Player Matchup

Freya
Freya
Immadeer
Freya
Level 27
God Stats
1W - 1L
1,705 SR
Queue Stats
3W - 6L
1,528 Elo+
Party 3
Loki
Loki
Kushrooms
Loki
Level 29
God Stats
3W - 4L
1,650 SR
Queue Stats
8W - 13L
1,462 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
alenorla
Morgan Le Fay
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,438 Elo+
Party 3
Ymir
Ymir
xx420choPxx
Ymir
Level 18
God Stats
1W - 5L
1,297 SR
Queue Stats
16W - 13L
1,330 Elo+
Party 1
Izanami
Izanami
xx420fazeclanxx
Izanami
Level 57
God Stats
0W - 3L
1,264 SR
Queue Stats
31W - 30L
1,457 Elo+
Party 1
Team Averages
Level 33
1,483 SR
1,443 Elo+

VS

Team Averages
Level 98
1,942 SR
1,714 Elo+
Baron Samedi
Baron Samedi
DrewdaShrew459
Baron Samedi
Level 127
God Stats
18W - 2L
2,066 SR
Queue Stats
164W - 67L
1,746 Elo+
Party 2
Kukulkan
Kukulkan
EchoClone00
Kukulkan
Level 52
God Stats
21W - 4L
1,881 SR
Queue Stats
150W - 56L
1,734 Elo+
Party 2
Guan Yu
Guan Yu
Quigonjon
Guan Yu
Level 98
God Stats
37W - 4L
2,026 SR
Queue Stats
203W - 98L
1,702 Elo+
Party 2
Lancelot
Lancelot
lillbudds69
Lancelot
Level 148
God Stats
44W - 11L
1,866 SR
Queue Stats
247W - 123L
1,693 Elo+
Party 2
Cerberus
Cerberus
razdazzl
Cerberus
Level 64
God Stats
25W - 10L
1,869 SR
Queue Stats
240W - 117L
1,697 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Immadeer
Freya
16
4 / 12 / 6
10,963
1,218
19,089
22,376
8,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
17
8 / 9 / 5
12,928
1,436
13,772
22,481
7,412
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
alenorla
Morgan Le Fay
16
0 / 14 / 8
9,728
1,081
11,250
22,229
7,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 6 / 9
11,065
1,229
7,449
18,432
21,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
1 / 10 / 6
9,950
1,106
12,325
18,218
5,653
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DrewdaShrew459
Baron Samedi
18
10 / 2 / 34
13,045
1,449
29,001
9,853
6,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
EchoClone00
Kukulkan
18
7 / 5 / 31
12,077
1,342
25,364
11,949
6,593
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Guan Yu
Quigonjon
Guan Yu
19
9 / 3 / 33
11,950
1,328
12,088
18,784
26,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Lancelot
lillbudds69
Lancelot
19
22 / 3 / 22
14,287
1,587
24,789
12,951
7,925
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
razdazzl
Cerberus
18
3 / 1 / 38
11,938
1,326
9,698
16,312
19,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
209
14
Kills
51
51
Deaths
14
34
Assists
158
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DrewdaShrew459
Baron Samedi
10
2
34
13.5
W
Kukulkan
EchoClone00
Kukulkan
7
5
31
4.5
L
Freya
Immadeer
Freya
4
12
6
0.58
L
Loki
8
9
5
1.17
W
Guan Yu
Quigonjon
Guan Yu
9
3
33
8.5
L
Morgan Le Fay
alenorla
Morgan Le Fay
0
14
8
0.29
W
Lancelot
lillbudds69
Lancelot
22
3
22
11
W
Cerberus
razdazzl
Cerberus
3
1
38
22
L
1
6
9
0.92
L
1
10
6
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,885
Damage
100,940
103,736
Taken
69,849
49,715
Mitigated
65,961
5,764
Healing
22,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DrewdaShrew459
Baron Samedi
29,001
2,872
5,433
4,768
9,853
6,056
0
4,307
5,478
52,163
0
W
Kukulkan
EchoClone00
Kukulkan
25,364
3,226
0
1,319
11,949
6,593
0
6,492
5,261
46,190
0
L
Freya
Immadeer
Freya
19,089
7,152
0
1,799
22,376
8,092
0
13,060
8,987
33,164
0
L
Loki
13,772
6,560
74
1,977
22,481
7,412
0
13,889
8,244
0
19,472
W
Guan Yu
Quigonjon
Guan Yu
12,088
1,802
1,748
4,154
18,784
26,241
0
9,764
8,710
0
16,043
L
Morgan Le Fay
alenorla
Morgan Le Fay
11,250
1,330
0
392
22,229
7,282
0
13,790
8,172
25,002
0
W
Lancelot
lillbudds69
Lancelot
24,789
6,146
0
1,278
12,951
7,925
0
4,658
8,159
0
38,870
W
Cerberus
razdazzl
Cerberus
9,698
438
0
4,137
16,312
19,146
0
11,529
4,453
15,188
0
L
7,449
362
0
570
18,432
21,276
0
11,566
6,769
17,890
0
L
12,325
8,773
0
952
18,218
5,653
0
11,758
6,293
0
30,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,634
Gold Earned
63,297
171
Minions Killed
172
4
Camps Cleared
5
805,144
Distance Traveled
923,851
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,045
1,449
57
6
1
180,201
1
W
Kukulkan
12,077
1,342
49
5
1
144,751
0
L
Freya
10,963
1,218
40
4
2
162,524
0
L
Loki
12,928
1,436
17
2
0
189,359
0
W
Guan Yu
11,950
1,328
15
2
0
193,818
0
L
Morgan Le Fay
9,728
1,081
37
4
0
159,645
0
W
Lancelot
14,287
1,587
44
5
3
216,424
3
W
Cerberus
11,938
1,326
7
1
0
188,657
4
L
Ymir
11,065
1,229
31
3
1
138,561
0
L
Izanami
9,950
1,106
46
5
1
155,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role