Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
OoooEXOoooO
Chaac
Level 158
God Stats
53W - 39L
1,471 SR
Queue Stats
1,244W - 1,390L
1,402 Elo+
Solo
Heimdallr
Heimdallr
alan_millan06
Heimdallr
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 76L
1,359 Elo+
Solo
Izanami
Izanami
gRiiTzY3
Izanami
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 133L
1,380 Elo+
Solo
Chernobog
Chernobog
mofohamma
Chernobog
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 12L
1,592 Elo+
Party 2
Team Averages
Level 112
1,494 SR
1,447 Elo+

VS

Team Averages
Level 118
1,536 SR
1,419 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
FOXTROOPER7
Discordia
Level 85
God Stats
4W - 0L
1,563 SR
Queue Stats
14W - 14L
1,397 Elo+
Party 1
Tyr
Tyr
PM_Technical
Tyr
Level 124
God Stats
2W - 3L
1,353 SR
Queue Stats
158W - 179L
1,458 Elo+
Solo
Ah Puch
Ah Puch
Shoplunch
Ah Puch
Level 133
God Stats
3W - 0L
2,037 SR
Queue Stats
166W - 161L
1,402 Elo+
Solo
Nike
Nike
THE-GAY-BOYY
Nike
Level 143
God Stats
1W - 0L
1,227 SR
Queue Stats
20W - 40L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
9 / 7 / 7
10,396
743
11,163
17,116
10,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 2 / 1
6,741
482
688
3,705
2,576
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heimdallr
alan_millan06
Heimdallr
15
4 / 9 / 11
9,384
670
11,125
17,786
8,665
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
gRiiTzY3
Izanami
19
4 / 7 / 10
10,930
781
12,604
14,378
6,612
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Chernobog
mofohamma
Chernobog
18
3 / 7 / 6
9,283
663
6,567
15,258
8,149
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
18
9 / 5 / 10
11,202
800
13,436
13,918
8,057
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
FOXTROOPER7
Discordia
19
8 / 5 / 8
11,875
848
12,922
11,451
5,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 3 / 13
10,499
750
12,388
19,434
19,408
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
Shoplunch
Ah Puch
18
6 / 4 / 13
11,045
789
13,556
13,239
6,382
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

17
6 / 3 / 7
10,911
779
9,520
16,985
22,031
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
83
20
Kills
32
32
Deaths
20
35
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
9
7
7
1.79
W
Baba Yaga
 
Baba Yaga
9
5
10
2.8
W
Discordia
FOXTROOPER7
Discordia
8
5
8
2.4
L
0
2
1
0.25
W
3
3
13
3.17
W
Ah Puch
Shoplunch
Ah Puch
6
4
13
3.13
W
6
3
7
3.17
L
Heimdallr
alan_millan06
Heimdallr
4
9
11
1.06
L
Izanami
gRiiTzY3
Izanami
4
7
10
1.29
L
Chernobog
mofohamma
Chernobog
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,147
Damage
61,822
68,243
Taken
75,027
36,431
Mitigated
61,001
11,623
Healing
22,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
11,163
1,638
303
3,675
17,116
10,429
0
10,232
6,616
0
14,930
W
Baba Yaga
 
Baba Yaga
13,436
722
634
2,779
13,918
8,057
788
0
13,784
25,540
0
W
Discordia
FOXTROOPER7
Discordia
12,922
736
813
1,547
11,451
5,123
1,780
0
11,407
25,599
0
L
688
0
211
568
3,705
2,576
0
3,260
315
0
1,891
W
12,388
1,084
1,218
6,425
19,434
19,408
1,254
0
19,127
0
24,855
W
Ah Puch
Shoplunch
Ah Puch
13,556
1,115
1,037
2,128
13,239
6,382
1,583
0
13,120
24,666
0
W
9,520
1,207
1,341
4,145
16,985
22,031
1,316
0
16,642
0
25,600
L
Heimdallr
alan_millan06
Heimdallr
11,125
5,367
176
2,148
17,786
8,665
0
10,277
7,163
0
20,470
L
Izanami
gRiiTzY3
Izanami
12,604
6,856
673
2,231
14,378
6,612
0
6,712
7,406
0
32,662
L
Chernobog
mofohamma
Chernobog
6,567
4,064
165
1,473
15,258
8,149
0
8,210
6,829
0
17,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,734
Gold Earned
55,532
109
Minions Killed
128
0
Camps Cleared
0
893,891
Distance Traveled
1,362,940
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,396
743
10
1
0
216,339
0
W
Baba Yaga
11,202
800
36
3
0
253,574
0
W
Discordia
11,875
848
26
2
0
241,360
0
L
Chaac
6,741
482
5
0
0
51,076
0
W
Tyr
10,499
750
29
2
0
337,819
1
W
Ah Puch
11,045
789
15
1
0
264,256
0
W
Nike
10,911
779
22
2
0
265,931
6
L
Heimdallr
9,384
670
25
2
0
184,386
0
L
Izanami
10,930
781
50
4
0
214,112
0
L
Chernobog
9,283
663
19
1
0
227,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role