Player Matchup

Lancelot
Lancelot
JacktheSmiteGuy
Lancelot
Level 156
God Stats
1W - 0L
1,652 SR
Queue Stats
111W - 30L
1,883 Elo+
Party 1
Hades
Hades
SatanOMFG
Hades
Level 157
God Stats
1W - 0L
1,916 SR
Queue Stats
145W - 82L
1,707 Elo+
Party 1
Olorun
Olorun
secretnut1
Olorun
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,599 Elo+
Party 1
Team Averages
Level 108
1,689 SR
1,730 Elo+

VS

Team Averages
Level 89
1,470 SR
1,315 Elo+
Ah Puch
Ah Puch
ALEXVALL11
Ah Puch
Level 114
God Stats
0W - 1L
1,748 SR
Queue Stats
41W - 43L
1,553 Elo+
Solo
Atlas
Atlas
Cloudmellow
Atlas
Level 66
God Stats
0W - 2L
1,327 SR
Queue Stats
2W - 9L
1,141 Elo+
Party 2
Charybdis
Charybdis
FlameHowling
Charybdis
Level 88
God Stats
0W - 1L
1,333 SR
Queue Stats
3W - 9L
1,252 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
15
3 / 0 / 5
8,319
756
10,810
9,141
7,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hades
SatanOMFG
Hades
15
3 / 0 / 4
8,488
772
4,975
9,063
6,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Olorun
secretnut1
Olorun
14
2 / 2 / 6
8,342
758
6,648
8,933
4,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ALEXVALL11
Ah Puch
13
1 / 1 / 1
7,423
675
10,239
4,669
2,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 4 / 1
7,686
699
6,341
12,701
10,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
FlameHowling
Charybdis
12
0 / 3 / 2
7,075
643
3,897
8,961
3,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
8
Kills
2
2
Deaths
8
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
ALEXVALL11
Ah Puch
1
1
1
1.5
L
1
4
1
0.38
L
Charybdis
FlameHowling
Charybdis
0
3
2
0.33
W
Lancelot
3
0
5
5.5
W
Hades
SatanOMFG
Hades
3
0
4
5
W
Olorun
secretnut1
Olorun
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,433
Damage
20,477
27,137
Taken
26,331
17,937
Mitigated
16,101
14,520
Healing
5,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
ALEXVALL11
Ah Puch
10,239
430
0
1,288
4,669
2,167
0
1,897
2,590
38,481
0
L
6,341
2,791
0
1,508
12,701
10,027
0
6,248
6,062
16,719
0
L
Charybdis
FlameHowling
Charybdis
3,897
2,274
0
2,353
8,961
3,907
0
3,127
5,512
0
19,738
W
Lancelot
10,810
1,237
0
3,699
9,141
7,296
0
4,881
4,260
0
19,917
W
Hades
SatanOMFG
Hades
4,975
625
908
5,015
9,063
6,450
0
5,796
3,267
34,877
0
W
Olorun
secretnut1
Olorun
6,648
3,344
405
4,493
8,933
4,191
1,319
5,975
2,958
44,018
4,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,149
Gold Earned
22,184
188
Minions Killed
134
0
Camps Cleared
0
699,518
Distance Traveled
614,536
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,423
675
61
6
0
208,348
3
L
Atlas
7,686
699
23
2
0
203,114
2
L
Charybdis
7,075
643
50
5
0
203,074
4
W
Lancelot
8,319
756
17
2
0
253,909
3
W
Hades
8,488
772
71
6
0
231,201
4
W
Olorun
8,342
758
100
9
0
214,408
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role