Player Matchup

Janus
Janus
Lobo3012
Janus
Level 98
God Stats
0W - 5L
1,230 SR
Queue Stats
123W - 206L
1,418 Elo+
Party 2
Mercury
Mercury
MangeXD
Mercury
Level 157
God Stats
0W - 4L
1,273 SR
Queue Stats
472W - 560L
1,523 Elo+
Party 2
Atlas
Atlas
Zacly
Atlas
Level 85
God Stats
18W - 19L
1,516 SR
Queue Stats
127W - 200L
1,517 Elo+
Party 2
Team Averages
Level 113
1,339 SR
1,486 Elo+

VS

Team Averages
Level 86
1,744 SR
1,911 Elo+
Sun Wukong
Sun Wukong
ImhHighh
Sun Wukong
Level 17
God Stats
32W - 4L
1,943 SR
Queue Stats
82W - 11L
1,965 Elo+
Party 1
Thor
Thor
Zackgasm
Thor
Level 145
God Stats
5W - 1L
1,789 SR
Queue Stats
93W - 18L
1,926 Elo+
Party 1
Discordia
Discordia
jerkyjerkk
Discordia
Level 96
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 4L
1,843 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Lobo3012
Janus
15
2 / 10 / 7
9,919
709
10,646
17,300
5,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
MangeXD
Mercury
17
8 / 3 / 4
11,130
795
11,257
19,165
9,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atlas
Zacly
Atlas
14
2 / 6 / 6
9,616
687
9,008
21,222
20,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ImhHighh
Sun Wukong
14
3 / 6 / 8
9,609
686
13,648
18,650
16,152
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thor
17
13 / 4 / 4
13,437
960
25,658
17,589
7,586
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
jerkyjerkk
Discordia
15
3 / 3 / 10
10,395
743
11,813
8,998
3,569
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
41
12
Kills
19
19
Deaths
13
17
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ImhHighh
Sun Wukong
3
6
8
1.17
L
Janus
Lobo3012
Janus
2
10
7
0.55
L
Mercury
MangeXD
Mercury
8
3
4
3.33
W
Thor
13
4
4
3.75
L
Atlas
Zacly
Atlas
2
6
6
0.83
W
Discordia
jerkyjerkk
Discordia
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,911
Damage
51,119
57,687
Taken
45,237
35,398
Mitigated
27,307
4,386
Healing
11,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ImhHighh
Sun Wukong
13,648
2,087
81
5,105
18,650
16,152
732
7,487
10,590
0
30,186
L
Janus
Lobo3012
Janus
10,646
345
168
1,679
17,300
5,697
0
3,222
14,078
46,108
0
L
Mercury
MangeXD
Mercury
11,257
5,373
0
600
19,165
9,312
0
3,755
15,410
0
51,274
W
Thor
25,658
8,183
0
3,272
17,589
7,586
1,485
7,132
9,842
0
71,197
L
Atlas
Zacly
Atlas
9,008
2,342
0
1,939
21,222
20,389
0
4,867
16,355
15,546
0
W
Discordia
jerkyjerkk
Discordia
11,813
855
0
2,789
8,998
3,569
495
3,687
5,108
35,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,665
Gold Earned
33,441
146
Minions Killed
159
0
Camps Cleared
0
753,792
Distance Traveled
698,444
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,609
686
27
2
0
218,862
0
L
Janus
9,919
709
72
5
0
200,020
0
L
Mercury
11,130
795
63
5
0
315,019
0
W
Thor
13,437
960
71
5
0
232,008
0
L
Atlas
9,616
687
11
1
0
238,753
2
W
Discordia
10,395
743
61
4
0
247,574
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role