Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Drakken937
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,554 Elo+
Party 2
Ra
Ra
FlowAndEbb
Ra
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,710 Elo+
Party 2
Gilgamesh
Gilgamesh
Shadolphin
Gilgamesh
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 59L
1,561 Elo+
Party 2
Kukulkan
Kukulkan
mythicaljudge
Kukulkan
Level 45
God Stats
7W - 3L
1,550 SR
Queue Stats
34W - 38L
1,430 Elo+
Party 1
Team Averages
Level 46
1,510 SR
1,551 Elo+

VS

Team Averages
Level 111
1,539 SR
1,488 Elo+
Osiris
Osiris
MyrSindri
Osiris
Level 40
God Stats
14W - 10L
1,538 SR
Queue Stats
96W - 108L
1,396 Elo+
Party 3
Atlas
Atlas
Scarred Fenrir
Atlas
Level 119
God Stats
6W - 2L
1,661 SR
Queue Stats
219W - 211L
1,445 Elo+
Party 3
Ishtar
Ishtar
cozyxyz
Ishtar
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
466W - 484L
1,537 Elo+
Party 4
Discordia
Discordia
nevermuchLove
Discordia
Level 148
God Stats
4W - 3L
1,339 SR
Queue Stats
628W - 609L
1,534 Elo+
Party 4
Arachne
Arachne
stvnlpz
Arachne
Level 121
God Stats
74W - 55L
1,654 SR
Queue Stats
883W - 899L
1,529 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
3 / 10 / 1
10,698
446
10,561
24,046
9,114
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
Drakken937
Cthulhu
12
0 / 5 / 2
8,409
350
6,423
23,180
25,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
0 / 12 / 2
9,332
389
8,179
22,638
9,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Shadolphin
Gilgamesh
17
8 / 7 / 1
12,025
501
13,701
25,604
20,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
mythicaljudge
Kukulkan
16
0 / 5 / 0
10,129
422
14,497
16,266
7,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
MyrSindri
Osiris
20
6 / 1 / 3
14,435
601
10,639
22,192
24,312
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 0 / 20
12,482
520
11,472
23,278
34,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ishtar
cozyxyz
Ishtar
20
10 / 3 / 8
14,663
611
17,479
25,162
13,599
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
nevermuchLove
Discordia
20
12 / 4 / 13
13,884
579
33,704
15,052
7,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
stvnlpz
Arachne
20
8 / 3 / 9
14,221
593
20,777
28,193
14,675
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
92
11
Kills
39
39
Deaths
11
6
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
3
10
1
0.35
L
Cthulhu
Drakken937
Cthulhu
0
5
2
0.2
L
0
12
2
0.08
W
Osiris
MyrSindri
Osiris
6
1
3
7.5
W
3
0
20
13
L
Gilgamesh
Shadolphin
Gilgamesh
8
7
1
1.21
W
Ishtar
cozyxyz
Ishtar
10
3
8
4.67
L
Kukulkan
mythicaljudge
Kukulkan
0
5
0
0
W
Discordia
nevermuchLove
Discordia
12
4
13
4.63
W
Arachne
stvnlpz
Arachne
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,361
Damage
94,071
111,734
Taken
113,877
72,022
Mitigated
94,645
11,282
Healing
43,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
10,561
6,558
0
2,232
24,046
9,114
0
10,015
14,031
0
72,692
L
Cthulhu
Drakken937
Cthulhu
6,423
854
130
1,403
23,180
25,158
0
6,477
16,703
24,680
0
L
8,179
1,105
843
3,508
22,638
9,899
0
13,288
9,350
69,444
0
W
Osiris
MyrSindri
Osiris
10,639
2,284
0
13,006
22,192
24,312
3,082
10,986
11,206
0
116,787
W
11,472
4,594
0
2,220
23,278
34,958
482
3,797
19,481
35,618
0
L
Gilgamesh
Shadolphin
Gilgamesh
13,701
4,019
0
1,769
25,604
20,116
0
11,514
14,090
0
73,133
W
Ishtar
cozyxyz
Ishtar
17,479
10,817
0
14,101
25,162
13,599
3,634
4,544
20,618
0
144,676
L
Kukulkan
mythicaljudge
Kukulkan
14,497
1,218
0
1,397
16,266
7,735
1,189
3,882
12,384
82,689
0
W
Discordia
nevermuchLove
Discordia
33,704
236
878
4,711
15,052
7,101
1,593
4,908
10,144
114,627
0
W
Arachne
stvnlpz
Arachne
20,777
17,135
0
8,737
28,193
14,675
3,398
5,368
22,825
0
162,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,593
Gold Earned
69,685
483
Minions Killed
764
0
Camps Cleared
0
2,139,730
Distance Traveled
2,424,676
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,698
446
96
4
0
408,953
3
L
Cthulhu
8,409
350
22
1
0
449,843
5
L
Ra
9,332
389
130
5
0
392,710
0
W
Osiris
14,435
601
186
8
0
405,325
1
W
Atlas
12,482
520
24
1
0
491,693
2
L
Gilgamesh
12,025
501
89
4
0
491,471
0
W
Ishtar
14,663
611
199
8
0
463,562
4
L
Kukulkan
10,129
422
146
6
0
396,753
0
W
Discordia
13,884
579
148
6
0
488,116
0
W
Arachne
14,221
593
207
9
0
575,980
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role