Player Matchup

Atlas
Atlas
Big_Cat_997
Atlas
Level 144
God Stats
5W - 1L
1,514 SR
Queue Stats
89W - 83L
1,561 Elo+
Party 1
Zeus
Zeus
RKellysBathWater
Zeus
Level 159
God Stats
3W - 4L
1,547 SR
Queue Stats
101W - 127L
1,483 Elo+
Solo
Ne Zha
Ne Zha
blodman123
Ne Zha
Level 81
God Stats
1W - 3L
1,335 SR
Queue Stats
210W - 176L
1,535 Elo+
Party 1
Team Averages
Level 128
1,465 SR
1,526 Elo+

VS

Team Averages
Level 81
1,643 SR
1,568 Elo+
Hades
Hades
ANNIHILATOR1200
Hades
Level 113
God Stats
13W - 6L
1,783 SR
Queue Stats
355W - 234L
1,657 Elo+
Party 2
Ullr
Ullr
FENIXxSEN
Ullr
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,372 Elo+
Solo
Guan Yu
Guan Yu
Xenojeeva
Guan Yu
Level 43
God Stats
11W - 10L
1,646 SR
Queue Stats
136W - 65L
1,674 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 12
13,052
768
17,763
18,651
28,635
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
6 / 4 / 8
12,636
743
13,795
11,290
4,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
blodman123
Ne Zha
18
9 / 4 / 5
13,425
790
19,112
16,541
9,092
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 4
11,168
657
13,147
19,832
11,377
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ullr
15
1 / 9 / 3
10,690
629
5,491
17,574
7,253
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Xenojeeva
Guan Yu
18
8 / 3 / 1
13,358
786
18,059
27,578
28,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
17
Kills
10
10
Deaths
17
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
W
2
2
12
4
L
Ullr
1
9
3
0.28
W
6
4
8
2.5
L
Guan Yu
Xenojeeva
Guan Yu
8
3
1
2.83
W
Ne Zha
blodman123
Ne Zha
9
4
5
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,670
Damage
36,697
46,482
Taken
64,984
42,302
Mitigated
47,470
8,906
Healing
16,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,147
1,965
1,034
5,883
19,832
11,377
0
10,525
9,307
50,344
0
W
17,763
7,543
0
4,164
18,651
28,635
224
6,563
12,088
44,792
0
L
Ullr
5,491
3,128
157
1,001
17,574
7,253
0
8,330
9,244
0
34,483
W
13,795
836
0
815
11,290
4,575
658
1,658
9,632
41,361
0
L
Guan Yu
Xenojeeva
Guan Yu
18,059
3,021
984
7,836
27,578
28,840
27
12,780
14,798
0
57,413
W
Ne Zha
blodman123
Ne Zha
19,112
7,051
0
3,927
16,541
9,092
1,824
5,018
11,523
0
64,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,113
Gold Earned
35,216
177
Minions Killed
180
0
Camps Cleared
0
880,672
Distance Traveled
783,012
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
11,168
657
79
5
0
235,192
2
W
Atlas
13,052
768
40
2
0
299,460
1
L
Ullr
10,690
629
52
3
0
226,431
3
W
Zeus
12,636
743
61
4
0
282,965
4
L
Guan Yu
13,358
786
49
3
0
321,389
0
W
Ne Zha
13,425
790
76
4
0
298,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role