,452
17,983
19,964
346
11,765
5,928
21,998
0
W
Chernobog
11,290
5,062
0
997
15,205
6,042
1,719
12,724
2,481
0
47,762
W
22,101
6,745
0
2,192
12,240
4,862
1,114
10,177
2,063
87,407
0
L
Morgan Le Fay
WarlChyld
Morgan Le Fay
30,096
819
15
5,222
15,676
8,104
151
10,482
5,194
119,357
0
L
4,501
1,215
507
4,551
23,267
29,014
56
11,864
11,403
18,591
0
L
Lancelot
icantaimbro12
Lancelot
4,727
904
0
462
14,148
12,856
0
8,480
5,668
0
21,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,048
Gold Earned
35,621
216
Minions Killed
242
0
Camps Cleared
0
1,008,894
Distance Traveled
1,015,311
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,470
637
18
1
0
311,605
2
W
Chernobog
12,341
686
85
5
0
320,489
1
W
Vulcan
12,237
680
113
6
0
376,800
2
L
Morgan Le Fay
13,368
743
188
10
0
337,906
3
L
Artio
11,483
638
24
1
0
328,052
1
L
Lancelot
10,770
598
30
2
0
349,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role