Player Matchup

Chronos
Chronos
ChiefNalgass030
Chronos
Level 116
God Stats
3W - 7L
1,281 SR
Queue Stats
100W - 123L
1,414 Elo+
Party 2
Ishtar
Ishtar
Macc140
Ishtar
Level 114
God Stats
19W - 29L
1,377 SR
Queue Stats
111W - 159L
1,305 Elo+
Solo
Cabrakan
Cabrakan
cuckoldoodledoo
Cabrakan
Level 117
God Stats
1W - 0L
1,450 SR
Queue Stats
68W - 78L
1,299 Elo+
Party 2
Team Averages
Level 116
1,369 SR
1,340 Elo+

VS

Team Averages
Level 77
1,601 SR
1,309 Elo+
Tyr
Tyr
Accid3nts900
Tyr
Level 96
God Stats
1W - 3L
1,388 SR
Queue Stats
13W - 23L
1,200 Elo+
Party 1
Ymir
Ymir
Humphrey192527
Ymir
Level 60
God Stats
6W - 3L
1,916 SR
Queue Stats
8W - 11L
1,447 Elo+
Party 1
Discordia
Discordia
TheFarEastBeast
Discordia
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,281 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 0 / 1
12,751
797
19,598
11,204
6,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
Macc140
Ishtar
16
1 / 0 / 5
11,067
692
11,109
14,895
8,306
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
16
1 / 1 / 6
10,735
671
9,365
13,687
19,359
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 0
9,415
588
11,209
15,728
10,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

14
0 / 3 / 1
9,290
581
4,751
22,307
18,958
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
TheFarEastBeast
Discordia
16
0 / 3 / 1
9,861
616
12,641
11,464
4,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
10
Kills
1
1
Deaths
10
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
8
0
1
8.5
L
0
3
1
0.17
W
Ishtar
Macc140
Ishtar
1
0
5
3.5
L
Discordia
TheFarEastBeast
Discordia
0
3
1
0.17
W
Cabrakan
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,072
Damage
28,601
39,786
Taken
49,499
33,683
Mitigated
33,766
10,611
Healing
10,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,209
1,633
0
2,274
15,728
10,003
0
8,928
6,800
0
30,688
W
19,598
5,828
368
5,210
11,204
6,018
114
5,040
6,164
85,302
0
L
4,751
1,096
0
5,772
22,307
18,958
0
13,003
9,304
26,181
0
W
Ishtar
Macc140
Ishtar
11,109
6,361
0
3,179
14,895
8,306
2,922
5,862
9,033
0
50,448
L
Discordia
TheFarEastBeast
Discordia
12,641
597
0
2,025
11,464
4,805
0
7,066
4,398
54,561
0
W
Cabrakan
9,365
1,923
234
1,620
13,687
19,359
0
6,865
6,822
36,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,553
Gold Earned
28,566
229
Minions Killed
148
0
Camps Cleared
0
845,599
Distance Traveled
836,662
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,415
588
32
2
0
304,678
4
W
Chronos
12,751
797
123
8
0
293,304
4
L
Ymir
9,290
581
39
2
0
240,240
0
W
Ishtar
11,067
692
70
4
0
303,612
0
L
Discordia
9,861
616
77
5
0
291,744
0
W
Cabrakan
10,735
671
36
2
0
248,683
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role