Player Matchup

Sol
Sol
 
Sol
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Josh Frickin B
Zhong Kui
Level 156
God Stats
6W - 1L
1,799 SR
Queue Stats
145W - 139L
1,575 Elo+
Party 1
Tyr
Tyr
Lunarepsy
Tyr
Level 128
God Stats
5W - 3L
1,689 SR
Queue Stats
69W - 53L
1,600 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Varnstuf21
Ah Muzen Cab
Level 88
God Stats
4W - 1L
1,752 SR
Queue Stats
36W - 18L
1,660 Elo+
Party 1
Vamana
Vamana
Waves of Ink
Vamana
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,818 Elo+
Party 1
Team Averages
Level 113
1,648 SR
1,631 Elo+

VS

Team Averages
Level 119
1,504 SR
1,550 Elo+
Thoth
Thoth
AhuHuahiAhohoho
Thoth
Level 117
God Stats
1W - 2L
1,373 SR
Queue Stats
322W - 250L
1,579 Elo+
Party 2
Danzaburou
Danzaburou
Quaqua95
Danzaburou
Level 102
God Stats
3W - 3L
1,623 SR
Queue Stats
87W - 97L
1,413 Elo+
Solo
Maui
Maui
cezeulor
Maui
Level 58
God Stats
7W - 10L
1,423 SR
Queue Stats
40W - 35L
1,576 Elo+
Party 2
Yu Huang
Yu Huang
iFrankhh
Yu Huang
Level 160
God Stats
14W - 10L
1,691 SR
Queue Stats
277W - 238L
1,617 Elo+
Party 2
Ne Zha
Ne Zha
taquitosdecabeza
Ne Zha
Level 158
God Stats
2W - 7L
1,410 SR
Queue Stats
442W - 374L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
0 / 0 / 2
4,935
823
1,835
4,551
1,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
Josh Frickin B
Zhong Kui
10
0 / 1 / 1
4,742
790
3,287
5,047
3,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 0 / 1
5,158
860
1,743
2,751
1,226
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
Varnstuf21
Ah Muzen Cab
11
1 / 0 / 1
5,147
858
1,803
2,461
1,046
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vamana
9
0 / 0 / 1
4,824
804
3,004
5,136
2,192
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
4,816
803
3,339
2,401
936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Quaqua95
Danzaburou
7
0 / 0 / 0
4,034
672
77
136
56
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maui
9
0 / 0 / 1
4,665
778
1,525
3,561
2,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yu Huang
iFrankhh
Yu Huang
10
0 / 0 / 1
4,582
764
4,651
2,988
1,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
0 / 1 / 0
4,606
768
4,102
6,038
2,555
Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
3
2
Kills
1
1
Deaths
2
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
0
2
1
L
1
1
0
1
W
Zhong Kui
Josh Frickin B
Zhong Kui
0
1
1
0.5
W
1
0
1
1.5
L
Danzaburou
Quaqua95
Danzaburou
0
0
0
0
W
Ah Muzen Cab
Varnstuf21
Ah Muzen Cab
1
0
1
1.5
W
Vamana
0
0
1
0.5
L
Maui
0
0
1
0.5
L
Yu Huang
iFrankhh
Yu Huang
0
0
1
0.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,672
Damage
13,694
19,946
Taken
15,124
10,185
Mitigated
6,929
8,856
Healing
3,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
1,835
593
0
2,073
4,551
1,869
1,166
1,737
2,814
14,687
1,143
L
3,339
192
0
750
2,401
936
0
760
1,641
15,785
0
W
Zhong Kui
Josh Frickin B
Zhong Kui
3,287
231
0
2,028
5,047
3,852
128
2,914
2,133
14,221
0
W
1,743
40
0
723
2,751
1,226
0
869
1,882
0
10,917
L
Danzaburou
Quaqua95
Danzaburou
77
0
0
34
136
56
0
136
0
0
77
W
Ah Muzen Cab
Varnstuf21
Ah Muzen Cab
1,803
732
0
1,389
2,461
1,046
615
1,223
1,238
0
16,494
W
Vamana
3,004
415
896
1,747
5,136
2,192
0
2,772
2,364
0
5,868
L
Maui
1,525
259
0
1,124
3,561
2,292
0
1,327
2,234
4,588
0
L
Yu Huang
iFrankhh
Yu Huang
4,651
773
0
640
2,988
1,090
0
824
2,164
15,114
0
L
4,102
874
0
576
6,038
2,555
0
1,981
4,057
0
16,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,806
Gold Earned
22,703
129
Minions Killed
84
0
Camps Cleared
0
669,036
Distance Traveled
519,219
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
4,935
823
39
7
0
128,173
3
L
Thoth
4,816
803
30
5
0
121,766
0
W
Zhong Kui
4,742
790
35
6
0
125,153
0
W
Tyr
5,158
860
20
3
0
144,284
1
L
Danzaburou
4,034
672
0
0
0
23,234
1
W
Ah Muzen Cab
5,147
858
30
5
0
130,769
1
W
Vamana
4,824
804
5
1
0
140,657
3
L
Maui
4,665
778
5
1
0
122,787
0
L
Yu Huang
4,582
764
27
5
0
117,683
0
L
Ne Zha
4,606
768
22
4
0
133,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role