Player Matchup

Cthulhu
Cthulhu
BestSploot
Cthulhu
Level 68
God Stats
1W - 3L
1,486 SR
Queue Stats
44W - 54L
1,397 Elo+
Party 3
Cu Chulainn
Cu Chulainn
EnragedSquirrel
Cu Chulainn
Level 127
God Stats
6W - 4L
1,407 SR
Queue Stats
78W - 107L
1,371 Elo+
Party 3
Ra
Ra
Fullmetal127
Ra
Level 139
God Stats
9W - 18L
1,443 SR
Queue Stats
78W - 88L
1,440 Elo+
Party 1
Medusa
Medusa
theshiznojudge
Medusa
Level 107
God Stats
22W - 30L
1,416 SR
Queue Stats
38W - 42L
1,453 Elo+
Party 1
Nemesis
Nemesis
wakuflaku
Nemesis
Level 82
God Stats
3W - 2L
1,558 SR
Queue Stats
75W - 99L
1,411 Elo+
Party 3
Team Averages
Level 105
1,462 SR
1,414 Elo+

VS

Team Averages
Level 95
1,685 SR
1,485 Elo+
Lancelot
Lancelot
BabySon
Lancelot
Level 80
God Stats
16W - 10L
1,646 SR
Queue Stats
191W - 169L
1,509 Elo+
Party 4
Ares
Ares
Gorpthnar
Ares
Level 99
God Stats
4W - 2L
1,623 SR
Queue Stats
210W - 202L
1,503 Elo+
Party 4
Agni
Agni
SilentAngel00
Agni
Level 103
God Stats
7W - 0L
1,717 SR
Queue Stats
45W - 41L
1,515 Elo+
Party 2
Anhur
Anhur
TheJokerNG
Anhur
Level 122
God Stats
2W - 1L
1,756 SR
Queue Stats
8W - 13L
1,417 Elo+
Party 2
Horus
Horus
YeEveningPotato
Horus
Level 71
God Stats
19W - 9L
1,682 SR
Queue Stats
125W - 117L
1,478 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BestSploot
Cthulhu
13
1 / 2 / 0
7,824
460
6,816
15,350
10,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
EnragedSquirrel
Cu Chulainn
13
1 / 5 / 1
8,880
522
10,173
18,344
18,437
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
1 / 8 / 0
8,309
489
5,312
13,711
5,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 4 / 0
8,006
471
7,980
10,752
3,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
wakuflaku
Nemesis
13
2 / 4 / 4
8,489
499
8,143
16,431
6,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BabySon
Lancelot
17
11 / 1 / 3
10,171
598
14,039
12,536
5,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
15
2 / 1 / 7
9,171
539
13,304
15,789
15,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
5 / 3 / 3
9,849
579
9,328
11,272
4,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
15
4 / 1 / 0
9,254
544
8,838
12,647
5,041
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
1 / 0 / 11
8,692
511
7,104
10,923
9,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
47
6
Kills
23
23
Deaths
6
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Lancelot
BabySon
Lancelot
11
1
3
12.5
L
Cthulhu
BestSploot
Cthulhu
1
2
0
0.5
L
Cu Chulainn
EnragedSquirrel
Cu Chulainn
1
5
1
0.3
L
1
8
0
0.13
W
Ares
2
1
7
5.5
W
5
3
3
2.17
W
Anhur
4
1
0
4
W
1
0
11
6.5
L
1
4
0
0.25
L
Nemesis
wakuflaku
Nemesis
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,424
Damage
52,613
74,588
Taken
63,167
44,187
Mitigated
40,072
14,663
Healing
21,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
BabySon
Lancelot
14,039
3,454
0
3,520
12,536
5,770
0
1,911
10,625
0
77,949
L
Cthulhu
BestSploot
Cthulhu
6,816
356
426
2,508
15,350
10,876
78
2,994
12,263
48,762
0
L
Cu Chulainn
EnragedSquirrel
Cu Chulainn
10,173
2,761
0
1,106
18,344
18,437
0
9,378
7,974
0
70,997
L
5,312
561
486
1,700
13,711
5,030
180
5,369
8,342
76,462
0
W
Ares
13,304
1,364
0
5,402
15,789
15,070
0
625
15,164
61,990
0
W
9,328
450
0
527
11,272
4,941
142
5,174
6,098
77,357
0
W
Anhur
8,838
4,675
0
6,347
12,647
5,041
1,069
1,493
11,154
0
83,218
W
7,104
2,795
1,246
4,390
10,923
9,250
255
2,925
7,998
0
25,347
L
7,980
3,227
0
2,729
10,752
3,040
117
0
10,752
0
58,935
L
Nemesis
wakuflaku
Nemesis
8,143
3,152
0
5,708
16,431
6,804
0
3,645
12,625
0
56,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,508
Gold Earned
47,137
535
Minions Killed
504
0
Camps Cleared
0
1,659,720
Distance Traveled
1,755,599
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
10,171
598
117
7
0
422,089
1
L
Cthulhu
7,824
460
83
5
0
326,160
12
L
Cu Chulainn
8,880
522
131
8
0
305,795
0
L
Ra
8,309
489
135
8
0
310,998
4
W
Ares
9,171
539
89
5
0
327,664
3
W
Agni
9,849
579
131
8
0
350,799
5
W
Anhur
9,254
544
136
8
0
303,375
0
W
Horus
8,692
511
31
2
0
351,672
3
L
Medusa
8,006
471
93
5
0
324,429
1
L
Nemesis
8,489
499
93
5
0
392,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role