Player Matchup

Loki
Loki
 
Loki
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Hoagie01
Da Ji
Level 106
God Stats
1W - 2L
1,583 SR
Queue Stats
130W - 179L
1,409 Elo+
Party 1
Ares
Ares
TheCoolDoctorSM
Ares
Level 23
God Stats
0W - 2L
1,271 SR
Queue Stats
12W - 31L
1,288 Elo+
Party 1
Sol
Sol
jefferysteele
Sol
Level 67
God Stats
15W - 32L
1,377 SR
Queue Stats
142W - 216L
1,315 Elo+
Party 1
Izanami
Izanami
weepingwillows13
Izanami
Level 34
God Stats
2W - 2L
1,500 SR
Queue Stats
43W - 67L
1,163 Elo+
Solo
Team Averages
Level 59
1,446 SR
1,335 Elo+

VS

Team Averages
Level 47
1,442 SR
1,305 Elo+
Kukulkan
Kukulkan
FourPumpChump
Kukulkan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,195 Elo+
Party 3
Ao Kuang
Ao Kuang
MateoVr2910
Ao Kuang
Level 16
God Stats
5W - 4L
1,767 SR
Queue Stats
76W - 73L
1,269 Elo+
Party 2
Chiron
Chiron
Moarblud
Chiron
Level 71
God Stats
2W - 1L
1,347 SR
Queue Stats
3W - 8L
1,177 Elo+
Party 3
Geb
Geb
Rigbabes
Geb
Level 47
God Stats
3W - 2L
1,539 SR
Queue Stats
143W - 119L
1,602 Elo+
Solo
Heimdallr
Heimdallr
magallegop20
Heimdallr
Level 85
God Stats
1W - 5L
1,055 SR
Queue Stats
378W - 407L
1,280 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
3 / 4 / 2
8,856
466
6,016
13,166
5,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Da Ji
Hoagie01
Da Ji
17
6 / 2 / 1
10,290
542
14,340
15,495
11,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 6 / 1
8,559
450
6,534
18,317
18,541
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
2 / 3 / 2
9,341
492
10,803
17,734
7,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

4
0 / 0 / 0
5,517
290
1,163
1,867
378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FourPumpChump
Kukulkan
15
0 / 3 / 6
9,055
477
12,904
11,460
6,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ao Kuang
MateoVr2910
Ao Kuang
16
5 / 2 / 1
9,953
524
5,601
11,832
4,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
Moarblud
Chiron
16
1 / 3 / 1
9,337
491
3,566
10,746
4,526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
6 / 1 / 6
10,333
544
10,226
17,167
24,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
magallegop20
Heimdallr
15
3 / 5 / 3
9,601
505
10,497
15,007
7,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
32
14
Kills
15
15
Deaths
14
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
4
2
1
W
Kukulkan
FourPumpChump
Kukulkan
0
3
6
1
L
Da Ji
Hoagie01
Da Ji
6
2
1
3.25
W
Ao Kuang
MateoVr2910
Ao Kuang
5
2
1
2.75
W
Chiron
Moarblud
Chiron
1
3
1
0.5
W
6
1
6
9
L
3
6
1
0.58
L
2
3
2
1
W
Heimdallr
magallegop20
Heimdallr
3
5
3
0.9
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,856
Damage
42,794
66,579
Taken
66,212
43,680
Mitigated
48,255
19,241
Healing
11,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
6,016
2,086
0
4,127
13,166
5,181
0
5,451
7,715
0
63,005
W
Kukulkan
FourPumpChump
Kukulkan
12,904
1,305
0
1,878
11,460
6,720
757
4,663
6,797
76,004
0
L
Da Ji
Hoagie01
Da Ji
14,340
3,160
0
3,262
15,495
11,759
0
6,600
8,895
8,659
67,908
W
Ao Kuang
MateoVr2910
Ao Kuang
5,601
1,431
0
1,071
11,832
4,842
0
703
11,129
73,542
0
W
Chiron
Moarblud
Chiron
3,566
1,236
0
3,110
10,746
4,526
1,254
587
10,159
0
56,545
W
10,226
2,496
0
3,200
17,167
24,224
232
6,753
10,414
36,151
2,143
L
6,534
1,120
0
400
18,317
18,541
0
3,585
14,711
35,643
0
L
10,803
3,258
0
10,702
17,734
7,821
870
12,318
5,416
73,805
0
W
Heimdallr
magallegop20
Heimdallr
10,497
7,042
0
2,300
15,007
7,943
2,414
5,595
9,412
0
76,873
L
1,163
1,011
0
750
1,867
378
0
495
1,372
0
12,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,563
Gold Earned
48,279
420
Minions Killed
488
0
Camps Cleared
0
1,489,049
Distance Traveled
1,736,716
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,856
466
102
5
0
398,551
0
W
Kukulkan
9,055
477
142
7
0
338,238
1
L
Da Ji
10,290
542
115
6
0
360,837
0
W
Ao Kuang
9,953
524
89
5
0
391,882
1
W
Chiron
9,337
491
110
6
0
343,434
0
W
Geb
10,333
544
33
2
0
379,266
6
L
Ares
8,559
450
42
2
0
329,207
0
L
Sol
9,341
492
138
7
0
334,369
3
W
Heimdallr
9,601
505
114
6
0
283,896
0
L
Izanami
5,517
290
23
1
0
66,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role