Player Matchup

Hachiman
Hachiman
BetaRay1
Hachiman
Level 68
God Stats
1W - 2L
1,499 SR
Queue Stats
50W - 51L
1,560 Elo+
Solo
Tiamat
Tiamat
DivideMyCheeks
Tiamat
Level 28
God Stats
2W - 2L
1,676 SR
Queue Stats
113W - 142L
1,459 Elo+
Solo
Awilix
Awilix
Heal O Kitty825
Awilix
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 25L
1,501 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Strong_Stoic14
Morgan Le Fay
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jormungandr
Jormungandr
ThatGrayGuy
Jormungandr
Level 68
God Stats
2W - 4L
1,347 SR
Queue Stats
143W - 136L
1,545 Elo+
Solo
Team Averages
Level 43
1,505 SR
1,513 Elo+

VS

Team Averages
Level 58
1,623 SR
1,528 Elo+
Thoth
Thoth
Kerby123
Thoth
Level 121
God Stats
9W - 4L
1,717 SR
Queue Stats
149W - 125L
1,657 Elo+
Party 1
Bastet
Bastet
M4GICCONCH
Bastet
Level 85
God Stats
3W - 4L
1,655 SR
Queue Stats
80W - 91L
1,511 Elo+
Solo
Raijin
Raijin
Ninja354mortal
Raijin
Level 15
God Stats
2W - 0L
1,741 SR
Queue Stats
28W - 11L
1,649 Elo+
Party 1
Cabrakan
Cabrakan
NyMetsNy
Cabrakan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
Puresins
Ymir
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 21L
1,325 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BetaRay1
Hachiman
16
4 / 3 / 9
8,443
768
8,192
10,912
4,258
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 1 / 5
8,750
795
12,832
5,749
4,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
2 / 4 / 5
7,444
677
3,305
8,997
3,460
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
Strong_Stoic14
Morgan Le Fay
14
1 / 8 / 9
7,886
717
7,728
13,098
5,475
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
ThatGrayGuy
Jormungandr
11
2 / 2 / 1
7,289
663
3,931
5,653
5,699
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Kerby123
Thoth
19
13 / 2 / 5
11,449
1,041
17,217
9,005
4,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
M4GICCONCH
Bastet
14
1 / 2 / 13
8,494
772
8,640
11,315
5,213
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
4 / 4 / 7
8,704
791
6,401
8,078
3,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
NyMetsNy
Cabrakan
13
0 / 5 / 11
7,991
726
4,911
11,718
8,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ymir
13
0 / 3 / 9
8,206
746
3,032
10,438
11,304
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
63
14
Kills
18
18
Deaths
16
29
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BetaRay1
Hachiman
4
3
9
2.83
L
5
1
5
7.5
L
2
4
5
1.13
W
Thoth
Kerby123
Thoth
13
2
5
7.75
W
Bastet
M4GICCONCH
Bastet
1
2
13
3.75
W
4
4
7
1.88
W
Cabrakan
NyMetsNy
Cabrakan
0
5
11
1.1
W
Ymir
0
3
9
1.5
L
Morgan Le Fay
Strong_Stoic14
Morgan Le Fay
1
8
9
0.69
L
Jormungandr
ThatGrayGuy
Jormungandr
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,988
Damage
40,201
44,409
Taken
50,554
23,303
Mitigated
33,070
12,066
Healing
14,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BetaRay1
Hachiman
8,192
3,988
1,200
4,193
10,912
4,258
368
7,960
2,912
0
21,731
L
12,832
482
279
752
5,749
4,411
520
3,772
1,920
20,724
0
L
3,305
1,197
972
1,517
8,997
3,460
0
7,181
1,772
0
8,882
W
Thoth
Kerby123
Thoth
17,217
742
903
3,483
9,005
4,256
2,244
4,372
4,633
43,929
0
W
Bastet
M4GICCONCH
Bastet
8,640
1,080
382
3,966
11,315
5,213
1,035
5,328
5,987
0
15,537
W
6,401
276
0
814
8,078
3,850
740
4,215
3,863
12,644
0
W
Cabrakan
NyMetsNy
Cabrakan
4,911
66
1,090
1,372
11,718
8,447
1,584
5,768
5,950
8,457
0
W
Ymir
3,032
249
746
1,923
10,438
11,304
321
4,808
5,630
5,464
0
L
Morgan Le Fay
Strong_Stoic14
Morgan Le Fay
7,728
1,076
384
1,544
13,098
5,475
455
8,260
4,654
15,999
0
L
Jormungandr
ThatGrayGuy
Jormungandr
3,931
314
595
630
5,653
5,699
0
3,933
1,590
7,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,812
Gold Earned
44,844
92
Minions Killed
111
0
Camps Cleared
0
770,421
Distance Traveled
945,146
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,443
768
39
4
0
156,095
0
L
Tiamat
8,750
795
25
2
0
169,449
1
L
Awilix
7,444
677
8
1
0
195,281
0
W
Thoth
11,449
1,041
57
5
0
169,366
1
W
Bastet
8,494
772
15
1
0
247,492
1
W
Raijin
8,704
791
15
1
0
154,792
0
W
Cabrakan
7,991
726
15
1
0
190,041
0
W
Ymir
8,206
746
9
1
0
183,455
0
L
Morgan Le Fay
7,886
717
12
1
0
162,903
0
L
Jormungandr
7,289
663
8
1
0
86,693
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role