Player Matchup

Pele
Pele
Avsaze
Pele
Level 97
God Stats
8W - 0L
2,125 SR
Queue Stats
45W - 15L
1,760 Elo+
Party 2
Lancelot
Lancelot
Muukao
Lancelot
Level 25
God Stats
8W - 2L
1,776 SR
Queue Stats
43W - 10L
1,947 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Xinnji
Morgan Le Fay
Level 27
God Stats
36W - 8L
1,906 SR
Queue Stats
36W - 8L
1,904 Elo+
Party 2
Ymir
Ymir
ymirdiff
Ymir
Level 77
God Stats
44W - 14L
1,826 SR
Queue Stats
45W - 15L
1,767 Elo+
Party 2
Da Ji
Da Ji
ÌÕMPÆØË
Da Ji
Level 106
God Stats
13W - 1L
1,795 SR
Queue Stats
51W - 15L
1,827 Elo+
Party 2
Team Averages
Level 66
1,886 SR
1,841 Elo+

VS

Team Averages
Level 102
1,481 SR
1,493 Elo+
Neith
Neith
Mvrfortune
Neith
Level 118
God Stats
0W - 2L
1,299 SR
Queue Stats
98W - 115L
1,423 Elo+
Party 3
Xing Tian
Xing Tian
NavalJoker
Xing Tian
Level 105
God Stats
23W - 22L
1,531 SR
Queue Stats
263W - 272L
1,511 Elo+
Party 1
Discordia
Discordia
SilentJuice
Discordia
Level 136
God Stats
0W - 2L
1,306 SR
Queue Stats
418W - 416L
1,515 Elo+
Party 1
Sobek
Sobek
SoldierMinds
Sobek
Level 12
God Stats
8W - 5L
1,588 SR
Queue Stats
8W - 7L
1,535 Elo+
Party 3
Ne Zha
Ne Zha
Thee_Syrup
Ne Zha
Level 140
God Stats
1W - 1L
1,683 SR
Queue Stats
278W - 312L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Avsaze
Pele
18
13 / 1 / 5
11,620
646
18,449
16,091
11,509
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lancelot
Muukao
Lancelot
15
6 / 4 / 10
9,550
531
9,350
14,303
6,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Xinnji
Morgan Le Fay
13
0 / 2 / 7
8,438
469
8,057
9,917
4,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
13
1 / 1 / 17
9,591
533
7,563
14,912
19,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
12 / 2 / 4
11,443
636
16,275
12,002
7,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
1 / 9 / 1
7,965
443
2,398
13,725
3,749
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
NavalJoker
Xing Tian
13
3 / 7 / 2
8,510
473
10,673
19,271
11,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Discordia
SilentJuice
Discordia
14
2 / 4 / 1
8,230
457
7,595
10,111
4,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 6 / 3
7,564
420
3,676
15,946
18,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
Thee_Syrup
Ne Zha
13
3 / 6 / 2
8,280
460
8,135
16,242
6,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
19
32
Kills
10
10
Deaths
32
43
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Pele
Avsaze
Pele
13
1
5
15.5
W
Lancelot
Muukao
Lancelot
6
4
10
2.75
L
Neith
1
9
1
0.17
L
Xing Tian
NavalJoker
Xing Tian
3
7
2
0.57
L
Discordia
SilentJuice
Discordia
2
4
1
0.63
L
1
6
3
0.42
L
Ne Zha
Thee_Syrup
Ne Zha
3
6
2
0.67
W
Morgan Le Fay
Xinnji
Morgan Le Fay
0
2
7
1.75
W
Ymir
1
1
17
9.5
W
12
2
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,694
Damage
32,477
67,225
Taken
75,295
49,226
Mitigated
44,715
19,493
Healing
10,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Avsaze
Pele
18,449
4,899
0
7,816
16,091
11,509
912
6,142
9,507
0
83,005
W
Lancelot
Muukao
Lancelot
9,350
1,606
0
4,445
14,303
6,577
0
3,317
10,902
0
59,089
L
Neith
2,398
252
0
1,447
13,725
3,749
0
1,568
12,157
0
56,588
L
Xing Tian
NavalJoker
Xing Tian
10,673
538
0
762
19,271
11,244
0
3,201
16,070
47,121
0
L
Discordia
SilentJuice
Discordia
7,595
76
0
1,700
10,111
4,714
0
3,904
6,207
58,507
0
L
3,676
497
0
1,635
15,946
18,104
0
4,176
11,770
10,696
0
L
Ne Zha
Thee_Syrup
Ne Zha
8,135
2,976
0
5,257
16,242
6,904
0
2,771
13,471
0
56,161
W
Morgan Le Fay
Xinnji
Morgan Le Fay
8,057
259
67
2,697
9,917
4,281
736
3,817
5,968
60,932
0
W
Ymir
7,563
1,265
0
3,190
14,912
19,722
77
5,070
9,649
29,206
0
W
16,275
6,212
0
1,278
12,002
7,137
1,285
2,715
9,255
0
89,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,642
Gold Earned
40,549
487
Minions Killed
408
0
Camps Cleared
0
1,818,009
Distance Traveled
1,570,902
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,620
646
131
7
0
356,025
0
W
Lancelot
9,550
531
76
4
0
406,671
8
L
Neith
7,965
443
96
5
0
286,285
4
L
Xing Tian
8,510
473
92
5
0
279,610
1
L
Discordia
8,230
457
108
6
0
325,644
6
L
Sobek
7,564
420
23
1
0
311,314
1
L
Ne Zha
8,280
460
89
5
0
368,049
3
W
Morgan Le Fay
8,438
469
103
6
0
349,443
4
W
Ymir
9,591
533
31
2
0
359,560
2
W
Da Ji
11,443
636
146
8
0
346,310
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role